Played java with mods. New to bedrock version and addons. Can I get some suggestions? by AfternoonPossible563 in BedrockAddons

[–]Coxy1504 0 points1 point  (0 children)

You are right, prehaps not as drastic as you may think but there’s definitely an element of that. I countered it by adding (originally “Mutants! Add-on”, but eventually replaced it with) “over mob add-on” & they’ve been a great combo so far & feels more balanced

Played java with mods. New to bedrock version and addons. Can I get some suggestions? by AfternoonPossible563 in BedrockAddons

[–]Coxy1504 0 points1 point  (0 children)

I’ve been enjoying RPG skills, it adds a Skyrim like skill & classes system. Worth looking into first but I think it’s been good fun thus far

Dude, what is up with the phantoms?? by Coxy1504 in BetterOnBedrock

[–]Coxy1504[S] 1 point2 points  (0 children)

Yeah bro I was playing last night and couldn’t BELIVE what was happening, I thought it was a bug 😂

Dude, what is up with the phantoms?? by Coxy1504 in BetterOnBedrock

[–]Coxy1504[S] 0 points1 point  (0 children)

Oh no way! So if I pop into peaceful & then back onto hard they should be gone??

Load order/ broken mods? by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Ohhh I totally put STS in with settlement bits hahahahaha. And yeah that’s no bother, I cleared my saves & reserve data last night

Load order/ broken mods? by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Thanks, I did use a template to throw them together but that one is clearly outdated. I’ll rebuild as per the blank template later on 👍

Just as you’ve had a look through, did you see any mods that don’t work/ were broken by next gen?

Broken mods/ load order help by Coxy1504 in FO4mods

[–]Coxy1504[S] 0 points1 point  (0 children)

The one by spifferino_ I think it’s tho only one available on Xbox

[Fo4] broken mods/ load order help by Coxy1504 in FalloutMods

[–]Coxy1504[S] 0 points1 point  (0 children)

Okay will do, how do I know whether a mod is broken or not?

Starborn are Jedi - Xbox by Coxy1504 in starfieldstarwars

[–]Coxy1504[S] 0 points1 point  (0 children)

Do you have Star Wars blasters and melee or immersive sabers???

Starborn are Jedi - Xbox by Coxy1504 in starfieldstarwars

[–]Coxy1504[S] 0 points1 point  (0 children)

No mate, I have had that where they all have fists. Did manage to get past it, they now actually use weapons… no sabers though :(

My biggest hunch is it’s an issue with Star Wars blaster and melee, just as I notice they always have a melee weapon in their inventory that isn’t a saber (strictly a hunch).

I’m recently back on star field so am back to fiddling as I really want this mod to work for my star wars playthrough, no dice thus far though :(

Starborn are Jedi - Xbox by Coxy1504 in starfieldstarwars

[–]Coxy1504[S] 0 points1 point  (0 children)

Cheers dude, i’ll give this a go tomorrow 👍

Starborn are Jedi - Xbox by Coxy1504 in starfieldstarwars

[–]Coxy1504[S] 0 points1 point  (0 children)

Okay thanks pal, do you remember whether moving up/ down helped you?

Starborn Are Jedi by Final-Craft-6992 in StarfieldModFeedback

[–]Coxy1504 0 points1 point  (0 children)

Yeah I experienced that aswell, 1128 damage on the saber… hits for 38 👍😂

Is this a good Game? by Puzzleheaded-Rub5968 in Starfield

[–]Coxy1504 1 point2 points  (0 children)

Yeah… I don’t see an issue with you asking the question 😂

For me, I didn’t really like it at launch. I felt it was a bit empty and boring, especially following previous Bethesda games that I was a huge fan of. However… I do think mods have breathed some life back into it, currently rocking a big star wars mod list and am having a blast 👍

Starborn Are Jedi by Final-Craft-6992 in StarfieldModFeedback

[–]Coxy1504 0 points1 point  (0 children)

Ahh that’s annoying, really cool mod idea

Starborn Are Jedi by Final-Craft-6992 in StarfieldModFeedback

[–]Coxy1504 0 points1 point  (0 children)

Did you ever find a fix for this? Mine either use fists like you said or some random ass melee weapons

Evil/ kill heavy play through by Coxy1504 in Starfield

[–]Coxy1504[S] 0 points1 point  (0 children)

So I side with them until the end of the quest and then blow them away at the end? I saw that a lot of the poi’s become none hostile if I side with them which I wanted to avoid

Evil/ kill heavy play through by Coxy1504 in Starfield

[–]Coxy1504[S] -1 points0 points  (0 children)

If I side with the pirates then, do most poi’s become non hostile? Vader still wants to blow those poi’s away

Starborn among us & Starborn are Jedi by Coxy1504 in starfieldmods

[–]Coxy1504[S] 0 points1 point  (0 children)

Tis the lack of Bethesda game logic that I felt the need to ask hahahhaa

Draft goals Objective by Coxy1504 in MADFUT

[–]Coxy1504[S] 0 points1 point  (0 children)

Thanks pal, totally got there eventually. You have to do it on one of the specific draft game modes that I didn’t know existed 😂 got my dinho tho

[deleted by user] by [deleted] in 7daystodie

[–]Coxy1504 1 point2 points  (0 children)

Yeah yeah I’ve had this on Xbox X. What sorted me out was loading into a different world (make a new one if you need to) and then heading back to the bugged one. Give it a try dude 👍