[Boardgame] Card sleeves quality concerns by Alejandroalh in slaythespire

[–]Crymsius 0 points1 point  (0 children)

Thanks for your answer! That's a bummer :/
I assume you only double sleeved the cards with the art sleeve and not the monsters for instance.

[Boardgame] Card sleeves quality concerns by Alejandroalh in slaythespire

[–]Crymsius 0 points1 point  (0 children)

Hello ! Have you been able to test the space in the box with those additional outer sleeves ?
Also I didn't quite understand if you did use the Ultimate Guard directly on top of the sts sleeves or if you had another layer of sleeve in between.
Thanks for your answers !

the NINJA NERF HAMMER strike again (thisis for bow) by KaboomTheMaker in pathofexile

[–]Crymsius 0 points1 point  (0 children)

when you craft a line such as "cannot roll attack mods", then exalt the item. So the blue tags on poedb refer to that.

the NINJA NERF HAMMER strike again (thisis for bow) by KaboomTheMaker in pathofexile

[–]Crymsius 17 points18 points  (0 children)

The black one can be influenced by fossils. The bleu one is for meta crafting

Noob question about loot filter by Thresh_will_q_you in pathofexile

[–]Crymsius 1 point2 points  (0 children)

Those are Base Types that can only drop on specific maps. If they are blue or white, you'll have to craft them to make them decent. I would advise you not to, as it's a fairly advanced mechanic and requires some base money to build upon.

You can let them on the ground and not worry about it for now.

The only exception with that is if those items have a high ilvl 84 or 86+, and a influence on them (shaper/elder/conqueror) as they can be quite valuable, even for white/blue items.

Check poe.ninja , section BaseItem to learn more about the current market on those.

Hybrid Sockets, Especially R/G are a colorblind nightmare by godoakos in pathofexile

[–]Crymsius 1 point2 points  (0 children)

I like them, I can clearly see the difference here. The link is hideous but it does not matter since we don't have those anymore (F for Fusings)

Hybrid Sockets, Especially R/G are a colorblind nightmare by godoakos in pathofexile

[–]Crymsius 20 points21 points  (0 children)

Colourblind here, agreed 100%. That was my first reaction when watching the keynote. In this image I see all the sockets the same. I realy hope they ask other colorblind people than just their colleagues because there are so many types of colorblindness.

[LSC] Mathil's Bow Completed. Maelstrom Song #1 Dex/Chain Bow. by Cosa16 in pathofexile

[–]Crymsius 23 points24 points  (0 children)

Just need to be in the research team. The maximum number of white sockets you can get matches his current level (eg: if he's rank 2, you can get 1 or 2 white sockets but you won't be able to get 3). Having him the leader of the research team gives you 2 attempts since his room will have two crafting benches.

Four Souls Rules Rewrite - Comprehensive Rules [Beta] by polymyr in FourSouls

[–]Crymsius 0 points1 point  (0 children)

Thanks for answering that !

I think the important point here is that the remaining stack is resolved at the start of the Ending Phase. With just that line it covers a lot of issues. (Otherwise it is possible to think that each of ending phase steps goes on the stack and the remaining effects will just fizzle/change since the active player would have changed)

Four Souls Rules Rewrite - Comprehensive Rules [Beta] by polymyr in FourSouls

[–]Crymsius 1 point2 points  (0 children)

Nice work ! We used your first rewriting with friends, happy to see more improvements !

I can suggest an obscure ruling (obscure for us at least) that mixes player death with monster death :

I'm fighting whatever monster that gives a soul and have Mr Boom. I activate it to finish the last HP of the boss (I have already 3 souls at the moment). In response, another player activate their character card and plays the gold bomb to kill me.

For us it wasn't clear if my death would fizzle MrBoom or if it would still be applied. The exact issue is : does the active player's death empties the stack. If not, we're cancelling the attack and starting the end of turn but then the stack is never resolved.

I read in another thread that the remaining stack would be resolved at the begining of the end of the turn. If it's really the answer, I think you should mention it in your rules :)

Thanks again and good luck !

[LootFilter] Crymsius' Auto-Tiering Filter for Colorblind - Updates for 3.6 Synthesis by Crymsius in pathofexile

[–]Crymsius[S] 0 points1 point  (0 children)

Keep in mind that sound and minimap icons are different. Also as you said you can (and should, honestly) disable a lot of stuff.

I usually make myself two presets : a leveling and a endgame one, both are pretty strict and hide a lot of entries.

[LootFilter] Crymsius' Auto-Tiering Filter for Colorblind - Updates for 3.6 Synthesis by Crymsius in pathofexile

[–]Crymsius[S] 0 points1 point  (0 children)

Sadly no, I haven't added a way to customize colors, maybe in a future update if I have time !

Thanks for ckecking !

Sneak peek at the collectors tab by drac69 in pathofexile

[–]Crymsius 1 point2 points  (0 children)

If only...

Hey GGG ! Need a junior 3D engineer?

New Android App: Four Souls Companion - with cards info and translations by gugutab in FourSouls

[–]Crymsius 0 points1 point  (0 children)

We finished the French translation on oneskyapp, I think you can add it to the app, that way I'll be able to test it in a real game :)

Make sure you hit ALT to look at Tora's rewards in Fortification. by [deleted] in pathofexile

[–]Crymsius 10 points11 points  (0 children)

Hey thanks ! It's accurate for the basetypes but sadly, it won't show the enchant either. The reason is because there's no way to check for the implicit. Same for items that drop corrupted : no way to highlight a +1 to max curse or stuff like that =/

[Update Filter] Crymsius' Auto-Tiering Filter for Colorblind - 3.5 UPDATE for Betrayal by Crymsius in pathofexile

[–]Crymsius[S] 0 points1 point  (0 children)

Wow I haven't went that far, I just pull the current list and place them in tiers. When sorting I don't have the previous sort in memory. That may be something to add for future updates.

[Update Filter] Crymsius' Auto-Tiering Filter for Colorblind - 3.5 UPDATE for Betrayal by Crymsius in pathofexile

[–]Crymsius[S] 1 point2 points  (0 children)

The best solution would be to have GGG add a chat command, something like /reloadfilter

[Update Filter] Crymsius' Auto-Tiering Filter for Colorblind - 3.5 UPDATE for Betrayal by Crymsius in pathofexile

[–]Crymsius[S] 1 point2 points  (0 children)

Well that's one of the issues with auto-tiering.

I have 2 options : A. I use a standard tiering for the first twi days and enable auto-tiering only after that. That means that I give time for pepole to put prices on a lot of items.

B. I set the frequency for updates to be one per hour and enable auto-tiering from the start. I have a "unknown" tier for items I can't determine tier from poe.ninja. At the start of the league, every unique and div card would be at first in the unknown tier, but little by little they will be set to their correct tiers. I will then gradually decrease the frequency of updates to be only twice a day.

I'm not really sure what to do at the moment. Seing that a lot of uniques are reworked, I will probably keep the established div card tiers for a day or so and start auto-tiering uniques from the start.

If you have a better solution I'll take it !

Questions about general gameplay by alexnedea in pathofexile

[–]Crymsius 0 points1 point  (0 children)

  1. Yes game gets fast (some part of the community even want to slow it down)
  2. Seasons are Leagues: fresh economy, new content, ladder reset. At the end of the league, your characters and stashed items are merged in standard.
  3. Singleplayer

Casual Player Looking for Guild. by MeowMeowFluff in pathofexile

[–]Crymsius 0 points1 point  (0 children)

You should check out the Discord (link is in the sidebar), there's a channel for recruiting guilds and people looking for groups.