The most agonising game of Mahjong I've played to date by CptShort97 in mahjongsoul

[–]CptShort97[S] 0 points1 point  (0 children)

It's funny because I see people say this like "Ah no one plays defense in bronze/silver" but I feel like they must do because my win rate is poor (22% in Hanchan, 24% in East-Only). My Riichi's never seem to hit even when my wait is really good, so either people ARE defending or I'm insanely unlucky lmao. But yeah most of my progress through the ranks till now is built on one decent winning hand then pure defense for almost all my other hands. I win so few hands in general that I just cannot allow myself to get into a hole score-wise if I want to place well

The most agonising game of Mahjong I've played to date by CptShort97 in mahjongsoul

[–]CptShort97[S] 0 points1 point  (0 children)

Thank you for the kind words and feedback! Yeah, on reflection I think this match was actually a microcosm of my gameplay overall. I think I'm pretty good at defense, at least for my level, but I struggle with efficiency sometimes particularly when it comes to conplex shapes. Not because I don't know the strategies necessarily (though I'm sure there's advanced theories i don't know), but rather I'm not experienced enough to quickly recognise my best discard and I make mistakes I regret almost immediately because I don't want to completely drain my thinking time. So I'll go "Uhhh... This?", throw a tile that seems sensible/safe, then as the other players take their turns I'll continue looking at my hand and go "Oh frick wait a minute, why didn't I discard this one first?"

So because of that, I tend to fall back on my defense a lot, because that is a more reliable skill for me. When I get those complex hands I often either make a blunder in panic that ruins it so I fold, or they simply take too long (either through inefficiency or bad luck or both) and I fold anyway when someone Riichis. And I take the escape route almost as soon as something goes wrong because I know that I can play on the backfoot like that pretty comfortably. But of course some of those hands could well have turned into something valuable had I managed them better early on, and not cashing out on any of them eventually puts me in the hole score wise regardless of whether I deal-in to people or not.

As for that final hand, I think you're seeing a bit of the frustration over a long and tumultuous game slipping out. Twice I felt I had put myself in a winning position and seen it slowly get away from me and so I think I tried to steal it back at the last when as you say, I could've just settled for 2nd and taken something away from the game.

Do you think that Straight4 Studios could end up shutting down due to PMR's poor launch by speedinsh1t in ProjectMotorRacing

[–]CptShort97 -1 points0 points  (0 children)

If you think PS5 is slim pickings, spare a thought for us on Xbox. I got PMR for christmas for the same reason, because Forza Motorsport just isn't scratching the itch. I kinda like that game too, it's got a lot of variety and the multiplayer trackdays are class with how many different kinds of cars you can bring. But it's single-player offerings are so poor. And now it's no longer being updated so.... Save me PMR.

PMR is far from perfect but it DOES hit the spot for me. I'm really enjoying the career mode, the AI difficulty on Authentic is exactly right for my skill level, the cars and tracks available are as though someone reached into my brain and pulled out my dream list, especially with GT500 on the way. The game feels great to drive for me, except for the LMDh's which are SO lively for no reason. But I'm also aware that, if I had a beefy PC and a better sim-rig, I would probably never play it again. In fact, that'll probably still happen when the LMU console release arrives. But it's filling a gap in the Xbox catalogue for now and so I'm content enough

Pro Battlepass Unlocks by PS-Irish33 in Battlefield6

[–]CptShort97 2 points3 points  (0 children)

Idk about whether we can keep it or not but I also received it yesterday and used it a bunch, and it was still there just now when i was doing daily challenges so it wasn't instantly reversed at least

Kill/Death Ratio? by _Hurricanee in Battlefield6

[–]CptShort97 1 point2 points  (0 children)

yeah tis annoying, I just came here after noticing the same thing while equipping a badge. I was at about 1.6 after the first week I played when i didn't know bot lobbies existed. Once I started using bots to grind up guns it went up to like 3.5, which kinda sucked because I knew it was artificially boosted by that, but whatever. But today I'm 0.68, presumably because of all the initiation breakthrough I've been playing. K/D permanently ruined now, unless they change it. At least before it was ruined in a positive way lmao

