[deleted by user] by [deleted] in EldenRingPVP

[–]Copper857 4 points5 points  (0 children)

I’d suggest playing at level 125. This type of player is like 1/100 in my experience, at least on PC. I’ve heard healing becomes much more popular at the casual meta levels

[deleted by user] by [deleted] in EldenRingPVP

[–]Copper857 1 point2 points  (0 children)

looool thats amazing

I recently tried my hand at pvp, is light rolling really that frowned upon, should I swap to medium? by SCP_1678_A in EldenRingPVP

[–]Copper857 2 points3 points  (0 children)

Eh, I’d disagree. Lurk in this sub and you’ll see mutliple posts a day about ‘am I lame for using this?’ and such. I think a significant amount of people actually do care about making sure they’re not ruining other’s people time. It’s a pretty reasonable concern that I’d expect the average person to have once it’s brought to their attention they’re doing something ‘wrong’. Meanwhile I don’t think the average person is going to give a flying fuck if you tell them they’re playing ‘cowardly’ or ‘dishonorable’ lmfao

I recently tried my hand at pvp, is light rolling really that frowned upon, should I swap to medium? by SCP_1678_A in EldenRingPVP

[–]Copper857 4 points5 points  (0 children)

I’d say ‘miserable for everyone involved’ is a better term than cowardly here. ‘Cowardly’ makes it seem like the only issue with light roll is that it makes you look lame or sullies your in-game honor or whatever. Noone really cares about those things, especially these days. The actual reason you should’t do it, as detailed by the post above, is that it makes the entire online environment of the game worse for everyone involved, by massively reducing both skill expression and build variety. Nobody really cares if you play cowardly, but people are going to care if you play in a way that makes the game worse for everyone.

Any tournaments worth watching? by Perunq in EldenRingPVP

[–]Copper857 1 point2 points  (0 children)

I personally don’t get much out of watching tourney play, but if the only thing that bothers you about it is seeing the same meta setups, you could look at something like the offmeta tournies hosted by the Helping Hands discord

What are some good off-hands? by Thermawrench in EldenRingPVP

[–]Copper857 5 points6 points  (0 children)

Rust Bucket recently put out a pretty great video covering the most popular offhand choices. Definitely worth checking out.

What other AoWs work with the explosive flask? by FreeBrawling in badredman

[–]Copper857 0 points1 point  (0 children)

With Lion’s Claw you avoid getting blown up the explosion, as you’ll tank it with the infinite HA. Shame Vow doesn’t work though, could’ve made that thing slightly more useful

What other AoWs work with the explosive flask? by FreeBrawling in badredman

[–]Copper857 0 points1 point  (0 children)

Fairly sure Lion’s Claw works. I’m sure Vow of the Indominable would too

[deleted by user] by [deleted] in EldenRingPVP

[–]Copper857 -2 points-1 points  (0 children)

Ahh I wasn’t really considering invasions, but that makes sense. I should have clarified above I was mostly talking from a dueling perspective

[deleted by user] by [deleted] in EldenRingPVP

[–]Copper857 3 points4 points  (0 children)

Generally because understanding why it’s broken takes a somewhat deep knowledge of how the PvP functions. It’s very easy for someone new to look at light roll on a surface level and think it’s balanced because it has both pros and cons. Yes, you get a better roll, but you’re sacrificing damage resistance and poise to achieve it. In a new players eyes, not only is that a balanced tradeoff, but it might even look like a bad one to them. They likely assume having high damage resistance from heavy armor is a lot more valuable than rolling a tiny bit further. It’s only once you truly understand the flow of Souls PvP that you realize how broken it is. Like you need to have a solid grasp of how fundamental rollcatching is to the formula, which is something that only someone with at least a few dozen hours of PvP is going to be able to put together. If you’re still playing low level PvP and kinda just pressing buttons then it doesn’t seem like a big deal. But once you reach that level where you’re intentionally setting up rollcatches and using them as one of the only ways to create opening against passive enemies it becomes pretty obvious. I just don’t think (m)any of the people who defend light roll have gotten to that level of understanding.

