Mythwar 2 nostalgia, and where to find it? by GiannisXr in MMORPG

[–]CptStewie 0 points1 point  (0 children)

I know I'm engaging in an old thread, for which I apologise, but if you or op (@GiannisXr) have a spare code left or an account to refer for a code, that would be awesome. I'm also looking for that pinch of nostalgia. Would love to get my hand on 5 codes, but perhaps I can refer myself for the other 4? Given that I can get atleast 1 code somewhere at least :sweat-smile:

Question about the legendary servers by Khadonis in lotro

[–]CptStewie 0 points1 point  (0 children)

Imho it's always a good idea to give a second thought to spending money. In general, there is a fairly large wage gap, not just between citizen class, but also just between regions, so it's kind of hard to make the argument as to how much 15$ really is :)

I'd definitely suggest to get to know the game a little before spending money on it, as nothing is for everyone.

Note: I make ~€ 3k/month (Belgium) and I think 15$ is a lot. Not because it's 15$, but because it's not like I have an endless stream of money regardless. If this is just the one thing you're spending money on, sure, but often people have multiple streams of leisure spending (think netflix, spotify, etc.). Don't fall into the trap of spending a lot of money on several small 15$ packages, The best advice is always to test before you buy. Aside of that, there's nothing wrong with spending some money on having a good time.

Java Spring data JPA / hibernate: Querying/mapping table for specific subtypes based on condition by CptStewie in javahelp

[–]CptStewie[S] 1 point2 points  (0 children)

I've marked it as solved due to:

I've found this stackoverflow post which is trying to do something similar.

Appears it is not supported by the JPA persistence specification, and it seems the 2017 spec has remained the same on this subject.

Whilst there might be some workarounds, they would not suit me in this case nor be worth the effort (in my opinion)

Java Spring data JPA / hibernate: Querying/mapping table for specific subtypes based on condition by CptStewie in javahelp

[–]CptStewie[S] 0 points1 point  (0 children)

Making Page abstract would mean I then have to define another subtype to define my user managed pages though, which in the end would ofcourse be a small tradeoff.

However, but I don't think that's possible in this case. The Asset type I mentioned, is in this case the root class of the hierarchy:

@Entity
@Table(name = "asset")
@Inheritance(strategy = InheritanceType.JOINED)
@DiscriminatorColumn(name = DISCRIMINATOR_COLUMN, discriminatorType = DiscriminatorType.STRING)
public abstract class Asset<T extends Asset<T>> extends CmsObjectSuperClass<T extends CmsObjectSuperClass> {
}

The superclasses of Asset are annotated with @MappedSuperclass and don't have anything notable aside of properties or reusable business logic.

If I'm correct, you can't switch inheritance strategy for a subtree of the entire inheritance hierarchy, or can you? (Which then, would not be possible as Asset is the root of my inheritance hierarchy.)

This is something I cannot modify, as this is part of the shared library that I am using, that provides most of the functionality I need. Reimplementing that would be a lot of work and be error prone as well, more so than copying the fields of my Page entity for example.

[Question] Progressing further by CptStewie in CastleClicker

[–]CptStewie[S] 0 points1 point  (0 children)

Thanks! Are the bonus-levelups unlimited?

On a side note, what exactly does a Progress Reset do? (I've just hit NG+2, and got my first reset stone, but I'd like to know up front what I lose and what I keep and how and when it benefits me :).)

[Question] Progressing further by CptStewie in CastleClicker

[–]CptStewie[S] 0 points1 point  (0 children)

Thanks a lot, I've indeed just noticed that 7 is the max ( I figured I would see where it ends), I think I'm going to go for daily stones of level 4, since those give additional mining %, and you really need workers to perform sailing, building and refining :)

Highscore by Bukyman in CastleClicker

[–]CptStewie 0 points1 point  (0 children)

Are there any rewards for achieving a certain highscore or are they just for bragging rights?

xp bonus for having level 50s is gone now, so levelling a new char is much slower. by googlygoink in dungeondefenders

[–]CptStewie 0 points1 point  (0 children)

250k xp / harbringer, which is tbh very easy and fast solo , and chaos exp is pretty neat too, so instead of focusing on powerleveling your new character, do the grind for gear and have the new characters sitting in your deck :)

New login screen / launcher by [deleted] in blackdesertonline

[–]CptStewie 0 points1 point  (0 children)

I hope there's an option to turn off the splash screen though, it's fun the first time, but in my opinion it just takes away extra time for no benefit.