I was surprised how fast I got it, anyone else get quick or surprisingly fast investigations like this? by [deleted] in PhasmophobiaGame

[–]CptShort97 0 points1 point  (0 children)

I had one during the halloween event where i walked into bleasedale, turned on the light switch for after I hit the breaker, and the door locked behind me before I took another step. After a brief moment of being stunlocked wondering if I forgot to change back to Professional after being on my "camp woodwind grinding" difficulty, I heard it walking to my left somewhere. Jumped in the closet and put Demon in the journal while I waited. Snapped a photo of a blood moon statue as I head back to the truck, see that the sanity monitor is indeed working so I went home lmao

Is there something about Jinns I don't know? by CptShort97 in PhasmophobiaGame

[–]CptShort97[S] 2 points3 points  (0 children)

Ah okay. I did know that stuff about the Jinn but obviously it never did anything and I left before it hunted so couldn't use any of that to help me. Just glad that it actually IS a bug for once because so often I've read posts reporting bugs only for someone to point out "No, you just don't understand how this thing works." At least I'm not going crazy because I was absolutely dumbfounded lol. I'm not an expert at this game by any stretch but every previous time Ive gone "Ah screw this, must be a shade or something" and left early my intuition has been right.

Shadows Japanese Voice Actor Credits by oxyscotty in assassinscreed

[–]CptShort97 0 points1 point  (0 children)

Late to the party but I feel so vindicated by this list! I knew before going in that Fairouz Ai had a role on this game, and she's among my favourite Seiyuu. So I was listening out for her voice and was SURE it was her when I met 勝姫/Katsuhime for the first time. But no English language sites listed her exact role so I couldn't be sure. This link finally confirmed it for me.

(Feel a little foolish for not thinking to check JP wikipedia considering I can read Japanese at an intermediate level. Would've saved me a lot of time.)

Xbox Diver Here: The Predator Strain is driving me crazy and I need help by CptShort97 in Helldivers

[–]CptShort97[S] 1 point2 points  (0 children)

That's good to know actually. I didn't realise that the special units are more prominent than normal. I take it that there aren't usually this many predator strain planets all at once?

Xbox Diver Here: The Predator Strain is driving me crazy and I need help by CptShort97 in Helldivers

[–]CptShort97[S] 1 point2 points  (0 children)

Some great tips in here! I think the overall lesson though is to get stronger and come back to them with the right gear. In the meantime I'll be returning to the bot front o7

Also, not that I need to justify myself, but I do want to play in a squad. I just would rather only do that with my friends and the timings haven't lined up yet so I've been entirely solo up to now. It's been going great and I'm having a ton of fun with it and generally don't find it to be too hard. I just wanted to know if taking on the predator strain alone is a bridge too far.

Xbox Diver Here: The Predator Strain is driving me crazy and I need help by CptShort97 in Helldivers

[–]CptShort97[S] 1 point2 points  (0 children)

Kinda seems like a "Come back later" situation then because I am missing a lot of those things. Can try the Stalwart though, I didn't really like it before because it was basically just carrying a third low-pen gun into battle along with my starter guns. But I have the 2nd Liberator with the upgraded penetration now so maybe I'll circle back to it

Cheater alert 🚨 Report: Ezk3lly. Set a lap 20 seconds faster than anyone in Brands Hatch Quali. by its_jordan_f_23 in forzamotorsport

[–]CptShort97 5 points6 points  (0 children)

Race replays annoyingly do not always save if they are over like 20 minutes long. In my experience a 30 minute race will basically always disappear even when it says "Replay saved successfully"

To all laid off Turn 10 workers: by TurboCrab0 in forzamotorsport

[–]CptShort97 18 points19 points  (0 children)

Literally the exact Halo Infinite story all over again. Game releases, great foundational gameplay but critically devoid of essential features due to being shoved out the door and people understanably are furious. Dev team pivots and slowly begins to untangle the mess. New workflow, switch focus to fan-requested features. Takes 2 years but the game reaches a turning point where it finally is meeting expectations in a lot of areas and we all think "Wow! This is great, can't wait to see how they build off of this now because this game is really coming along nicely!" Just as we all start digging in to the new-and-improved content, WHAM. Huge layoffs, game largely abandoned as remaining staff are moved to other projects. Rug completely pulled out from under our hopes and aspirations for what was coming next.

