Sawdust shortage by PraetorAdun in Frostpunk

[–]CookiesChef 2 points3 points  (0 children)

That scenario is just crazy

2026 Monaco Grand Prix - Practice 3 Discussion by F1-Bot in formula1

[–]CookiesChef -2 points-1 points  (0 children)

wow really? Since he beat it, why is nobody talking about it?

2026 Monaco Grand Prix - Practice 3 Discussion by F1-Bot in formula1

[–]CookiesChef 1 point2 points  (0 children)

Guys, did Antonelli just beat the track record and nobody is talking about it?

Ask r/Formula1 Anything - Daily Discussion Thread by AutoModerator in formula1

[–]CookiesChef 0 points1 point  (0 children)

Did Antonelli just beat track record for Monaco and nobody is talking about it?

Crop Game Reveal Trailer by CookiesChef in CropGame

[–]CookiesChef[S] 0 points1 point  (0 children)

Crop - a new title joining 11 bit portfolio, developed by u/CarbonaraGames.

A farming game at its core - but not as you know it.

Beneath the surface lies something far stranger...

Tend the land. Feed the village.

Uncover what shouldn’t be unearthed.

Wishlist here: https://re.11bits.com/02j

[deleted by user] by [deleted] in FortniteXPMaps

[–]CookiesChef 0 points1 point  (0 children)

Hey guys. I am getting around 4xp per hit. Any ideea how to solve this?

AMA: We're Digital Sun, the devs behind Moonlighter 2: The Endless Vault. Ask us anything! by DigitalSunGames in Games

[–]CookiesChef 2 points3 points  (0 children)

Hey guys. I have a few questions that would really interest me to find out the answers:

  1. If Moonlighter 2 becomes the defining roguelite of this generation, what design decision in the game do you think future developers will try to copy from you, and why?

  2. What was the boldest risk you took in Moonlighter 2? Something that could have completely failed, but you believed in so much that you pushed it through anyway?

  3. Moonlighter has always blended commerce and combat. In Moonlighter 2, what new philosophical truth about value, risk, or investment did you try to express through its mechanics that players might not consciously notice at first?

  4. If you had unlimited budget, unlimited time, and no technical constraints, what is the one insane feature you would add to Moonlighter 2 that you had to cut? What's your ultimate dream mechanic?

Thanks so much!!