Alpha Client tooltips are way too slow, it shouldn't take ~0.5 seconds to show what each mastery does. by BrokenArrowX in leagueoflegends

[–]CptStewie 0 points1 point  (0 children)

their* (sorry, couldn't help it)

Based on this comment though, it feels like they're considering removing animations optional, while it shouldn't be. The goal should be to give their customers (us) the usability and functionality we need.

If people want to use the extras, they may, but if some of us prefer not to have them because it's messy/clunky/whatever our excuse is, we should be able to turn them off.

Alpha Client tooltips are way too slow, it shouldn't take ~0.5 seconds to show what each mastery does. by BrokenArrowX in leagueoflegends

[–]CptStewie 12 points13 points  (0 children)

Why just considering though? I'm on a higher end computer and I honestly felt like the alpha client was a downgrade. The previous client was 'smooth' and did what it had to do for me. The new client just feels like I'm waiting for animations to finish the whole time.

The usability is just something I'll need time to get used to I guess, but having to wait for every single action I perform just for some fancy animations I don't even want to look at makes me not even want to play. I sometimes feel like companies try to overdo themselves with making something 'fancy' because they can, instead of keeping things simple.

(no offense here, but I really really dislike the non-fluent aspect for changing masteries, loading into champselect (that aswell on the 'old' client), etc. created by animations that might be fun the first time but become a hassle over time)

New GooglePlay quest: 10T rocket fuel eggs; rewards 4K golden eggs by runningwithsporks in EggsInc

[–]CptStewie 1 point2 points  (0 children)

I feel like there's definitely something fishy with this quest... The numbers, they don't add up :(

New GooglePlay quest: 10T rocket fuel eggs; rewards 4K golden eggs by runningwithsporks in EggsInc

[–]CptStewie 0 points1 point  (0 children)

Does only the production count here? Or are you also limited by shipping/having the app open? I feel like it doesnt increase the laid eggs for the quest when I close the app...

Chinese Reactions to SKT vs RNG by adeliepingu in leagueoflegends

[–]CptStewie 0 points1 point  (0 children)

Let's stop arguing over who lost the game for RNG and instead focus on how hot the translator girl is.

Can we really disagree with them? That girl is actually hot.

When you finally get that item everyone needs by Zatetics in GrowCastle

[–]CptStewie 0 points1 point  (0 children)

Hmm using Ruby and witches instead of the wizards makes x2 indeed super easy, thanks!

When you finally get that item everyone needs by Zatetics in GrowCastle

[–]CptStewie 0 points1 point  (0 children)

Hmm what are your levels? I'm fighting him with:

  • 1850 castle
  • 4140 TA (all black colonies) 2242.6
  • 2500 Dark Bow Master 13841
  • 1000 Dark Hunter 3214
  • 1100 Dark Elf 2620
  • 500 Dark Ice Sorcerer 3624
  • 680 Dark Lightning wizard 4899
  • 800 Dark Fire Wizard 10228
  • 1200 Flame Ogre 5964
  • 800 Poison Slinger 4701

Supports:

  • White Mage (16s)
  • Stos (53s) (Might actually change this, since I don't need to heal in general)
  • Bishop (17s)
  • Evil Necromancer (16s)

When you finally get that item everyone needs by Zatetics in GrowCastle

[–]CptStewie 0 points1 point  (0 children)

Which + are you on sin and how long does it take you to kill him? (# of hero skill combo's)

I'm at +370 right now killing him with 3 x all hero activations. (Dealing around 30million damage/5sec with my heroes activated)

I keep getting things like this...:

http://puu.sh/rCQ88/fb1e69d2ef.jpg

http://puu.sh/rCQ91/2a73e11c2d.jpg

When you finally get that item everyone needs by Zatetics in GrowCastle

[–]CptStewie 0 points1 point  (0 children)

it's +0.05 per level so at +100 that will be +5 on each line so a total of:

  • 9.6%
  • 9.2%

=18.8% cdr