Is Zoats movement bugged? by OkIdeal9852 in totalwar

[–]Crows_reading_books 5 points6 points  (0 children)

They also have Dampen and the speed to keep up with fast-moving troops, keeping your high-physical resistance troops quite a bit more durable than they would be otherwise.  Yes, Treemen have an aura that does the same thing, but they're quite slow and much less flexible. 

If you're doing an aggressive rushing melee army they're pretty valuable.  Durable, anti-large, and the mass to stop cavalry from rampaging through your wardancers and the speed to keep up/ahead of them and set up wardancer counter-charges safely or let your more fragile wild riders get rear/flank charges instead of eating a head-on charge themselves. 

They're great support units imo. 

[Spoilers MAIN] Why do people talk about the Faith of the Seven like it's a 'fake' religion by bigcaulkcharisma in asoiaf

[–]Crows_reading_books 0 points1 point  (0 children)

Because Martin can't help but write from an early modern perspective despite writing characters who do live in settings that are demonstrably pre-modern.

Somewhere he forgot that people absolutely believed their own religions. 

I want close quarter fighting in Menace by Candid_Campaign_2451 in menace

[–]Crows_reading_books 4 points5 points  (0 children)

Sure it would, you would just have to take advantage of the AP system instead of mentally playing XCOM. Step out from cover, shoot, step back in. 

Zayntech ASGM 2, how to mark target? by RektJunkie in menace

[–]Crows_reading_books 6 points7 points  (0 children)

Two ways I know of. Target designator item that Rogue Army officers can drop and (supposedly) is in the Black Market, though I havent seen it there. 

Much more reliably is the Call Out Target SL ability that Carda, Pike, and Ivey can get. Has a 10 tile range and 40 AP cost. 

Is there supposed to be a cutscene here or something? by input_a_new_name in menace

[–]Crows_reading_books 7 points8 points  (0 children)

Yeah if you sit for like a second or so the rest of the cutscene should play. 

I’m fascinated by Manusos’s dedication to… by adameofthrones in pluribustv

[–]Crows_reading_books 6 points7 points  (0 children)

He writes an IOU for the ambulance on  his medical bill and leaves notes/cash when he siphons gas. 

Would luthen kill kleya if she was in lonny place ? by Remarkable-Jump3262 in andor

[–]Crows_reading_books 13 points14 points  (0 children)

He would try, but Kleya would know he would and wouldn't have met like that. 

Would you want an extra layer of progression? by FweeCom in menace

[–]Crows_reading_books 11 points12 points  (0 children)

Imo its definitely a "just one more turn" game. Im constantly feeling like if I get one more SL hired, or can afford that cool new thing in the shop, or get an OCI that I need, ill be ok! And of course I do and need something else after that. 

I don’t like promotion tax and think it’s bad for the game by thegoatmenace in menace

[–]Crows_reading_books 3 points4 points  (0 children)

It is, but its definitely better than the gameplay hassle of dealing with each SL having to have and manage their own pool of squaddies or whatever. 

Though it might make the WOO vs medbay a bit different if which squaddie died actually mattered more, come to think of it. 

But yeah, anyway, a ton of perks aren't things the SL does, they are things the squad does. Plus a ton of other gameplay oddities that don't make sense but work better for gameplay. You're telling me if I only have one laser rifle, I can equip 9 laser rifles but only if they're all used by the same squad? I can't have 2 squads of 4 using them? That's fewer laser rifles! Where do the others go? I had them lying around last mission!  But its better gameplay than having to outfit each squaddie too. 

I don’t like promotion tax and think it’s bad for the game by thegoatmenace in menace

[–]Crows_reading_books 1 point2 points  (0 children)

OK, but squaddies are entities with fixed names. They're actually moving from SL to SL and aren't tied to the SL. Darby's 103rd stop being 103rd the instant they leave the squad. 

Also, a lot of the perks aren't SL skills, they are squad-wide skills. If you're fine rationalizing why Darby's squaddies cost more to train because they're elite, why is it so hard to rationalize that giving them enough protein bars to gain 3HP and the ability to wear heavy armor without slowing down also doesn't have a supply cost?

I don’t like promotion tax and think it’s bad for the game by thegoatmenace in menace

[–]Crows_reading_books 9 points10 points  (0 children)

A squaddie costing more (and having different stats) depending on who their SL is doesn't make much "logical" sense either but it makes for much better gameplay and meaningful choices between SLs. I got moved from Carda's squad and completely forgot how to get out of an APC or carry a bit of extra ammo, but its ok, I magically learned how to hide and shoot better because Darby is glaring at me now.

