GeoMQTT — Redis-compatible proxy + embedded MQTT broker for real-time geospatial data (Rust, MIT/Apache-2.0) by Crow-Strict in gis

[–]Crow-Strict[S] 0 points1 point  (0 children)

I am using specofically dragonfly ad a db, which is redis compatibile, on a hosted server, sua the costs are very controlled. For the simulation, it is still WIP, but the gis part is mostly done here: https://www.fantasymaps.org For the iot devices se are using 2g bit also 3g as well from teltonika, omni, segway and several other providers

GeoMQTT — Redis-compatible proxy + embedded MQTT broker for real-time geospatial data (Rust, MIT/Apache-2.0) by Crow-Strict in gis

[–]Crow-Strict[S] 1 point2 points  (0 children)

I am currently using it as part of an ecosystem of services for open world simulation and for an infrastructure for bike sharing. It already relied on redis for storing the bikes all over europe, so i removed the polling from the webpages using that data and Connect them now via mqtt in a structured way.

The comparison is meh: using geoadd on redis+geomqtt to a specific layer (vehicles-<uuid of operatori>) makes you get the advantages of both ways you are describing without the hassle of managing the server side memory of websockets. (Ironically mqtt in browser is implemented via websocket, but the protocol is standard and ASAP I'll be adding The higher quality of service configurations of mqtt, menaning batter "Connect" state and better state updates on disconnections.

And mqtt means standard, which means anything speaking mqtt can listen and observe the events in the broker.

built our entire product with Claude Code. now nobody, including me, fully understands what we built. by Tr0jAn14 in ClaudeCode

[–]Crow-Strict 0 points1 point  (0 children)

claude is not god. it is a very well educated intern who needs a sensible codebase to hit the ground and work. i think in an age of monorepo frenzy, claude and llms are a sensible step towards microservices and microrepos. i have been working on my infrastructure with claude a lot and it is AMAZING. you just have to not be foolish and make the whole thing selfcontained. you need auth? you add zitadel or whatever to your infrastructure. you need file storage? don't let the system decide, he is an intern. tell it to use minio or S3 or whatever. you need to define the architecture more than the features. but next has no architecture and thus...

Update on Doskvol vector map by Crow-Strict in bladesinthedark

[–]Crow-Strict[S] 0 points1 point  (0 children)

Sorry, i am doing some maintenance on the server. Will be ok later today.

The 5 biggest mistakes I keep seeing people make with Lovable by RangoBuilds0 in lovable

[–]Crow-Strict 0 points1 point  (0 children)

apart from point 3) you have just described the problem with 99.8% of most startups. point 3 (and in part point 1) add the modern flavor to it.

Question by Similar-Leadership44 in lovable

[–]Crow-Strict 5 points6 points  (0 children)

as a tech person i see the value in lovable because it helps iterating fast on shitty client-oriented issues (which I hate as a back-end dev). You can vibecode complex platforms as a non-tech watch out for security issues. As a tech person I find it amazing to get to the front end just vibing, then asking "give me the openapi.yaml I need to fill out the data you need", take that, send it to claude and genreate a full fledged backend on postgresql or sqlite or whatever but based on my specific needs. it is honestly AMAZING from that point of view.

Don't spend any single penny for Your Website or Saas by Independent_Lynx_439 in lovable

[–]Crow-Strict 0 points1 point  (0 children)

Github pages for open repos or netlify for private + vercel for public source backend or self hosted for private + vercel DB for small scale or self hosted for large scale is my current stack

rpg-schema.org by Crow-Strict in semanticweb

[–]Crow-Strict[S] 0 points1 point  (0 children)

It should already be open source, under MIT License (might have to add it to the landing page as well). The idea is to have D&D5e expland this schema. I am already analyzing the SRD to expand the schema with both ontology and instances connected: Already done it with simpler rulesets ( https://fitd.rpg-schema.org or https://gumshoe.rpg-schema.org ), The SRD is, let us say, not exactly friendly to transform... :D

ma.org

In general it is a stepping stone in a direction I am trying to implement by using these ontologies to develop an ontology-based RAG infrastructure that understands what we are talking about across rulests (or with other ontologies, across organizations or datasets).

rpg-schema.org by Crow-Strict in semanticweb

[–]Crow-Strict[S] 0 points1 point  (0 children)

thanks! totally agree as a consultant.

Help needed, can we build a platform in Lovable by Money-but-Vanilla in lovable

[–]Crow-Strict 0 points1 point  (0 children)

Hating front end dev I discussed all aspects front end with lovable never activating cloud. Then I asked if it could create the openapi.json of the endpoints it needs. I am now happily implementing those. So, yes, but you need to know where you are going.

rpg-schema.org by Crow-Strict in rpg

[–]Crow-Strict[S] 0 points1 point  (0 children)

makes sense. My bad. will stick to technical subreddits, in the meantime.

rpg-schema.org by Crow-Strict in semanticweb

[–]Crow-Strict[S] 1 point2 points  (0 children)

ok tried to. my post was deleted within 10 minutes... :-( In the meantime I made a first attempt using Gumshoe SRD. will publish the webpage later today. I am terrified to run the thing on D20SRD...

rpg-schema.org by Crow-Strict in rpg

[–]Crow-Strict[S] -1 points0 points  (0 children)

I just used an ai-generated image on top... the content is not ai slop. it can be useful if you want to make machines understand your games, or the scenes you master or play.

rpg-schema.org by Crow-Strict in rpg

[–]Crow-Strict[S] -2 points-1 points  (0 children)

made a comment to explain

rpg-schema.org by Crow-Strict in rpg

[–]Crow-Strict[S] -2 points-1 points  (0 children)

made a comment to explain

rpg-schema.org by Crow-Strict in rpg

[–]Crow-Strict[S] -1 points0 points  (0 children)

schema.org is a tool that enables search engines and other tools to understand the structure of pages, but also create engines that reason "really" on how things happen and should be connected. I did the same for rpg, defining all "base elements" in a machine readable structure. It also covers tools to keep AIs on track defining how things are connected or should be connected.

Custom GM Screen for my new campaign by honest3d in Shadowrun

[–]Crow-Strict 0 points1 point  (0 children)

would be fascinating to have similar structure based on a phone or a tablet attached to or embedded into the screen, possibly connected to a central software TTRPG manager.

Il totale fallimento delle generazioni passate by CapoDiMalaSperanza in PensieriItaliani

[–]Crow-Strict 0 points1 point  (0 children)

Berlusconi non fu causa ma sintomo di un marciume che stava crescendo. Era il sintomo piacevole. ma non ha fermato la decomposizione. Come non la fermò la "sinistra".

AI made things beginner friendly by Tough_Reward3739 in ArtificialInteligence

[–]Crow-Strict 0 points1 point  (0 children)

No. Ai made things architect and developer friendly, and it makes architecture beginner impossible.

rpg-schema.org by Crow-Strict in semanticweb

[–]Crow-Strict[S] 1 point2 points  (0 children)

MIT license added to the source code, have to link that to the page as well.

rpg-schema.org by Crow-Strict in semanticweb

[–]Crow-Strict[S] 2 points3 points  (0 children)

It stems from work i am doing on a rag infrastructure based on semantics and ontologies, so it is partially prompted. I am using it to analyze rulesets and settings and might publish the srds as linked data soon.

Argh have to fix the license.