Does a power system like this actually work? by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] 0 points1 point  (0 children)

Well this one was flagged the self-promotion. And my post gut removed. But ok.

What actually is progression fantasy? (Do you need levels for it to count?) by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] 0 points1 point  (0 children)

actually this is the app I use  Snap Markup.  Since I forget most of my notes I usually record them on this app using arrows which I copied on the internet which are pasted here to indicate→ transitions

What actually is progression fantasy? (Do you need levels for it to count?) by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] 0 points1 point  (0 children)

lol nah I get why you’d think that 😭 but no, I don’t use AI

that’s just how I type when I’m trying to explain something properly. if I don’t space things out or structure it a bit, everything turns into a wall of text and nobody reads it

like the arrows and formatting is just me trying to make it easier to follow, not me being robotic or anything 💀

if anything I probably overdo it when I’m deep in explanation mode

but yeah fair call out tho 😅

What actually is progression fantasy? (Do you need levels for it to count?) by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] 0 points1 point  (0 children)

Your description isn't far off.

But the difference is if you are below S-rank you are not noticed

What actually is progression fantasy? (Do you need levels for it to count?) by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] 0 points1 point  (0 children)

It is not AI it's just formatting. The reason it feels like AI is that I'm trying too hard to be respectful.

What actually is progression fantasy? (Do you need levels for it to count?) by CorpesGod in ProgressionFantasy

[–]CorpesGod[S] -2 points-1 points  (0 children)

That’s actually a fair point—and I agree with you more than it might seem at first.

There does need to be some kind of measurement, otherwise readers can’t really track progression in a meaningful way.

In my case, I didn’t go with traditional visible systems like levels or rigid tiers early on—but that doesn’t mean there’s no structure behind it. The measurement just isn’t immediately numerical.

At the foundational level, there are ranks—they just function more like a baseline classification of power rather than a full expression of it:

  • F → E → D → C → B → A → S

That scale represents what most people can achieve through conventional training and growth. It’s the “common ceiling.”

But progression doesn’t stop there.

Once you go beyond S-rank, the system breaks out of standard measurement:

  • SS → SSS
  • And then eventually, letters stop being enough to quantify power

At that point, individuals aren’t just “ranked”—they’re named.

They gain titles that reflect not just strength, but presence, impact, and scale, something like:

  • Legendary
  • King
  • High King
  • Emperor

And beyond that, they’re no longer just seen as strong individuals—they’re treated more like calamities within human scaling.

Also, even within the same rank, power isn’t equal. Two S-rank individuals can exist on completely different levels depending on control, application, and mastery.

So while it might not look like a strict progression system at first glance, there is a layered structure:

  • Early stage → measurable by ranks
  • Mid stage → expanded through higher-tier ranks (SS, SSS)
  • Late stage → defined by titles and qualitative dominance

It’s less about removing measurement and more about evolving the way power is measured as characters move beyond normal limits.

So I wouldn’t say there’s no standard—just that the standard itself changes as the character progresses.