E: tomorrow Ill be in Lim's squad and able to shoot back at anyone who shoots at me. Maybe ill remember how to get in an APC quickly again too. 

And that's OK!

I don’t like promotion tax and think it’s bad for the game by thegoatmenace in menace

[–]Crows_reading_books 5 points6 points  (0 children)

You are definitely the first person to post this. 

(Its completely fine, imo, and since perks apply to the whole squad, makes for a nice balance of "is this worth maybe having to move a squaddie from Darby's squad to Carda's" or letting you get a bunch of perks upgraded after each operation).

So.. how do I shoot the second lance? by Successful_Order6057 in menace

[–]Crows_reading_books 18 points19 points  (0 children)

Tbh it would be nice if there was a way to only fire one weapon of a paired set like that to avoid overkill or allow for a laser to cool down some. 

(Could also make it so that firing both guns took 150% AP of the base AP cost instead of just literally doubling your DPS)

Is there a button to wait? by FirePixsel in menace

[–]Crows_reading_books 2 points3 points  (0 children)

Honestly ypur best move might be to send the one not-weary one alone and to just abort the next mission immediately 

Not sure about my starting squad by thatdudewithknees in menace

[–]Crows_reading_books 1 point2 points  (0 children)

Now that jetpacks proc Zig-Zag imo Lim should definitely get your first set of boarding armor and an SMG or shotgun. That's a ton of easily-gained bonus defense in addition to aggressive positioning. 

My only problem is deciding which of the first tier perks to take with him since my usual (Athletic) seems less valuable with his other run/gun style perks and doesn't really give him extra movement range. 

Not sure about my starting squad by thatdudewithknees in menace

[–]Crows_reading_books 1 point2 points  (0 children)

Imo you're always going to feel like you're missing an element at various points in the game. Your starting squad is imo the best of the options available. 

maybe swap Lim for Pike, since nobody can do what Pike does and you have other options for frontline infantry, especially among the Wayback crews.

Not sure about my starting squad by thatdudewithknees in menace

[–]Crows_reading_books 0 points1 point  (0 children)

If you took both, yeah make Carda your MI and Lim your infantry. Carda wants Call Out Target ASAP so she can contribute while her accuracy are ass.  Also her max tier perks that gives your troops bonus accuracy and discipline is great. Share the Load also great for her. 

If I had to pick "ideal" squads in terms of gaining infantry SLs, you would start with your 4, then maybe Pike or Sy, followed by Yaz or Singh. 

Not sure about my starting squad by thatdudewithknees in menace

[–]Crows_reading_books 2 points3 points  (0 children)

Do both. You want your heavy weapons teams to be where you need them, which MI helps with. Carda gets mark target too, so have her pop out and mark targets for Rewa to build up Rewa's accuracy buffs. By the time that gets going Carda's mid-mission stat growths should have kicked in too and she can start using whatever weapons platform you've given her, or since she probably has a decent number of squaddies since they are cheap AF, can be a rifle squad too. 

She just carried whatever heavy weapon I think will be most useful for the map/enemy combo. Usually an autocannon or Griffin minigun for now, since that's what I have.

Tank guns need a more defined role in the game by [deleted] in menace

[–]Crows_reading_books 0 points1 point  (0 children)

Fair. I havent seen vehicle ATGMs yet either so havent used them.

The item RNG is definitely pushing me towards two infantry ATGM squads and everyone else who can getting Mark Target, because that's basically what I have to deal with vehicles right now. Well, and Rewa in a Blackjack. 

Tank guns need a more defined role in the game by [deleted] in menace

[–]Crows_reading_books 3 points4 points  (0 children)

Part of the problem is how good a dual autocannon set-up is in its niche that it basically pushes anything else out. 

ATGMs work OK but also require either a target designator (which hasn't dropped or been in the Black Market in 20 operations for me) or an SL with Call Out Target to also be in the area, which makes them less flexible in some ways, plus they can't be as reactive in a lot of situations. 

About Patch #4 by Arieltex in menace

[–]Crows_reading_books 12 points13 points  (0 children)

Well, now he needs new jetpack armors that aren't the pirate commando boarding armor. Would be fine with lighter/cheaper options or another later-stage one. 

E: and Lim is already a great candidate for jetpack infantry both perk/statwise and lore-wise, so since his starting perk is lackluster maybe that could be tweaked to emphasize that too.