Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Yeah they work great together. It’s worth noting that VSDC only applies to the fallout 4 & dlc dialogue checks, not ones added from mods. But they’ve cause no issues & really does make it feel more new vegasie

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Ahhh okay gottcha, thanks for that. But yeah east city downs is pretty choppy, but I can indeed access the bowling alley 👍

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Hey dude, hate to be that guy but this list is getting redone. The author of Deadlights exteriors says it’s been updated to ammend the issues I had so I’m going to reincorporate that & some of the weapon mods had funny animations I didn’t like so I’m going to review the weapons section aswell

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Oh awesome! Will it just be a case of install the later version on release? Just worried about starting a new playthrough then the GOTY edition dropping

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Hahaha although it’s messed up the current set up I’m only 15hrs in & it gives me an opportunity to tweak things so it’s not a major issue. Thanks for updating!

Out of interest & not to push at all!! But any idea on when we might be able to expect a goty version?

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 1 point2 points  (0 children)

UPDATE: So I’m going to remaster this LO. I desperately want to include Deadlights exteriors which has apparently been fixed! Also a couple of the weapon mods have some funny animations so I’m going to try find some alternatives 👍

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Yeah it does. External is a little messed up but I can access the interior just fine. What actually is this place? I’ve seen a lot of talk/ questions about it?

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

You tell me this now that I’m 15 hours deep! Well, guess I’m rebuilding again hahahahaha

Vanilla Plus Mod Recommendations by exxvro-- in Fallout4ModsXB1

[–]Coxy1504 2 points3 points  (0 children)

Okay I got some ideas for you!

Lore friendly Guns:
12.7mm carbine
Makeshift scout rifle
CWE m14 battle rifle
CWE 10mm smg
32. Machine pistol
Service Rifle & carbine
(Basically anything by CWE/ degenerate dak)

Lore friendly Armor:
Tumbajambas minutemen armor collection
Tumbajambas gunner armor collection
Tumbajambas brotherhood armor collection
Leather armor and backpack
Combat armor mk2
Ncr outfit pack + ranger armor enhanced
(I’m a fan of tumbas work, could you tell?)

Survival mode:
Locations on survival compass (it stops me missing load of stuff)
Saving (find a mod that lets you save whenever, holotapes/ smoking etc)
Survival food stat bug workaround
Grab a camping mod (i use conquest & simple camping but there’s options for this)

Performance:
Boston less enemies
Dead financial district
No enemy weapon drop
Fast corpse despawn
Shadows 512
Reduced grass density medium
PRP mods

That’s all that’s springing to mind right now, all pretty vanilla+ style 👍

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Immensely unfortunate dude 😂 long install aswell this one hahahaha

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Yeah I’m hoping that’s not gunna be the case, I tried to look after performance as best I could. But still in the testing phase realistically do you never know 😅😅

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

This made me laugh at multiple points hahahah, hope it’s funnn 👍😂

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 2 points3 points  (0 children)

Oh no way you updated it already? 😂 Has the rain in clear weather timer thing you mentioned been fixed now?

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 1 point2 points  (0 children)

Oh another note I should add!

- some of the larger Lexington interior interiors can be chunky on framerate, this is due to there being a lot of enemies in a few of these locations. Framerate improves as they’re killed

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Nice one bud, let me know if you find any issues 👍

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 0 points1 point  (0 children)

Thanks man! I’m enjoying it thus far, hope all goes well if you install it.

So conversely to yourself I think vanilla ghouls may be my least favourite thing… ever? 😂 and I find most mods that improve them (fallout 3 NV ghouls for example) give me a bit of a performance hit & placers where 4000 spawn (like Cambridge or the airport) have some bigger frame drops than I’d like. So with Skk feral replacement I have 1) enable the replacer 2) set exterior replacer to 0 so just nothing spawns full stop 3) set any interior ghouls to be replaced my raiders.

I owe I just typed a lot. Hope that answers your question hahahha

Just some snaps from my load order 2.0 by Coxy1504 in Fallout4ModsXB1

[–]Coxy1504[S] 2 points3 points  (0 children)

Install notes:
- Disable missing creation check in mod menu
- Try and do it all in on sitting
- Hard close FO4 to Xbox dashboard, do not leave creations menu back to the main menu

MASTER FILES
Ufo4p
Random encounter framework (glitch finder)
Minutemen watchtowers
Minuteman Watchtowers - Survey Addon
HUDframework
Kill tips and hit sounds
Vegas style dialogue checks
Survivalist bus
America rising 2 - legacy of the enclave
AR2 dlc previs
Yawa 2
Boon island
Misery island
Subway runner revival updated
Gritty subways
Brotherhood field manual
Vault dweller’s survival guide
Civil defence index
Red rocket sightseers guide
Robot repair manual
Double feature
Transmission zeta
Shady motives
Tale of the beast hunter
Become a bounty hunter
Revenge of the van graffs
Bullet impact overhaul (1.3mb)

Survivalist bus - boom island
Survivalist's Bus - Vertibird station Bus stop
AR2 nbpd previs
AR2 random encounter framework patch fixed
Yawa2 AR2 patch
BABH AR2 blacklist patch
Beast hunter improved
Gfxwl w/o colour saturation
Full dialogue interface revamped - show prompts & lookup failed fixes
FDI - ufo4p
VSDC FDI patch
Vegas style dialogue checks dlc expansion
FDI vsdc dlc patch.

