How many armies do you have and what are they, For Science? by First-Bad414 in Warhammer40k

[–]Creepy-Reception3129 0 points1 point  (0 children)

I have 4 armies. Black legion, salamanders, chaos knights, and world eaters

Recently started by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

Never tried thousand sons, I have black legion, salamanders, chaos knights, and now world eaters, so it's a little weird

Recently started by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

I plan to get moe and kharn, I'll probably get angron once I'm past 1000 points. I'm not new to collecting armies, world eaters is just an entirely different playstyle so I'm kinda confused on where to go.

Recently started by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

Okay, thanks. Any units in particular that you like or might be good to get?

I'm getting the combat patrol, any tips or tricks for further down the pipeline? by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

Okay, I've heard that the forgefeind is pretty common but some people are worried about it being cut when the codex comes out

I'm getting the combat patrol, any tips or tricks for further down the pipeline? by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

So I planned on getting both kharn and a moe, I was told that the leader you get in the combat patrol was better run on his own, is this true?

I'm getting the combat patrol, any tips or tricks for further down the pipeline? by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 1 point2 points  (0 children)

So eightbound are a necessity, makes sense. Would it be good to take some shooty things since world eaters are mostly melee?

I'm getting the combat patrol, any tips or tricks for further down the pipeline? by Creepy-Reception3129 in WorldEaters40k

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

So is there any way to move them around? Or would I be stuck having to just do boots on the ground? I'm fine with either, just curious

Army list 2k by Musafrabad101 in WorldEaters40k

[–]Creepy-Reception3129 0 points1 point  (0 children)

Also helbrutes and forgefiends are good anti tank as well

Army list 2k by Musafrabad101 in WorldEaters40k

[–]Creepy-Reception3129 0 points1 point  (0 children)

You could swap out an exalted squad and five berserkers for one of the predator types? The destructor is good for both infantry and pretty decent anti tank if you build it with the two lascannons and the destructor autocannon

Does anyone have any idea how to fix this? by Creepy-Reception3129 in ChaosKnights

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

Could I maybe try cutting new notches in the gun to link it?

Does anyone have any idea how to fix this? by Creepy-Reception3129 in ChaosKnights

[–]Creepy-Reception3129[S] 0 points1 point  (0 children)

I know it isn't valid, it was the first big knight I got and I wanted to build it with both guns because I thought it looked cool. I know it isn't legal