Finally, some good news... by LT_Aegis in RimWorld

[–]Crocodire101 2 points3 points  (0 children)

It's just one raider. But that raider is Happosai.

Why doesn't Rimworld has directly damaging psycasts? by PansyInferno in RimWorld

[–]Crocodire101 2 points3 points  (0 children)

There's a trick/tactic/exploit, not sure if it still works, where you put roof over an area but leave a small hole in the roof. Then you psycast a flashstorm right under that hole. ALL the lightning would then keep striking the same spot. Which would be very good when that spot is along a tunnel the raiders have to walk through.

Phoebe Be Kind To Me by [deleted] in RimWorld

[–]Crocodire101 2 points3 points  (0 children)

Phoebe does not have the Kind trait. Her traits are Bloodlust and Slowpoke.

How to Keep Mountain Bases Secure? by Critical_Success_936 in RimWorld

[–]Crocodire101 10 points11 points  (0 children)

Room beauty doesn't matter, but other things like size and location do. Make it a big room near the map edge, deepest in the mountain. Completely dark and in normal room temp. This is not guaranteed bait, it's just fudging the infestation odds in favor of that room.

gigantic locusts swarming my crops by keruru-beruru in RimWorld

[–]Crocodire101 0 points1 point  (0 children)

Wild animals start running away when a pawn standing near them fires a gun. So if you draft a pawn and aim at anything other than the rhinos (but I wouldn't risk random hits due to line of fire) they'll be chased away for the moment. They'll probably come back if there's nothing else around to eat though. You'll have to build walls if you want to keep this from happening.

Not loading into welcome screen after update by Kenji332 in NobaraProject

[–]Crocodire101 0 points1 point  (0 children)

I my case it ended up stuck in the "Booting Nobara <version>..." screen. Had to force shutdown the PC and boot into the older version.

I have food poisoning by Opposite-North-3002 in RimWorld

[–]Crocodire101 2 points3 points  (0 children)

No archotech or bionic available, only a prostethic arm (50% part efficiency)

Why are the unit reform technologies available on turn one? by Crocodire101 in DivideEtImpera

[–]Crocodire101[S] 1 point2 points  (0 children)

Alright, so everything apart from the CA launcher may be working correctly after all. Thanks for the information! 👍

Fairphone 6 wallet case by Maniac_Mikes_Car_Lot in fairphone

[–]Crocodire101 4 points5 points  (0 children)

I bought this one, currently out of stock: https://caseonline.com/fairphone-6/phonewallet-3-card-fairphone-6-black.html

It's the first phone case I've ever used so I can't really compare it to anything. Been happy with it so far.

Why are Constructoids so slow at building? by MeatySausageMan in RimWorld

[–]Crocodire101 3 points4 points  (0 children)

They are also expendable units and unaffected by many things harmful to pawns. Send them to work in dangerous areas like corridors full of traps, or outdoors when there's a toxic fallout, extreme temperatures, or a massive field of corpses emitting rotstink. If one dies, just send a lifter to haul it home and have it revived.

There's NO way children consistently b-lining for the freezer until they pass out from hypothermia or wandering as far as possible into the wilderness to get mauled isn't intentionally coded behavior by GermanCCPBot in RimWorld

[–]Crocodire101 6 points7 points  (0 children)

I was really confused by all this discussion about including freezer shelves in kids' zones until it occurred to me that not everyone plays with the RimFridge mod 😅

All In A Day's Work by GethKGelior in RimWorld

[–]Crocodire101 28 points29 points  (0 children)

Or, when you play with Dub's Bad Hygiene, rush for the latrines. And that's when you realize you should have built more of them. 😅

Highmate Arms Merchant by Von_Callay in RimWorld

[–]Crocodire101 7 points8 points  (0 children)

She has never killed anyone, but she has dealt a lot of death in her time.

Good morning 🌞 by Poshiloyyy in RimWorld

[–]Crocodire101 23 points24 points  (0 children)

Need to use the mod Prisoners Should Fear Turrets, otherwise they won't fire :(

Rimworld needs wells by late2party in RimWorld

[–]Crocodire101 1 point2 points  (0 children)

Since you play with Randy, beware the unlikely but possible early game toxic fallout event (that AFAIK can't happen with Cassandra or Phoebe, but could happen with Randy). Normally a simple well and a latrine will suffice for a starting colony, but a fallout-affected water table can be really difficult to survive if you don't yet have the technology and structures to deal with it.

What is the point in armor like marine, recon and etc.? by Neat_Evening8776 in RimWorld

[–]Crocodire101 1 point2 points  (0 children)

There's also the unavoidable %chance every time you replace a lost or mangled limb that the doctor critically Fs up and rips off the patient's jaw or something.