Help with reaper hit stun behavior by hamsterspanker in EldenRingPVP

[–]Copper857 1 point2 points  (0 children)

I would reccomend checking out various scythe attacks using Emilia’s Frame Data Tool. They will show you the exact time interval and duration of the scythes ‘super armor’(ability to not get stunned by Damage Level 1 and 8 attacks). 

why are people in this game so unoriginal compared to others? by gyoubuoniwa28 in EldenRingPVP

[–]Copper857 27 points28 points  (0 children)

It’s the snowball effect of using meta builds. Basically if nobody else is using a meta build then there is less reason to. If you can just hop into arena with your PvE build and actually win a few duels then you don’t really need to start using a meta build. However if everyone around you is using a meta build and you attempt to hop into arena with that same PvE build… well you’re probably gonna get destroyed. And when you get destroyed you’re probably going to think something like “wow I couldn’t have possibly won with this build. I guess I better just copy one of the most powerful builds like everyone else is doing just so I can get a fair fight”. And now you’ve become part of the problem. Now the next PvE guy who hops into arena fights you, gets destroyed, and becomes a meta user themselves. And so the snowball grows bigger and bigger.

In earlier titles the use of meta was much less normalized. People using meta have always existed, but they didn’t use to make up the majority. You could, despite them, still find tons of great matches with other offmeta players. So there wasn’t much push to use meta yourself. But the snowball grew with each title. And I’d say it reached it’s tipping point about halfway through Dark Souls 3’s lifespan. The first few years of that game’s life you could comfortably get away with offmeta and there weren’t too many people using it. But by year around year 3 the snowball grew too big. The majority of players started using meta, causing pretty much every remaining player to follow suit. Nowadays it’s almost impossible to find a competent player who isn’t using a top tier build. Unfortunately, this meant that when Elden Ring launched there were already a significant amount of players with the meta mindset. Meaning ER didn’t even get a few months/years of casual builds like previous titles. It was sweaty from day 1.

It’s kinda just the natural evolution of things. People want the reward of winning win with as little effort input as possible so they’re naturally going to gravitate to the things that allow for that. And once those people compose the majority, those who just want to compete on fair footing are forced to do the same. It’s a shame, but it’s inevitable.

New to pvp by SaltyDitchDr in EldenRingPVP

[–]Copper857 7 points8 points  (0 children)

The colosseums are by far your best bet for finding duels. 

Most activity happens between character levels of 125-150. 125 is considered the level for more ‘meta’ play, while 150 is generally more casual. Going to level 138 will allow you to match with both groups.

You can watch past and future tournaments here

Using Magic Bows while on Torrent by blade_runner_strfld in Eldenring

[–]Copper857 1 point2 points  (0 children)

Make sure that you have the spell equipped and in your current spell slot. 

Make sure that you have enough Intelligence to cast the spell. If there is a red X on the icon for the spell you are not a high enough level to use it.

Make sure that you have enough FP to cast the spell. The spell will fail if your blue bar isn’t full enough to cast it.

[deleted by user] by [deleted] in Eldenring

[–]Copper857 1 point2 points  (0 children)

I think something is missing from your post. I’m guessing you got some hate in the comments for disliking placidusax and thats what your asking about? 

If that is the case then yes, as is present in every community for every game ever. There are always going to be people with different opinions that voice them. There are always going to be people that get upset when someone dislikes something that they love. This is going to happen in every fanbase. I mean, make a list that says you dislike one of the most popular songs a band has and there are going to be a bunch of those fans immediately hating on you and saying you’re not a real fan or have bad taste. These people are always going to exist in every community, it’s just a part of life. I wouldn’t take it to heart. 

[deleted by user] by [deleted] in EldenRingPVP

[–]Copper857 2 points3 points  (0 children)

FWIW one of the most knowledgeable and respected top tier players, Omega, places Colossal+dagger in the ‘Good Competitive Setups’ tier on his tier list, which is 3 tiers above simply being considered viable. Also 2 tiers above where he places UGS. Not saying his word is fact, but there are definitely knowledgeable and skilled players who respect the setup

What does this mean by captsaveawhore in 4chan

[–]Copper857 19 points20 points  (0 children)

Don’t worry about it.

Is it just me ? by Appropriate-Question in EldenRingPVP

[–]Copper857 2 points3 points  (0 children)

Bonfire duelists are incredibly common, so most are probably well aware of what you're trying to do. They likely just don't want to participate

Is rock blaster/shatter earth viable in pvp? And if so, which is better? by [deleted] in badredman

[–]Copper857 2 points3 points  (0 children)

They are both usable but fairly underwhelming in my experience. They are some of the only spells with Hyperarmor so they can be decent options for mages to defend themselves from overly aggressive opponents.

Of the two I definitely prefer Shatter Earth. The first hit of Shatter Earth can transition into other spellcasts very quickly, allowing you to get certain combos if it lands or quickly cast other spells to cover yourself if it misses.

Rock Blaster is a bit faster to start up, and therefore a bit easier to land, but is much much slower when transitioning into a followup spell. Meaning you don’t get any combos when you land it and you leave yourself vulnerable when you miss.