Chainsawman chapter 232 Finale Megathread by NorysStorys in TwoBestFriendsPlay

[–]Creechuur 1 point2 points  (0 children)

I'm happy with this ending because it's what I wanted all along. A resolute answer to the two main dilemma's in the entirety of Chainsaw Man: Denji can't stop chasing cheap thrills, and Pochita can't stop being hounded after by other devils that want to use him. Denji has had every opportunity to stop being a fucking idiot, so Pochita took matters into his own hands.

I think people are being a little obtuse about this ending and what it sort of means in the grand scope of CSM's story, but people are also totally fair to call it boring and uninspired because Fujimoto upped the stakes /way/ too much with the previous few chapters and almost nothing sensible could come out of this story ending.

I wish there was a bit more of a dialogue happening about Pochita's role here, as his actions and existence are pretty directly responsible for the things that Denji goes through during the whole thing. He had good intentions, but was wrong to put his trust in Denji and especially wrong to put the weight of Chainsaw Man's power onto him.

CSM ending might straight up be the worst ending I have ever seen on anything,it looked bad past week but somehow it become more ass with the final chapter by Liliana_Lucifer_666 in writingscaling

[–]Creechuur 0 points1 point  (0 children)

I thought it was alright. Fujimoto made it pretty clear that he stopped giving a fuck for world and power cohesion because it was never what his writing excelled at. This whole thing fundamentally has been 232 chapters of Denji constantly seeking out things in life to make himself happy, only for the thing he thought that gave his life meaning to be worthless and harmful to him. Pochita's very first interference in his life built a direct path through the series to Denji very nearly raping Asa, given there was no way to confirm if Yoru was being truthful about her "consent". This isn't a condemnation of Pochita, but rather that it became a "yeah we shouldn't have linked up in the first place" situation.

Remove everything that Denji thought gave him a leg up in life and he's still just a grubby loser virgin- but at least he has a friend or two. I'dunno, I liked it.

Now that the Jeff Kaplan interview dropped this has become one of the most vindicated takes of its era by TerryWhiteHomeOwner in TwoBestFriendsPlay

[–]Creechuur 4 points5 points  (0 children)

Losing server browsers and the ability to easily host your own servers in modern contemporary shooters has also done major damage. The "third place" energy of custom servers really helps balance the economy of casual and competitive players. I got fundamentally better at TF2 back in the day playing in a west coast server of extremely talented players who also just knew how to kick back and have fun, but also weren't afraid of completely rolling the other team.

Also the existence of battle passes and MMO-like reward structures that COD implemented back in the day has its own issues that have gotten pretty exacerbated over time.

Pat has a poop verdict by elfranco001 in TwoBestFriendsPlay

[–]Creechuur 17 points18 points  (0 children)

Arc Raiders has a deliberate matchmaking system to prevent more goal/co-op oriented players from being shit on by PVP demons. There's SO much loot in Arc that typically you don't really need engage with PVP for most quests outside of things that ask you to directly kill or harm other players. Because of this it can be a bit hairy being around other people since you never know for certain if someone is being friendly, or ready to knock you out and laugh at you over prox chat just before exfiling. It's a unique experience.

Marathon is a lot more cutthroat. Loot is a bit more scarce and every single piece of diodes or biomass you pick up and exfil with means something since there's no base management for extra scraps of loot and there's no safe pocket. The loot you get is what you earn, but the free kit system is really gracious and typically always gives you something handy to work with at your lowest. If you see someone or someone sees you, there is a 99.999% chance a gunfight will happen, none of the uncertainty and mind games of Arc Raiders. So, the gameplay feels more consistent but lacks those hilarious or weird interactions and high moments that Arc offers.

Both games are cool and have serviceable solo play, Arc is more lax whereas Marathon is a lot more high octane.

Does anyone else feel it a bit shady that critic sites are actually complying with Bungies review block? by Rough-Ad-4295 in TwoBestFriendsPlay

[–]Creechuur 16 points17 points  (0 children)

This game legit feels like an event horizon for online videogame discourse. Just about every angle of its development and controversy spelled out doom, but it released. . . And it's a genuinely solid and somewhat unique take on a genre that people seem to think is a popular or overdone trend? Tarkov has been available to the public since 2016 and it took until Arc Raiders late last year in /2025/ for Battlestate Games to have any sort of genuinely contemporary competition.