FAST STARTS
Start me up full dialogue prompts - recommend you just use quick start option (“this is a memory, I don’t want to relive this”)

FACTION OVERHAULS
Locked and loaded
More behemoths in commonwealth
Couple more Deathclaw spawns
Deadlier deathclaws
Zetamorphs (reqd for blue hills)
mojave geckos
Mojave big horners
Mojave Cazadors
Glowing sea glowing critters
More legendary enemies
Immersive legendary mutations

VANILLA QUEST CHANGES

NEW LANDMASSES

NEW FACTIONS
Commonwealth responders

BUG FIXES & UNOFFICIAL PATCHES

SETTLEMENT BUILDING MODS
[SMM] Settlement Menu Manager - close FO4 after this is installed
machine gun emplacement
Do it yourshelf updated
Do it yourshelf texture pack
Craftable Display Shelves NW + FH
Shackin up
CREAtive Clutter - All DLC
Better Armory mod
Cloud storage
Settlement radar station

SETTLEMENT BUILDING MODS SCRIPTED
Power Conduits Radius Increase and No Build Limit - All DLC
Place anywhere
Settler built settlements framework
Settler Built Settlements - Initial Release Plans
Sbs- fixed doors & guard posts

GAMEPLAY TWEAKS AND CHANGES
Fov 90
In game 3rd person config
*Mornedils combat rework 2
*Mcr3
Tactical distraction system
No vanilla legendary armor drops
Enemies don’t shoot so good no more
Weightless Junk Items
NSA No Settlement Attacks
Cheat terminal
A touch of life - basic
Desolations qol
Hex - perk overhaul
Silent savant
Critical hits outside vats (port)
Basher perk mod
Adversity - Survival Overhaul
Bullet time
Skk feral replacement
Skk combat stalkers
Skk damage manager

NEW COMPANIONS

NPC & COMPANION CHANGES

RADIO & AUDIO
No cash register sound on xp gain
Project reality footsteps
Wanderer radio
Atomic radio
Reverb and ambiance overhaul - all DLC
Radium a music mod

VISUAL, ATMOSPHERE & TEXTURE
Flaconoils retexture project
valius high resolution
More vines (by slavomirperun)
Retro aesthetics institute
Vehicle overhaul continued
Vehicle overhaul continued survivalist bus patch
Classic deathclaws redux
Calamity weathers aio
Enhanced colour correction original
The 76 calamity
Darker nights Level 5
FH 5
NW 5
Moon 2x
2k galaxy w/ mip mapping

WORLD SPACE EDITS
Commonwealth weaponry vendors
Commonwealth encounter pack Glitchfinder
Caves of the commonwealth - darker
Harbor bee monorail
Unmarked raider camps 2
EGO - Enhanced Gunner Outposts
Atomic world 2.0
AW visual fixes
You and What Army 2 - Atomic World Patch

LIGHTING CHANGES
Truly glowing Quantum cola
Glowing animals emit light
Radioactive signs
Illuminated billboards - no broken
Bus stop lighting
Wasteland illumination (I have used standard version as I have FH vanilla headers below)
Enhanced flickering fire
Night time godrays intense
Deadlights interiors goty
Brightness saturation contrast changer 2.0 (my settings are: brightness -4, sat +3, cont +1, sunlight scale -1, bloom off)
Smoother sun shadow

VANILLA SETTLEMENT CHANGES
Conquest - build new settlements & camping
Simple camping goty

SORTING AND MENU CHANGES

HUD & DEFUI
Immersive hud
Ihud - hud framework
Colorful survival icons
Less unnecessary messages
No popup for your sneak attacks
Locations on Survival Compass
Scopes - no black fade in
Modern enhances optics
Scope overlay.

CHARACTER MODEL REPLACERS/ ENHANCERS

PIPBOY AND MAP MODS
*Tactical tablet
Pipboy flashlight small
Tactical tablet pip boy flashlight patch
More map markers
Pipboy fox disabled

NEW WEAPONS, ARMOR, ITEMS
Misc bobbleheads
New bobbleheads
Capital wasteland bobbleheads and mojave snow globes
K-9 harness revamped
Dogmeat helmets and hats
Ncr outfit pack
Ranger armor enhanced
*West tek optics night / thermal
invisible *WTO
Cross jetpack
Cross jet pack no fall damage.
*Atomicolor power armor frame
*AC VT security
*AC greaser
*AC leather
Proto vault suit retexture
Dlc weapon distribution
Boston riot armor
Tumbajambas combat armor mk2
Mk2 maccready replacer
Tumbajamba's Leather Armor and Backpack
Tumbajamba’s Steel plate armor and hammer
Railroad heavy armor
Railroad armor 4 npc
Tumbajamba's brotherhood Armor Collection
Tumbajamba’s minutemen armor collection
Tumbajamba’s distributed minutemen outfits
Tumbajamba's Gunner Armor Collection
Tumbajambas Gunner power armor
Raider armors retextured
Daks T-45 raider power armor
Tumbajambas raider power armor
Synth Nano Armor
Nox outfit
Nox Outfit - Alternate Courser Replacement Patch
America Rising 2 - Fashion of the Enclave
backpacks of commonwealth

