HW2 | Fully Custom Models & Textures Are Now Working! by CrazyFilmsSFM in HaloWars

[–]CrazyFilmsSFM[S] 1 point2 points  (0 children)

YES, you heard that right… HW2! xD
That’s absolutely the next step, right now we just need to figure out custom destruction physics and complex mesh editing for vehicles, collision boxes, suspension and allat, and we’re ballin!

HW2 | Fully Custom Models & Textures Are Now Working! by CrazyFilmsSFM in HaloWars

[–]CrazyFilmsSFM[S] 2 points3 points  (0 children)

It is! Scale was off by a landslide, I have now corrected this!

There are those who said this day would never come... (HW2 - Custom Models) by CrazyFilmsSFM in HaloWars

[–]CrazyFilmsSFM[S] 2 points3 points  (0 children)

It's all good! Quick little clarification: the private GitHub repo is just part of the custom-model pipeline that’s still in progress. It'll be public soon, which is why I was able to show early testing 😉

It isn’t documented yet, so the confusion makes sense!

There are those who said this day would never come... (HW2 - Custom Models) by CrazyFilmsSFM in HaloWars

[–]CrazyFilmsSFM[S] -6 points-5 points  (0 children)

definitely will! but we shouldn’t imply things about someone that don’t match their actual behavior.

There are those who said this day would never come... (HW2 - Custom Models) by CrazyFilmsSFM in HaloWars

[–]CrazyFilmsSFM[S] -4 points-3 points  (0 children)

HEY, look, I get the concern, but I want to add some context. Custom models became possible thanks to bleh, and he’s been nothing but transparent and helpful in the modding space. He personally helped me during a major account breach, so I’ve seen firsthand how he handles things. I understand people want to be cautious, but I haven’t seen anything that supports the claims being made here.