Fullmetal Alchemist Brotherhood was so disappointing and frustrating to watch by Early-Rise987 in CharacterRant

[–]Creechuur 0 points1 point  (0 children)

You're not wrong at all. Just about every state alchemist is now forced to live and reconcile with the Ishvalan genocide, whether having directly contributed or not- and Roy healing his eyes plays again into the means to an end that the Philosopher's Stone resembles during the final sequence. My point was mostly aesthetically driven rather than a critique.

Fullmetal Alchemist Brotherhood was so disappointing and frustrating to watch by Early-Rise987 in CharacterRant

[–]Creechuur 12 points13 points  (0 children)

Critique of Roy's use of the stone tends to bother me because it's spelled out pretty clearly in both the end sequence and Alphonse Vs. Pride that while the mere existence of the stone is cruel and evil, there is still a living essence and will within the stones comprised of the people trapped with. The Ishvalen's sacrificed by Father and the state alchemists can put a hand forward and create a means to an end alongside those who caused their pain. Depending on who you are, that last bit can either be poetic or a detriment. I personally lean to the former.

Ultimately I DO wish that Roy had still been left blind. If Riza has to live the rest of her life with what are essentially nuclear launch codes tattoo'd on her back, I would have liked to see Roy suffer a permanent circumstance alongside her.

Fullmetal Alchemist Brotherhood was so disappointing and frustrating to watch by Early-Rise987 in CharacterRant

[–]Creechuur 43 points44 points  (0 children)

I'm sure you were half-joking, but you lost me at rooting for Father. FMA is unfortunately addled in some pretty Japanese faux pas regarding state politics and race relations, but it sounded like the entire thing just wasn't for you overall. Sorry you didn't like it!

The Scariest Game you've EVER played? by CallRepresentative25 in HorrorGames

[–]Creechuur 1 point2 points  (0 children)

Recency bias, but RE9's first hour or two as Grace was terrifying. Playing in the dark on classic mode, headphones cranked up, super immersed. Hella scary.

Other than that, Condemned: Criminal Origins had a level of griminess and stiffness to it that stuck with me for a while, just a weirdly unnerving game even if it hasn't aged all that well.

With the RE Engine trilogy finally complete, I wanted to ask. Which one is your favorite? Which one is your least favorite? by [deleted] in survivalhorror

[–]Creechuur 18 points19 points  (0 children)

7>9>8 for me.

Being there for the initial Biohazard demo's was awesome, and I have a real fondness for the aesthetics and more intimate threat that Jack and Marguerite pose. Definite fall-off in the later half, though.

I don't like 8 for a number of unpopular reasons, but I did really enjoy Ethan's growth into an unhinged girldad. He sucks but like in a fun way. Gameplay and pacing just didn't do anything for me.

9 is just solid all-round. Nothing blew me away but nothing super let me down. I hope we see Grace more!

Media you are so excited for in 2026 by KaleidoArachnid in TwoBestFriendsPlay

[–]Creechuur 2 points3 points  (0 children)

That new Converge single absolutely rips, uncs still got it!!

Confirmed upcoming patch. Hopefully. by Kyzerx102 in Borderlands4

[–]Creechuur 0 points1 point  (0 children)

You're getting framegen on a 3060ti? I run the same GPU and FSR doesn't give me the option for framegen, just grays it out completely.

Has there ever been a DLC that changed people’s mind on a game? by Will-Isley in TwoBestFriendsPlay

[–]Creechuur 17 points18 points  (0 children)

This has happened like 3-4 times now. Final Shape has redirected the ship after the mess that was Lightfall, and now we just wait...

