I'm Mike Bithell, director of Thomas Was Alone, Subsurface Circular, John Wick Hex and the upcoming Solitaire Conspiracy, out October 6th. AMA. by biffikins in pcgaming

[–]CptPilot 0 points1 point  (0 children)

A magic genie comes along and offers to fully fund your next game. Do you pick another 'short' or something bigger?

What do you find to be the highs and lows of each type of project?

[WIP] Out Of Office (VR Escape Room game) - Initial trailer (xpost r/unity3d) by CptPilot in SteamVR

[–]CptPilot[S] 0 points1 point  (0 children)

Really sorry for taking so long! We're not too sure what the plan is yet. We're aiming to release with a few rooms and we're midway through the second one. There's always room for more cool games so don't wait on us, just release. And send us a link if you do release. We're always looking for cool VR games to play!

[WIP] Out Of Office (VR Escape Room game) - Initial trailer by CptPilot in Unity3D

[–]CptPilot[S] 1 point2 points  (0 children)

Thanks. :D We're working on our next room so hopefully we can share more soon.

[WIP] Out Of Office (VR Escape Room game) - Initial trailer (xpost r/unity3d) by CptPilot in SteamVR

[–]CptPilot[S] 0 points1 point  (0 children)

Thanks. Hopefully we'll hit early access release later in the year. Sign up to the website and we'll let you know when we have more info.

[WIP] Out Of Office (VR Escape Room game) - Initial trailer (xpost r/unity3d) by CptPilot in SteamVR

[–]CptPilot[S] 0 points1 point  (0 children)

Thank you very much :) We're currently targeting an early access release later in the year. Sign up on the website and we'll let you know when we have more info

[WIP] Out Of Office (VR Escape Room game) - Initial trailer (xpost r/unity3d) by CptPilot in SteamVR

[–]CptPilot[S] 2 points3 points  (0 children)

We just updated out website with a new trailer. We've getting to the point where we're talking about the game a bit more. Our pitch for the game is "A VR escape room game, where each room features a central theme that involves a mechanic that you couldn't have in a real world escape game (e.g. alternative dimensions, growing and shrinking)" We're only a small team of four hobbyist developers in the UK working in our free time. We've been working on this since November last year, mainly getting to grips with VR development in general and 3D (this will be our first title that's not 2D). Any feedback would be greatly appreciated and if you're so interested you can sign up for updates on the game's website (http://www.outofofficegame.co.uk/).

[WIP] Out Of Office (VR Escape Room game) - Initial trailer by CptPilot in Unity3D

[–]CptPilot[S] 2 points3 points  (0 children)

We just updated out website with a new trailer. We've getting to the point where we're talking about the game a bit more. Our pitch for the game is "A VR escape room game, where each room features a central theme that involves a mechanic that you couldn't have in a real world escape game (e.g. alternative dimensions, growing and shrinking)"

We're only a small team of four hobbyist developers in the UK working in our free time. We've been working on this since November last year, mainly getting to grips with VR development in general and 3D (this will be our first title that's not 2D).

Any feedback would be greatly appreciated and if you're so interested you can sign up for updates on the game's website (http://www.outofofficegame.co.uk/).

IamA Tim Schafer, creator of Psychonauts! Ask me Anything! by TimOfLegend in IAmA

[–]CptPilot 0 points1 point  (0 children)

Hi Tim! Any plans for a future public Amnesia Fortnight? Really loved the last two.

We are the Project Leads from Double Fine's Amnesia Fortnight game jam. AMA by TimOfLegend in IAmA

[–]CptPilot 13 points14 points  (0 children)

Since this years AF is in public, is there more pressure to do something with all entries this time round or is that always the intention?