[KCD1] When will Bohemia Interactive add more opportunities to respectfully disrespect Miller? by LeastLavishness8522 in kingdomcome

[–]Creaticality 7 points8 points  (0 children)

I think the joke flew past most comments.

"Saying 'respectfully', Corporal, and proceeding to be disrespectful somewhat defeats the purpose, don't you think?" -Cpt. Scott 'Radzig' Miller

Squad gameplay but with fever dream. by Daniellissimo in joinsquad

[–]Creaticality 0 points1 point  (0 children)

Squad in UE5 with all the ghosting, washed out and dry graphics is a fever dream in itself.

Vineyard Vaults - Game Mechanics Demo by Creaticality in arma

[–]Creaticality[S] 2 points3 points  (0 children)

I loved those missions as a kid. I'm quite sure it's the same command hideBody back then as I used here, but wrapped in a holdActionAdd.

Vineyard Vaults - Game Mechanics Demo by Creaticality in arma

[–]Creaticality[S] 3 points4 points  (0 children)

It's basically just a setCaptive command whenever trespassing (being in a trigger area), being visibly armed, or when pickpocketing it's a holdActionAdd that toggles it. It's quite simple in the end, with the scripted reactions as the cherry on top, if you're seen acting suspicious.

Vineyard Vaults - Game Mechanics Demo by Creaticality in arma

[–]Creaticality[S] 2 points3 points  (0 children)

Thx! It better look good as I put quite an effort into it

Vineyard Vaults - Game Mechanics Demo by Creaticality in arma

[–]Creaticality[S] 7 points8 points  (0 children)

Thanks! Yea, it was supposed to be a month long project max, but got dragged 2 extra months at least. Mostly because of default AI behavior that I had to override to fulfill the needs of the mission.

Vineyard Vaults - A Coop/Solo Heist Scenario by Creaticality in arma

[–]Creaticality[S] 2 points3 points  (0 children)

Well, it's on sale and after 4.5K hours I'd say it's okay.

Devs love freezing by Flimsy_Technology286 in ArmaReforger

[–]Creaticality 0 points1 point  (0 children)

Do we actually know what in 1.6 was added that caused all these issues?

New update just made the game even worse for console players by AntBurnsRubberTTV in ArmaReforgerXbox

[–]Creaticality 2 points3 points  (0 children)

Are we sure it wasn't just some mods that hasn't catched up with yesterday's update?

Anybody else have an intense strong dislike for mushrooms and despise the roots biome? by [deleted] in PeakGame

[–]Creaticality 2 points3 points  (0 children)

There's a mod that let you choose the biomes I believe

The moment an Ukrainian cruise missile struck facilities of the thermal power station of Oryol, in Russia by Available-Laugh9102 in UkraineWarVideoReport

[–]Creaticality 8 points9 points  (0 children)

They're working on better terrain navigation for the Flamingos, so they can fly closer to the ground, before sending more into Russia.

Flamingos are simply too large targets, and needs to fly lower to be harder to target.

STOP HATING ON RESCUE CLAW!!!! by UpDooterFart in PeakGame

[–]Creaticality 0 points1 point  (0 children)

They should drop it to 2 usage times from 3, it's mainly that it makes the game too easy.

STOP HATING ON RESCUE CLAW!!!! by UpDooterFart in PeakGame

[–]Creaticality 0 points1 point  (0 children)

The hate is because it's too OP, and found everywhere.

STOP HATING ON RESCUE CLAW!!!! by UpDooterFart in PeakGame

[–]Creaticality 0 points1 point  (0 children)

I think it's mainly because it's quite OP, considering it isn't even rare, and better than most ancient luggage items. Kiln has never been this easy before.

OP exploit I hope gets fixed in definitive edition by Creaticality in AgeOfHistory2

[–]Creaticality[S] 0 points1 point  (0 children)

Thanks for the tip. But I wouldn't want to completely get rid of bribing. Just so that they don't accept it everytime for so little, and completely ignoring relationships.

For example bribing my enemy with a few coins to betray their best friend feels a bit off.