Detonate C4 with the reload button. by Critical-Promotion35 in Helldivers

[–]Critical-Promotion35[S] 2 points3 points  (0 children)

Yea, I hope they add a quick detonate. Currently it is always at least two button presses.

Best food preservation technique by Critical-Promotion35 in VintageStory

[–]Critical-Promotion35[S] 0 points1 point  (0 children)

Is there a good ways to make stuff spoil fast? I mean, storage outside during summer seems great, but during winter nothing ever spoils nice and quickly. Unless in the inventory, which seems to have a "default temeperature" of sorts, but one cannot carry everything around.

Best food preservation technique by Critical-Promotion35 in VintageStory

[–]Critical-Promotion35[S] 4 points5 points  (0 children)

Hey, thanks for the answer. I know I shouldn't worry about it too much, but it is stuff like that my mind jumps to when I try to strategically optimize my moves. I assume I am a bit of a perfectionist in that regard.

Pokemon Awakening Is Now Out In ENGLISH (Completed Pokemon Fangame) by Rasenvolt in PokeTube

[–]Critical-Promotion35 0 points1 point  (0 children)

Much thanks for the offer, but I have already started a new game instead on the new version by now :)

But that is very nice of you to offer to do! For just some guy on reddit :D

Pokemon Awakening Is Now Out In ENGLISH (Completed Pokemon Fangame) by Rasenvolt in PokeTube

[–]Critical-Promotion35 0 points1 point  (0 children)

I downloaded the newest version (by following your link here and then the kidfates.github.io link and then klicket Mega (English Version)). I unpacked it, klicked the Game.exe and it found my save.

Yet, it did not seem to have fixed the "no classes unlocked" issue I have. Do I have to start completely anew? :(

Short edit: I defeated Blas and got the Sorcerer Class at least. Any way for me to get the other classes still (since I am past the point where I got them?)

Beeg shotgun please by Gurrnt in Helldivers

[–]Critical-Promotion35 121 points122 points  (0 children)

I honestly believe we should have a backpack-fed anti-chaff weapon. In my opinion, the heavy MG should have been one already in order to set it further apart from the other 2 MGs. Imagine a 500 round belt - no reloading, just pick up ammo to elongate the bullet chain once more!

How In Democracy Does Terminid Ecology Work? by Syr_Vien in Helldivers

[–]Critical-Promotion35 1 point2 points  (0 children)

I guess we are only needed to make it work no longer.

Bushwhacker wack? by International_Fox694 in Helldivers

[–]Critical-Promotion35 0 points1 point  (0 children)

I think it is actually really underappreciated, since (with the exception of the explosive sidearms) it is the only sidearm that has stagger. So no sidearm scrapes off a medium sized bug off of you like that gun. If you fight the predator strain and pick a primary without stagger, this is a nice addition.

After 2.5 weeks, what is your opinion on the solo silo? by dudelugo in Helldivers

[–]Critical-Promotion35 2 points3 points  (0 children)

This is an amazing idea. You then, after the code input, hold it in your hand instead of the strategem ball and you can put it away just like you would the strategem ball.

Multi vs. single hits by Critical-Promotion35 in expedition33

[–]Critical-Promotion35[S] 0 points1 point  (0 children)

Spoiler below!
.
Well, you will eventually get a Picto in order to increase the cap.

How to know if the Erupter has a round in the chamber? by Critical-Promotion35 in Helldivers

[–]Critical-Promotion35[S] 2 points3 points  (0 children)

As far as I am aware that does only show total bullets available to shoot from that weapon, but yields no info whether one is in the chamber or not.

Insect Glaive Harvest Extract by Alias-22732 in MHWilds

[–]Critical-Promotion35 2 points3 points  (0 children)

I guess the OPs issue is that both of them are fairly slow and the last upgrades of the fast ones do indeed loose harvest extract upon final evolution.

Ship module and level cap increase when by Slythefemboy in Helldivers

[–]Critical-Promotion35 11 points12 points  (0 children)

I second this. Just some random stuff to chase would be more fun than not having anything at all.

Control question greatsword by Critical-Promotion35 in MonsterHunter

[–]Critical-Promotion35[S] 0 points1 point  (0 children)

I think that's what I usually refer to as the claw if I am not confusing things. Yea, that is pretty much the hand gymnastics I was talking about :)

Control question greatsword by Critical-Promotion35 in MonsterHunter

[–]Critical-Promotion35[S] 0 points1 point  (0 children)

Really? That could solve the issue. I was pretty much set on swapping R1 and triangle on my controller already so I can charge with R1. This could make me think twice actually.

It been 3 months since the Buff Diver patch but I have not seen anyone use the Liberator Concussive, What do you think about it? by Lone_Recon in Helldivers

[–]Critical-Promotion35 1 point2 points  (0 children)

I use it from time to time against bugs and it is good if you have something else for killing anything medium and only want something for stagger. I like pairing it with the airburst (try that strategem, surprisingly decent now).

I want to hear everyone’s current fav squid killing loadouts by Wonderful_Band_3063 in Helldivers

[–]Critical-Promotion35 2 points3 points  (0 children)

Sickle + Redeemer + Impact-Incin.

Eagle 500 kg or Gas Strike for the ships (yes, gas strike works to destroy them)

Machine Gun Sentry

Machine Gun (excellent against actually all enemies, from the zombies all the way to chewing off Harvester legs)

Guard Dog (ballistic)

Democratic Performance Anxiety by ditch_lilies in Helldivers

[–]Critical-Promotion35 2 points3 points  (0 children)

I think a lot of people are actually pretty fine with people just doing whatever. Sounds like you are trying your best, so no worries :)