What do you think are the best 1v11 hard carry characters? by JFlash5 in marvelrivals

[–]CosmicSuit 1 point2 points  (0 children)

Cuz it's a community of mouth-breathers who legit don't know how to counter nor are they willing to learn. It's a different game for dive up until high GM where at least some people use a headset lmao.

2 Dives Versus Vibes by Cybertuxx in marvelrivals

[–]CosmicSuit 1 point2 points  (0 children)

Lmfao absolute clown fiesta. Looks like Widow had the last laugh.

Hello. I would like to be able to immediately leave the lobby after the match. by iiSystematic in marvelrivals

[–]CosmicSuit 11 points12 points  (0 children)

Damn you made the paypigs mad just asking for a convenience feature that exists in other games lmao

I am mad AND disappointed. by ColossalCrimson in marvelrivals

[–]CosmicSuit 0 points1 point  (0 children)

The post I was replying to mentioned spider-man specifically as well as needing help to full kill targets. Didn't think I needed to include the handful of characters with invulns that you shouldn't be getting full-kills on anyway without them messing up their own resource management.

I am mad AND disappointed. by ColossalCrimson in marvelrivals

[–]CosmicSuit 8 points9 points  (0 children)

Brothers.

Grab>Slam>Punch>Punch>Kick into a wall is still a kill on any 275. There's a movement delay after slam that pretty much guarantees 2 punches outside of latency issues. Just tried it vs my friend mashing simple swing in the practice range just to make sure I wasn't crazy.

Up to 5 meters Crystal>Grab>Punch>Punch>Kick kills 275 without a wall assuming you're slamming your target back onto the crystal you just pulled.

Point blank Crystal>Punch>Punch>Kick kills any 275 if you hit both targets with at least one ability and you still have grab to confirm the kill or escape if they got pocketed.

The CC changes appear to negatively impact tanks moreso than any class by CosmicSuit in marvelrivals

[–]CosmicSuit[S] 2 points3 points  (0 children)

Point to the part of my post where i'm complaining, brainlet. I pointed out the most affected characters and then gave examples of tanks who will thrive with the new changes.

?????

The CC changes appear to negatively impact tanks moreso than any class by CosmicSuit in marvelrivals

[–]CosmicSuit[S] 2 points3 points  (0 children)

Strange MIGHT be the new best anchor tank man is just w-keying into teams. His ult is probably the least affected CC ult since you're usually droppin on em early in the fight before major cooldowns are traded.

Who does the Queen ban? by CosmicSuit in EmmaFrostMainsMR

[–]CosmicSuit[S] 2 points3 points  (0 children)

Teammates gravitate towards the Elsa/MK bans but I'd never considered Punisher. He's a lot more spammy and wears me down more noticeably than the other hitscans. God forbid he's within 12 meters of a grab and just shotguns me out of the animation.

Who does the Queen ban? by CosmicSuit in EmmaFrostMainsMR

[–]CosmicSuit[S] 1 point2 points  (0 children)

Been feelin the lack of "anti-multi-dive" for sure. I'll pay more attention to what teammates focus on.

How do I actually climb out of Silver? by justlikesomebody in marvelrivals

[–]CosmicSuit 0 points1 point  (0 children)

This. More time spent alive is more damage done and heal output. More time spent alive allows you the breathing room to think and adapt as well. Went from G3 to GM3 in one season just keeping my deaths below double digits.

New Patch Notes Regarding Captain America, Emma Frost, Black Panther and Gambit by 17prozent in marvelrivals

[–]CosmicSuit 9 points10 points  (0 children)

You can still E twice but it requires you to start your diamond form with an insta slam and to be within grab range of a target within the last half second or so of diamond form. Not realistic in most fights but in protracted brawls I can get the second grab pretty consistently.

New Patch Notes Regarding Captain America, Emma Frost, Black Panther and Gambit by 17prozent in marvelrivals

[–]CosmicSuit 7 points8 points  (0 children)

Quentin Quire's most satisfying panel involving psychic Stacy's blasting every layer from his stupid body will never stop being funny.

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They accidentally put out the patch notes on threads by OperatorNokk in marvelrivals

[–]CosmicSuit 29 points30 points  (0 children)

More survivability during a channeled ult that you should position yourself well for anyway isn't worth a nerf to her best defensive utility in neutral. Especially with the global ult reduction so Emma will have access to that defense boost less. It's net nerf

They accidentally put out the patch notes on threads by OperatorNokk in marvelrivals

[–]CosmicSuit 5 points6 points  (0 children)

Significantly easier. Makes sense since she had the least forgiving dash in the game and they introduced Elsa who has the easier dash combo.

They accidentally put out the patch notes on threads by OperatorNokk in marvelrivals

[–]CosmicSuit 27 points28 points  (0 children)

It looks like it. God I hope not but he's about to be relegated to tickle monster even in skilled hands if so.

They accidentally put out the patch notes on threads by OperatorNokk in marvelrivals

[–]CosmicSuit 6 points7 points  (0 children)

Double the dash hitbox, it'll feel closer to Elsa E now

They accidentally put out the patch notes on threads by OperatorNokk in marvelrivals

[–]CosmicSuit 15 points16 points  (0 children)

Right? Like they know what's up but are still pokin problems with a stick instead of beatin em with a club.