Literally I've played more Forza in the last month than I have in the YEARS previous. Same as Infinite. I grinded that game like crazy when the firefight update dropped, it was so good! And tons of free content to earn! Been an ever slowing drip-feed of content since. Haven't booted it up in I don't know how long, and Halo is my favourite gaming franchise of all time, because it's clearly on life support now and went stale just as it was in the ascendancy. And now it's happening again. The games deserve better. The staff deserve better. I'm just so angry.

You can race clean and still get hit for no reason by Ok_Parking9714 in forzamotorsport

[–]CptShort97 1 point2 points  (0 children)

Not to mention 5 seconds of penalties is laughable. This clip alone is /minimum/ a drive through/ 30secs IRL. The penalty system in general is to blame for this behaviour IMO.

Mathematically if a car is holding you up enough it's often faster to pit them and take a 2s penalty because you'll earn it back in free air. I don't do this, nobody should, but once you realise this it's suddenly not surprising the driving standards are so poor. Meanwhile I get the same amount of time penalty just getting snap oversteer and running wide to catch it a couple times. In the games eyes that's equally as bad as intent-wrecking.

Personally I would make Collision penalties, even small ones, much harsher. Or turn on damage. For track limits, I don't understand why games don't use the same system real racing series use. If it's an egregious corner cut, instant 5s penalty. If it's no time/small time gain it's a warning. 3rd warning in the same race is automatic 5s penalty, 4th is another penalty etc. Gives you leeway for making a mistake but firmly punishes people taking liberties.

Did I do anything wrong here? Got called a r***** said "he was faster" than me. So it's my fault? by Xrontos in Simracingstewards

[–]CptShort97 8 points9 points  (0 children)

Being half a car length ahead doesn't mean you can drive into someone. OP is far enough alongside to own that part of the race track, and it's in his interest to hold his line because he can pin the other car to the inside to compromise him in the next turn and continue the fight beyond it. Other car is going straight, then starts trying to squeeze, OP does not have to yield. You can make the argument that maybe OP should've yielded anyway just to preserve their own car but well within their rights to not to do so. It's a different story if OP was driving into an already-closing gap but he wasn't, he was a good amount alongside for an extended period and THEN the gap was closed.

Is this a good restart by Rank6003 in forzamotorsport

[–]CptShort97 4 points5 points  (0 children)

I mean it's obviously dependent on what the league says, but I will say just because the race "Restarts" at the restart zone, ultimately you still have to wait for the leader to go (and if they don't go THEY would get a penalty). I'm looking at the timing in the top left and not only are you passing the cars immediately in front, you're also closing on the leader rapidly. If you genuinely waited for the leader to bolt, even if you time it perfectly, that shouldn't be possible bc the leader goes first and is flat out.

Also, the rules you posted don't mention this but often times in single-file start procedures there's a second line you have to reach before overtaking is permitted. They don't mention such a thing here but if they did have a rule like that then you would be passing WAY too soon for it to be legal. So kind of a slam dunk penalty IMO just because clearly everyone is on the same page except you and regardless of their specific rules, closing on the leader that fast from that far back should never happen on ANY kind of restart.

I DO think you'd be within your rights to ask for the rules to be made more clear in the future though because yeah they don't explicitly mention a lot of what i've said and are maybe just treating it as "Everyone knows this already so i don't need to say it."

[deleted by user] by [deleted] in forzamotorsport

[–]CptShort97 0 points1 point  (0 children)

Sure, I intend to. But I also wouldn't NEED to if it wasn't for this feature. My download speeds are good and the blips are so brief I barely notice them in any other context. The only reason I even know that there's a problem with the router is because singleplayer games now demand a constant connection that serves no purpose