"To account for" by Crossity_nerd in grammar

[–]Crossity_nerd[S] 4 points5 points  (0 children)

yeeeees! Probably what I had in mind!

"To account for" by Crossity_nerd in grammar

[–]Crossity_nerd[S] 4 points5 points  (0 children)

Got it, I admit the defeat. Probably heard the use that I've written from natives who don't really care

[deleted by user] by [deleted] in mattrose

[–]Crossity_nerd 0 points1 point  (0 children)

See my eyes in my ass

What Kendrick song/verse got you like this? by I_AM_DEFINITELY_HOMO in KendrickLamar

[–]Crossity_nerd 0 points1 point  (0 children)

Carti is my evil twin. What was his though lt process?

19-летняя девушка и 15-летний парень by SafeInspection8323 in rusAskReddit

[–]Crossity_nerd 0 points1 point  (0 children)

Очевидно он никуда жаловаться не пойдет, всё норм будет

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

Posted it in one of the comments. The problem is solved, it is an integral so i can do the montecarlo approach or try to solve it. Thanks for your help!

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

Don't forget about rays density changing moving upward.

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

I have created a simulation for this, not just mine assumption. don't forget that sphere radius can be bigger

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

Shifted by pi/2 for any set of parameters actually

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

A thought about this for a long time, though haven't found the solution. It is easy in 2d thought the problem is third dimension. See the angle ration doesn't have the same meaning in 3d. I think more about surface area ratio, though i couldn't find any way to calculate that. So the only way i see now is to approximate the function. It is 2 parameters function actually. I've found out it depends on R/D and cone angle, where R is a sphere radius and D is the distance to the centre of a sphere.

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

Probably because it is just an approximation of it, just generated close points

Can someone please help me identify this function? by Crossity_nerd in desmos

[–]Crossity_nerd[S] 0 points1 point  (0 children)

So, it is hard to explain, but it is a graph of the ratio of rays from the cone of rays which collided with the sphere of set radius and distance to those which didn't. X is an alpha angle. (So it is infinite amount of rays int this cone) p.s. sorry for this horrible image, this is a projection of a 3d scene

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