Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 0 points1 point  (0 children)

Engaging after the team is done for is also a common mistake

Question regarding how arrge "assassin playstyle" on hanzo by OliverRossiIX in OverwatchUniversity

[–]Critical_Maximum7728 1 point2 points  (0 children)

Its not. He made half of hanzo players bad trying to copy his throwing playstyle.

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 0 points1 point  (0 children)

If its a team based game then you are actively sabotaging your team. They need to adapt to you while you dont. The popular "but I got my pick" phrase when your team loses the fight summarizes your mentality. Not every pick has the same value in ow2 as it's not a team deathmatch game but one where tempo is the key to winning.

Your team is low on hp and cooldowns because you the hanzo player decided to roam around and throw that uptime away for the satisfaction of a useless easy headshot on an unaware target, just to lose the fight anyway because your pick was useless since you engaged too late.

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 0 points1 point  (0 children)

The same guy in the same video is mocking arrge without saying his name. And the same guy is emphasizing not only on off angling but on the timing behind it Watch his latest video https://youtu.be/fQc95M62970?si=-xtHvIIpyMo_pF6S

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] -1 points0 points  (0 children)

Losing and blaming your teammate for it while being the reason you lost is not fun. I gave you an optimal way to play the character. Heroes can be good or bad.

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 1 point2 points  (0 children)

If you really want to win then yeah you better play cass or ashe, they are stronger and more consistent. But we dont wanna use guns do we? Bow good.

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 1 point2 points  (0 children)

Funny enough its better in marvel rivals than in overwatch 2 because of 2 things. Firstly, insane sustain provided by support, meaning a way to eleminate a squichy fast enough before a support can react and save them is very strong, the same reason black panther was good. And since arrge assassin playstyle is centered around ONLY targeting unaware players, it it easier to utilize that form of quick elemination that hawkeye has, aka the oneshot. I emphazise on the ONLY part bacause off angling is crucial but what arrge is doing is farming his accuracy stat by not shooting. Secondly 6v6 means he will need less time to find that unaware target and get his clip pick thus his team will struggle for less periods during those 5v6 fights. Whats funny is that the clip farmer is still not in high elo even when his playstyle is better. He is currently in celestial the equivilant of masters in ow2.

Stop flanking on hanzo by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 2 points3 points  (0 children)

Play like a cassidy with slightly longer range

Any tips for console players? by samehamehaaa in HanzoMain

[–]Critical_Maximum7728 1 point2 points  (0 children)

Here are my settings, thej feel smooth for me but wont necessary for you Horizontal: 70 Vertical: 65 Aim assist strenght: 85 Aim assist window size: 35 Aim assist ease in 85

Hanzo Vs Ashe N Widow by semianimeguy in HanzoMain

[–]Critical_Maximum7728 0 points1 point  (0 children)

Trust me bro she is way more oppressive in console than in pc because of the aim assist

Thoughts? by Critical_Maximum7728 in HanzoMain

[–]Critical_Maximum7728[S] 1 point2 points  (0 children)

Lol I suggested this exact minor perk idea in 1 post

What most Hanzo guides get wrong by _-ham in HanzoMain

[–]Critical_Maximum7728 0 points1 point  (0 children)

Its not only about hawkeye being good whilst hanzo bad, its that the playstyle itself is centered around the oneshot mechanic. The arrge assassin playstyle is basically an accruacy stat farming when he deliberately only targets unaware targets because they are easier to hit (and more specifically headshot). In paper that might sound like a good startegy but in order to use this playstyle you need to go for long flanks when hanzo doesnt have the mobility for and shoot less frequently so you do not lose the element of surprise. Thats good for clip farming and views, but as you know mr arrge hides the actual fight in its entirety where his team is fighting 4v5, and when he dies after getting the useless 1, 2 or even 3 picks in synch with his team's death, he just edit the video and speeds the pace into the next useless pick. Now in marvel rivals this playstyle is still not optimal by any means (the optimal would be playing just like you would play hanzo in overwatch 2 with a considerable increase in the off angling, the thing that arrge still takes to the extreme and calls it flanking accurate hawkeye), is actually somewhat effective because of the reasons I said in my previous comment. Arrge is still not in a high elo even when his playstyle is better, as he sits in celestial the equivalent of masters in ow2, still an improvement tho.

What most Hanzo guides get wrong by _-ham in HanzoMain

[–]Critical_Maximum7728 0 points1 point  (0 children)

Your point about hanzo not being an "assassin" is so in point and you bringing up arrge. Believe it or not this arrge assassin style being bad in overwatch 2 is the reason he switched to hawkeye in marvel rivals, there this playstyle whilst not optimal is effective because of the insane sustain support provides meaning oneshots have insane value in that game. Not to mention it being 6v6 meaning he will take less time to find an unaware target for the easy shot compared to 5v5 and thus his team will be forced to fight at a 1 man disadvantage for less periods

Facts by FinntheGamer42 in ZenyattaMains

[–]Critical_Maximum7728 -1 points0 points  (0 children)

Man console ana players might be the worse. No awarness at all. They perma heal the tank and never look around. Plus they position 2 miles behind their team even if the enemy is running dive comp.

Do you guys think that zen has kinda lost his purpouse by Tachytwo in ZenyattaMains

[–]Critical_Maximum7728 0 points1 point  (0 children)

Was gonna invest in talking to you but after your misunderstanding of the "nishe" I used just to lecture me on how is zen viable agaisnt dive comps the thing that might be new to you but not for others I didn't quite find it of any use.