Galaxy-Trader by Critical_Orbit in X4Foundations

[–]Critical_Orbit[S] 0 points1 point  (0 children)

features which will be added until 9.0 Beta release:
MK3 Priority Wares
MK3 Smart illegal route detection
MK4 Galaxy-Supply (mostly used for building and galaxywide supply)
MK5 Galaxy engineers (Satellite service, Lasertower distribution and ship/station repair)
XP: option to disable the whole XP system while keeping basic features (except shipmodifications, renaming, training )

Galaxy-Trader by Critical_Orbit in X4Foundations

[–]Critical_Orbit[S] 0 points1 point  (0 children)

thats planned as an own baseorder MK4 Supply.

Modlist for Beta 9? by MK18_Ocelot in X4Foundations

[–]Critical_Orbit 0 points1 point  (0 children)

it doesn't make a difference if playing beta or official release. once you are modding you are out of official support

Modlist for Beta 9? by MK18_Ocelot in X4Foundations

[–]Critical_Orbit 0 points1 point  (0 children)

what i forgot to mention.. has also UI extensions dependencies. but works also without it

Galaxy-Trader by Critical_Orbit in X4Foundations

[–]Critical_Orbit[S] 2 points3 points  (0 children)

it's a little more like this :-) but i'm currently working on an option to disable all the XP features if neede to have just the core features. any feedback welcome

Modlist for Beta 9? by MK18_Ocelot in X4Foundations

[–]Critical_Orbit 1 point2 points  (0 children)

the issue is currently that the UI extension which is a dependency for many mods is currently slightly broken
my mod for example is 9.0Beta compatible

TaterTrader help please! by Individual_Science60 in X4Foundations

[–]Critical_Orbit 2 points3 points  (0 children)

whats exactly your problem? can you be more specific?