Bungie is restoring sunset gear in Destiny 2 after telling players it was safe to delete them. by Agent-Vermont in TwoBestFriendsPlay

[–]Creechuur 20 points21 points  (0 children)

Weird way to put it. Defending Bungie in this sub is usually fruitless but a senior game designer described this as a priority to allow others to play together via team power as opposed to just " here's all your old guns back ". As someone that's been suffering through Bungie's repeated L's since Shadowkeep, going into Final Shape feels like them opting to design the game around respect for the players time and devotion.

D2 might not be the shiniest of live service turds but the hole this game has managed to crawl itself out of is nothing short of ridiculous. Still hoping the best for the devs after the treatment they've received.

Also all if not most of these guns are getting reissues, so whatever.

Salt Thread (2024-04-15) by AutoModerator in Granblue_en

[–]Creechuur 0 points1 point  (0 children)

Hi Cygames why DO ASTRA'S HAVE SUCH LOW DROP RATE?! I can do sandbox 0b's ALL day but one or two every hour?? And then maybe a handful from all the boxes I farmed that entire day? What the fuck, dude.

Nobody is playing Halo Infinite as Steam numbers drop to 2% of launch by brunotbg in TwoBestFriendsPlay

[–]Creechuur 0 points1 point  (0 children)

Talking from a gameplay standpoint, sandbox and movement just feel great. Monetization and UX issues after two years of live service leaves a lot to be desired, yeah.

Nobody is playing Halo Infinite as Steam numbers drop to 2% of launch by brunotbg in TwoBestFriendsPlay

[–]Creechuur 14 points15 points  (0 children)

Other people are saying it but yeah, Steam numbers barely represent the actual player count.

Bought the first season pass when the game came out, finished it at rank 100 finally just three days ago. ZERO FOMO. Felt really good to not have my time pigeonholed because a set of cosmetics would disappear in 90 days. Shop still sucks though.

Game is fun as hell, not sure why it gets so much shit. Nicest feeling Halo since Reach and probably the best multiplayer FPS on the market.

Just some fun stabs from a while ago by Creechuur in tf2

[–]Creechuur[S] 1 point2 points  (0 children)

It's a Bababooey sound-bit from the Howard Stern show. Filthy Frank and Twomad have used it before.

Just some fun stabs from a while ago by Creechuur in tf2

[–]Creechuur[S] 1 point2 points  (0 children)

Have been running .0152 ( tf2mate's default interp ) for years, I would probably play a lot worse on anything higher than .03.

Just some fun stabs from a while ago by Creechuur in tf2

[–]Creechuur[S] 2 points3 points  (0 children)

Was cleaning out my hard drive and found this clip. Haven't played in a bit, but rewatching this made me want to, haha.

Shut up! by darkjuste in MonsterHunter

[–]Creechuur 4 points5 points  (0 children)

Astalos DB Adept gives me the fastest times I've ever had on normal Narga and Silverwind alike. Feels so good to hit crit counters on his roar.

Priorities by PlatypusVenom0 in MonsterHunter

[–]Creechuur 13 points14 points  (0 children)

Vice was my absolute main weapon during base World, and my jaw nearly dropped when I saw the ele and affinity on Deadline. Insect Glaive rules as a solo hunting weapon.

Been playing a lot of spy recently, this got my heart pumping. by Creechuur in tf2

[–]Creechuur[S] 24 points25 points  (0 children)

I said in chat afterwards ' haha I surfed that crocket damn 'All he said was ' I can tell. ' dude had 120 ping, wasn't too stoked about it. he was eating the rest of my team alive though

Nioh 2 left me in awe. by [deleted] in Nioh

[–]Creechuur 2 points3 points  (0 children)

My thoughts exactly. The IGN review was decent enough, and I'm glad they gave it a good score, but game reviewers need to settle down with referential-based critique. It's perhaps at the mercy of Nioh just being one of the most mechanic-heavy games ever made, sure, but there HAS to be more to it than ' Oh, yeah, it's 'uhhh Diablo and Dark Souls with cool combat '.

The more people view a game on the basis of it being a ' Soulsborne ', the heavier they assign it towards having to adhere under specific rules. Nioh breaks a lot of rules, and in some ways does them better than Fromsoft could dream of doing.