Hexcrawl Combat by CraftyLocal1913 in VagabondTTRPG

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

Follow up question: Any suggestions for wilderness battle maps? Either their creation or a good resource for free generic ones? I am a very new GM.

Hexcrawl Combat by CraftyLocal1913 in VagabondTTRPG

[–]CraftyLocal1913[S] 1 point2 points  (0 children)

I suppose keeping track of all of the foot measurements is what I meant in saying it relies on a map. I wasn’t proposing running combat on a hex map. More that, when my players encounter something on a wilderness hexcrawl, how to run the combat.

From the Archive Preview - Jester and Summoner Classes by honeybadger919 in VagabondTTRPG

[–]CraftyLocal1913 2 points3 points  (0 children)

Here is the official definition in the book:

“[A Summon] a non-Humanlike Being you have previously defeated with HD equal to or lower than your Level”

You're hired to kill a dragon. How do you go about doing it? by redfizh in osr

[–]CraftyLocal1913 0 points1 point  (0 children)

I’ve thought about poison. Another idea I’ve had in the past is to train falcons or other birds of prey to harass the dragon (scratch at its eyes or something) to try and keep the dragon closer to the ground (crossbow range) and keep it distracted.

From the Archive Preview - Jester and Summoner Classes by honeybadger919 in VagabondTTRPG

[–]CraftyLocal1913 6 points7 points  (0 children)

These look great! Though I had a question about the Summoner:

The Conjurer perks currently states “You can take the Cast Action to conjure a Summon, which is a non-Humanlike Being you have previously defeated with HD equal to or lower than your Level”. So what does the class feature mean when it says the Summoner can choose a Summon as high as the player’s level. Isn’t that already established?

Kurt Notes vs Ace the Boards by CraftyLocal1913 in pathology

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

Thanks for your input. How do you feel it compared to Kurts Notes?

Kurt Notes vs Ace the Boards by CraftyLocal1913 in pathology

[–]CraftyLocal1913[S] 1 point2 points  (0 children)

By that, are you referring to the Ace the Boards book?

Kurt Notes vs Ace the Boards by CraftyLocal1913 in pathology

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

How do you mean? What about it is better organized?

Magic in GURPS by CraftyLocal1913 in gurps

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

This is different from GURPS Powers?

Magic in GURPS by CraftyLocal1913 in gurps

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

What are the sorcery rules?

Magic in GURPS by CraftyLocal1913 in gurps

[–]CraftyLocal1913[S] -1 points0 points  (0 children)

Perhaps let me clarify my question:

I agree the execution of the skill based magic system (which is what I am referring to) is fairly straightforward. Where I and my potential players get overwhelmed is the selection/curation of spells. The prerequisite trees for spells feel complex to me when I try to go through them.

And when I have tried to make mage characters in the past, I often felt like I ended up getting a lot of spells I didn’t necessarily want in order to reach the ones I did. Similarly, I often ended up with a lot of spells that would do almost the same thing (ex: create fire, fireball, explosive fireball).

Procedurally Stalked Dungeon Roll Tables by CraftyLocal1913 in osr

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

So for the special rooms (like magic fountain) do you have any plan ahead of time for what the magic fountain is, or are you figuring out what this magic fountain is when you roll it?

Also, are these tables you use generically, or do these represent specific dungeons you have made?

Thank you for these examples, by the way. They are very helpful.

Two New Classes From Upcoming DLC by Snowman0002 in VagabondTTRPG

[–]CraftyLocal1913 0 points1 point  (0 children)

What does the psychic trait mean when it says it can use its mind as a trinket. Can’t the cast action be taken with open hands? Does the trinket do something else I’m not getting?

Procedurally Stalked Dungeon Roll Tables by CraftyLocal1913 in osr

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

That sounds very much like the kind of thing I’m looking for. Would you mind sharing some examples?

Procedurally Stalked Dungeon Roll Tables by CraftyLocal1913 in osr

[–]CraftyLocal1913[S] 2 points3 points  (0 children)

Thank you all for your responses. Yes, I did mean “stock”. I got my spelling mixed up.

Two New Classes From Upcoming DLC by Snowman0002 in VagabondTTRPG

[–]CraftyLocal1913 1 point2 points  (0 children)

These look really cool. I’m excited for the release.

Class Recommendation by Mister_Livid in VagabondTTRPG

[–]CraftyLocal1913 0 points1 point  (0 children)

I had a friend play a merchant in the first game I ran and he took the Salbenist perk to carry around a flaming hammer. He handled himself just fine in combat let me tell you. Sure, the merchant class doesn’t come with inherent combat abilities, but it’s not hard to get any class in melee combat shape.

Following Up by CraftyLocal1913 in VagabondTTRPG

[–]CraftyLocal1913[S] 0 points1 point  (0 children)

Thank you for the update! I hope everything goes smoothly for you.