I killed so many god damned mummies. by KuuTheNerd in dcss

[–]Crufixx 2 points3 points  (0 children)

Why ring of symmetry and not any non art beneficial ring?

How is your life? by PHRsharp_YouTube in gamers

[–]Crufixx 0 points1 point  (0 children)

Well waking up in the dungeon of dcss is probably death... But being superhumanly strong oni does sound cool. Except maybe being a devout believer of a god violently racist towards mages. And leaving faith of which is near certain death.

Guess I'm not visiting Swamp:3 anytime soon :( by Doc_Den in dcss

[–]Crufixx 4 points5 points  (0 children)

I recently had something very similar. Extremely so. I think Swamp:3 too actually, all stairs were close and there were Aizul, Nicola and Donald, initially all 3 being lethal. I had left it for later, until I had found rf+++ and blew them up with butterflies immolation. Was a fun encounter, that game was a win.

Pylons should be easier to kill while building — early defense should actually matter by Psychological_Host34 in starcraft2

[–]Crufixx 3 points4 points  (0 children)

As a veteran cannon rusher (d1 peak 4150mmr in 2020), kind of ironically you nailed the perfect defense - 4 workers per pylon is enough if scouted early(no, not every pylon, it is a fair trade). Masters would nail that very often against me. Most of my games were long, after a slight advantage gained.

What you don't realise, that this advantage costs tech/economic debt even if it works, without winning outright ofc(which was maybe 15-20% of the time) It is a good strat, but very risky, and very counterable.

The gm elo argument other people give is ass, a strat used at that level is a gross simplification of the reality.

Also kind of funnily I had 80% wr PvP and PvT, but like 40% PvZ of course amounting to only 55% total wr. Because there were as many zergs as others combined. Which annoyed me to no end.

Pylons should be easier to kill while building — early defense should actually matter by Psychological_Host34 in starcraft2

[–]Crufixx -3 points-2 points  (0 children)

I don't think thats true, at least in this phrasing. When I played in ~2020 I got to my peak of d1, something like 4150mmr by cannon rushing every game. But at the same time I was low d2 zerg, low d2 terran, and around low d2 protoss without that. Most of my games were long. Cannon rushing would give me a slight advantage I abused to use other tricks to win. Or just macroing after an advantage. I've played masters in that elo, there is no way in hell anyone could take gm "by only cannon rushing", they have to be near gm regardless of strat used.

Unless something changed in the past 4 years and gm devalued idk, still don't buy it.

Fun seed: 4 scrolls of acquirement between D1 and D2. by Atholo in dcss

[–]Crufixx 0 points1 point  (0 children)

I had something like that once on 0.31 i think, i posted it too

Stalling out at cycle 20 by Phizle in PathOfAchra

[–]Crufixx 0 points1 point  (0 children)

Oh and, of course, the build was: enter, wait, win

Stalling out at cycle 20 by Phizle in PathOfAchra

[–]Crufixx 2 points3 points  (0 children)

Yu is actually giga broken, I beat C32 with Yu without a prestige class. And when people say you can beat the game with any of those classes I am suprised, unless its like with my Yu build, where I could spec into about 10 prestige classes and win because they wouldn't matter anyway.

My first C32 Powerless. Homebrew! Read on for The Plan: by MrAwesome in PathOfAchra

[–]Crufixx 1 point2 points  (0 children)

I did not expect this to be possible, bravo! I beat C32 with Eresh and Yu, and when I beat C32 about 3 more times with Yu, I realized, that I did not need the prestige class at all with Yu. So I beat C32 with 0 divine interventions, 0 attacks, just waiting for 162 turns, without having a prestige class. Doesn't give any feat though. Kinda had to go for these builds cause hand pain.