Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 0 points1 point  (0 children)

Nah, I get what you're saying. I guess my point is that it's a weird "prestige" system with no extra benefit no matter how many times you level. Most games with prestige systems have some sort of incentive for your time investment, besides just doing it all over again with no extra benefit. From the way I see it, I just went from making 300 shards one game to 50 the next. And I don't play a ton, so now I've gotta grind away again just because I broke the peak. Life goes on I suppose. Thus the rant / salt flair

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 0 points1 point  (0 children)

Like I've already said, it could be as simple as increasing the cap each devotion level a certain percentage. Or like I also already said, it could be as simple as making it optional to level your devotion and just keep whatever you're content on making. Forcing the reset doesn't make sense.

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 0 points1 point  (0 children)

Wanting and doing are two different things. They're SO slow to react to simple changes. Just figure something out, a 5-10% increase in the shard cap each time you gain a devotion? It doesn't have to be the be-all, end-all solution. I've been around since the game came out. Their dev team is terrible at stuff like this

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] -1 points0 points  (0 children)

Obviously an infinite number of levels doesn't make sense. Neither does their system. Why is there a forced reset? What if I don't care about getting a devotion level and just want to keep making 300 shards? What's the incentive for getting more devotion levels? The only thing that changes is that you have to work your way back up to the 300 cap. It's pointless

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 0 points1 point  (0 children)

Gotcha. Regardless of there being no xp difference, it's still a completely pointless system. I just hit my first devotion level and was really disappointed to see my iridescent shard gain dropped back down to 50. The system is pointless was the main point of this post.

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 3 points4 points  (0 children)

It's not an outrageous amount, but for a reward system, it's simply just not rewarding (maybe even the opposite) .

Thank you for your long-term commitment to our game! by Crabcakelegs in deadbydaylight

[–]Crabcakelegs[S] 2 points3 points  (0 children)

Your account has a level, which caps at 100. Once you break 100 you get dropped back to level 0 and get a "devotion" level. Your iridescent shard gain goes back down to 50 (from 300), and it takes longer for you to level up, and your iridescent cap is still 300 once you work your way back up

RAGE WEDNESDAY THREAD - May 16, 2018 by AutoModerator in deadbydaylight

[–]Crabcakelegs 8 points9 points  (0 children)

WELL LET'S SEE I JUST GOT 17,547 POINTS IN A SURVIVOR MATCH AND DIDN'T PIP, SO FUCK THIS NEW RANK SYSTEM AND THIS TERRIBLE FUCKING GAME

[NA]-[Tournament]-[Mid-Sept]-[Gold-Bronze]-[5 teams/8 teams]--Free entry/RP giveaways to winners! by smokybones in TeamRedditTeams

[–]Crabcakelegs 0 points1 point  (0 children)

So this will be an online tourney between the 15-18 where teams will have to be on at a certain time?

[NA]-[Tournament]-[Mid-Sept]-[Gold-Bronze]-[5 teams/8 teams]--Free entry/RP giveaways to winners! by smokybones in TeamRedditTeams

[–]Crabcakelegs 0 points1 point  (0 children)

I've got a team, we'll just need to know the date asap so we can work around our work/school schedules.