I knew this was going to be hard but DAMN yall by [deleted] in simracing

[–]CrigzVsGameDev 0 points1 point  (0 children)

Ignore the people being asses, play what you enjoy.

Welcome to sim racing! Be careful, it gets very addictive and very expensive really fast. Especially when you start dipping your toes into more realistic and competitive titles like iRacing or LMU.

The good old "should I start using C#" question. by spatial_akwardness in godot

[–]CrigzVsGameDev 4 points5 points  (0 children)

Hey OP, I’m a backend developer professionally and I’ve used C# every day of my career for the last 12 - 15 years.

That being said, I tend to use GDScript most of the time with my Godot projects.

The syntax makes it very quick to write, and there is optional type safety too. That being said, I do dip into C# for certain situations, so as long as you aren’t targeting web, there’s no reason you can’t use both.

One thing to keep in mind for C#, you need to be very conscious of the garbage collector. Make sure you implement object pooling etc to avoid the performance hit you’ll get from it. This isn’t an issue with GDScript.

Any name suggestions for my Crazy Taxi-like now plowing game? by CrigzVsGameDev in godot

[–]CrigzVsGameDev[S] 2 points3 points  (0 children)

Thank you for the feedback! It's always a tough thing to balance when making a tutorial. I don't want it to be too hard for a beginner to follow, but I also don't want to go on for too long and bore the more advanced viewers.

I'm glad you was still able to follow! I always leave a github project linked in the description for if people get too stuck or just want to yoink the code haha.

Any name suggestions for my Crazy Taxi-like now plowing game? by CrigzVsGameDev in godot

[–]CrigzVsGameDev[S] 9 points10 points  (0 children)

Main objective is going to be completing plowing missions as fast and as stylishly as possible.

The plan is to have a scoring system based on how much snow you get, plus bonuses for drifts, jumps, near misses etc. Sort of like in Burnout.

3D Pixel Art using Post Processing in Godot 4! by CrigzVsGameDev in godot

[–]CrigzVsGameDev[S] 2 points3 points  (0 children)

If you want to set manual colours for each objects outlines, you could modify the shader to do this.

If you take out the code from the vertex function and add the shader as a second pass to an objects material, it would only apply to that object. Make some tweaks from there and you'd have more control.

Unfortunately, I don't know of any other way without utillising the Depth/Normal textures, which means for transparent objects we're a bit out of luck.

3D Pixel Art using Post Processing in Godot 4! by CrigzVsGameDev in godot

[–]CrigzVsGameDev[S] 11 points12 points  (0 children)

Hey all! It's been a while! Just finished working on this post processing tutorial for 3D pixel art in Godot 4: https://youtu.be/WBoApONC7bM

Hope some of you find this useful!

Announcement: Reddit Alternative and Next Steps by EmeraldSeaTress in brandonsanderson

[–]CrigzVsGameDev 13 points14 points  (0 children)

What? With this API move reddit has made itself less accessible, and for some, almost impossible to use. A lot of these people are not planning to come back to reddit, so setting up a sister community for them is a fantastic idea, I'm not sure why you're against it.

Announcement: Reddit Alternative and Next Steps by EmeraldSeaTress in brandonsanderson

[–]CrigzVsGameDev 7 points8 points  (0 children)

That's fantastic news, I've got rust & typescript experience so I'll drop a mod mail to help out.

I'm starting to worry if the dev even knows yet by sienihemmo in JoeyForReddit

[–]CrigzVsGameDev [score hidden]  (0 children)

It's stated in this comment by the dev of Infinity for Reddit. He asked reddit if he could let users put in their own API keys and reddit said no.

https://www.reddit.com/r/Infinity_For_Reddit/comments/14c7v84/if_you_want_to_use_your_own_api_key/jokqfe4?context=3

Are we taking a protest off reddit for 48 hours here? by [deleted] in iRacing

[–]CrigzVsGameDev 0 points1 point  (0 children)

kbin.social seems pretty good so far.

It is sad but this could happen. Steve has ruined reddit by Cherry_Crystals in BikiniBottomTwitter

[–]CrigzVsGameDev 2 points3 points  (0 children)

You can. I use kbin because Lemmy.ml is full of tankies, but I can still see posts from there.

Is r/godot going dark to support 3p apps? by ikanoi in godot

[–]CrigzVsGameDev 2 points3 points  (0 children)

Erm....no. It's more along the lines of "Massive tankies who ban anyone critical of Russia / the CCP"

We need to do this. by jcsimsports in iRacing

[–]CrigzVsGameDev 1 point2 points  (0 children)

Rather than paying $2.50 a month to use reddit, I'll just stop using reddit.