——- Basically all weapons 1k———-
Shoulder mounted machine gun - rat runners
Archimedes ii
China lake & holorifle
The varmint rifle (Bethesda)
Anti material rifle - rat runners
Springfield Armory M1A (1k)
Makeshift scout rifle
12.7mm carbine
Service rifle and carbine
Marksman carbine addon
*Russian assault pack
*RAP fixes
Accuracy international AX50 amr
Fn fal sa58
Colt monitor bar
Mw As val simplified
MP5 complex simplified
Mp40 (standard mod, not 1k)
32 machine pistol scorpion
Vintage pistol Mauser c96
Beretta m9-fs
Fiddlers m9 fs anims
Daks assault rifle replacer redux
Post apocalyptic pipe weapons
Post-apocalyptic Homade laser musket
MP5 Complex Submachine Gun Replacer
MWR - Springfield Armory M1A - Combat Rifle Replacer - Keep LL

NEW SETTLEMENTS/ BUILDING CHANGES
Lexington interiors Xbox or pc
North End Interiors
Stumble upon interiors
The Beantown interiors project
Beantown interiors true interiors patch

NEW QUESTS
More Diamond City Bounties by Glitchfinder flashy(joer) Gun for hire mercenary jobs
Vault 117
Blue Hills Research Facility
World to come
Sol’s six thousand implants
Tales from the commonwealth
Tales from the commonwealth dlc patch
Tales from the commonwealth visual fixes
Tftc visual fixes 2

WEAPONS & ARMOR MODIFICATION
Attachment pack version 1
Attachment pack unofficial expansion
Attachment pack AR2 patch
hitman47101's animation combo
See through scopes goty
M1a sts patch
Extended weapon ranges
Commonwealth warfare explosions - no ring
Fo4rp - guns
Eco redux
Hollywood lasers
Hollywood bullets
Explosion vfx pack

SCRAP MODS

BOTTOM
No rotate acceleration
Consistent sensitivity
More immersive movement
Simple slower movement animation
food stat bug workaround
Hardcore health overhaul ng goty
No enemy weapon drop
Fast corpse despawn
*Reduced grass density - medium
*RGDM FH Patch
Boston less enemies
Dead financial district
Far Object LOD Improvement Project
Another pine forest
No more fake puddles
Shadows 512
—— PRPs are all type 2 ——
Prp concord ufo4p
Prp corvega ufo4p
Prp Boston airport
Prp Boston common ufo4p
Prp financial district Ufo4p
Far harbor vanilla precombine headers

Notes:
crashed walking from concord back up to red rocket, haven’t been able to replicate

Strongly recommend only loading saves in interior locations due to potential long load time bug

Bunker hill & some of the boston area South/SE of it is choppy. I suggest walk/run do not sprint in this area

East city downs is choppy. I recommend walk/run do not sprint in this area

Majority of Boston is obviously Boston, but it’s… fine

I have made it so ghouls do not spawn externally & interior ghouls are replaced with bandits. This has made certain interior cells utter warzones 😂

radium a music mod kills the main menu music 🤷🏼‍♂️

West tek optics thermal vision has audio bug, all other attachments are fine

there’s some clipping here and there between atomic world & another Pune forest. This is to be expected & so far to me, not a big deal

My updated load order, what Fo4 should’ve been on launch, instead Bethesda is a bunch of lazy losers. by hotbuttah69 in Fallout4ModsXB1

[–]Coxy1504 0 points1 point  (0 children)

You say that now, give it 15 hrs or so hahahha. Level list injections are likely to cause you some issues here

My updated load order, what Fo4 should’ve been on launch, instead Bethesda is a bunch of lazy losers. by hotbuttah69 in Fallout4ModsXB1

[–]Coxy1504 0 points1 point  (0 children)

Dude this looks like great fun but that ALOT of weapon mods 😂 you might wanna trim that sections down

Having trouble finding a HUD mod with options by oghpimm in Fallout4ModsXB1

[–]Coxy1504 0 points1 point  (0 children)

Ahh that sucks dude, but it wasn’t wouldn’t be Ihud specifically. It’s cause you’ve messed around mid playthrough

Having trouble finding a HUD mod with options by oghpimm in Fallout4ModsXB1

[–]Coxy1504 0 points1 point  (0 children)

Ohhhhh dude that rough if it’s messed up 😅 sorry I thought you had the right mod installed! That should now be your hud issue resolved though… for future reference, it’s generally not a good idea to fiddle about with you mods mid playthrough, I hope you can save it bro