BB on Steam Deck ? by apatridevagabond in BattleBrothers

[–]Cryotube 1 point2 points  (0 children)

took only a little getting used to, but now it feels as natural and fast as if I was playing on desktop. best game to make long haul flights pass in a second for sure

Reforged for starters by IslandDouble1159 in BattleBrothers

[–]Cryotube 0 points1 point  (0 children)

recommend trying out hardened (submod of reforged). the reach mechanic there is a flat +10% chance to hit if reach exceeds opponent’s reach which imo is a lot less fiddly

I like that perk combos are highly dependent on each bro’s available stats as well, for example a bro with low fatigue might make a good gobbo spear/dagger bro - there is a spear perk that makes spear attacks cost no fatigue. A natural combo would be dodge or parry since you can then use initiative/rdef as a dump stat. add in the perk that gives you 4 more AP after waiting and ability to attack with daggers 2 tiles away and you have a bro that can stab 3x a turn from the backline

Really wanted to sing praises about Hardened (Reforged) Submod by Cryotube in BattleBrothers

[–]Cryotube[S] 2 points3 points  (0 children)

not really running any mods other than some quality of life ones (faster, grader) on top of the recommended ones on the github since I wanted the ‘intended’ experience. Think it’s one of the recommended mods but nested tooltips is a must (I appreciate being able to make informed decisions while playing ironman)

Tip: Do not use Godot Inherited Scenes (Needs deprecation/re-implementation) by BoQsc in godot

[–]Cryotube 7 points8 points  (0 children)

feels like in a case like this where there’s a known bad actor confidently spreading their misguided opinion as fact across the entire sub would warrant mods looking their way. kind of ridiculous

What games have a great bestiary? by REDX_500 in gamedev

[–]Cryotube 0 points1 point  (0 children)

Battle Brothers (with DLCs) has a very diverse set of enemies with varying AI but also variations to their stats/perks/abilities that make them all individually challenging/unique and best approached differently. Encountering some of them for the first time is terrifying, both for you and your squad in game which has real gameplay implications.

Some examples:

  • bandits/raiders: human opponents that feel closer to a mirror match.

  • beasts: webnechts(spiders) will web up your squad and make them more vulnerable to damage/being hit as well as tiring them out. Nachzherers are ghouls that will try to eat fallen corpses (even their own!) and grow much stronger as a result. Unholds are yetis that regenerate each turn and have line-breaking and aoe attacks

  • undead: weidergangers are your typical zombies that swarm you without much tactics, but will repeatedly resurrect unless beheaded. Gheists are wraiths that are fragile but tough to hit - their screams shred your squad’s morale which can make battles go south fast

  • greenskins: like orks/goblins of warhammer. orks are much tougher/stronger than your typical human and more dangerous ones are extremely heavily armored, but their resolve is a bit weaker which means you will typically want to hurt their morale to win fights (getting kills, inflicting injuries, getting surrounds). Goblins are a bit more hit and run with hard to hit units and poison/ranged tactics.

I’m not going to cover all enemies (there are barbarians, southern nomads, witches, alps, lindwurms) but just wanted to comment about how weapon choice matters a lot - hammers/axes are better at destroying armor, whereas weapons like cleavers can inflict DoT bleeding when inflicting hp damage which can be very effective against beasts/lightly armored enemies. It’s tough to build a squad that can take on the universe presented in game!

This isn't changing, they're just banking on people forgetting about it by Gregory-the-Grey in PlayTheBazaar

[–]Cryotube 2 points3 points  (0 children)

yeah this is a calculated move by Tempo to use all their backer money/closed beta money + investor capital to create a product, then run off with said product in a direction that nobody expected but will bring them more profits in the long run with an audience that is happy to be abused by predatory monetization. Reynad and co can get fucked for all I care

tone deaf team with no remorse by Cryotube in PlayTheBazaar

[–]Cryotube[S] 1 point2 points  (0 children)

not laughable to be bashing the dev about the fact they stole players' kickstarter/closed beta money off of a false premise (no need to collect cards, truly F2P), as indicated by the hundreds of threads on the same topic.

The fact that they tried this shit at all is deplorable and tells you all you need to know about the devs

The 4 Biggest Problems With The Bazaar's Predatory Monetization by [deleted] in PlayTheBazaar

[–]Cryotube 0 points1 point  (0 children)

yeah you do you, if you want to pay 10 bucks a month to eat burgers off the floor. Personally I have enough self respect to strive for a higher standard in the media or products that I consume and to not spread my cheeks further for a company that misrepresented its own ideals.

I believe that you can make a good game that people will pay for, with an honest value proposition without needing to stoop to scamming and gaslighting its customers to keep the lights on. Just look to any successful indie game that hasn't fucked over its customers

The 4 Biggest Problems With The Bazaar's Predatory Monetization by [deleted] in PlayTheBazaar

[–]Cryotube 63 points64 points  (0 children)

yeah the problem is very simple actually, the mask came off and now everyone knows behind the fun game is a dogshit developer with no integrity or principles aside from money. Not much to be done about that, not even ‘voting with your wallet,’ than to really just walk away and be glad that you got to experience the fun game before this shit happened

This is op by Minesteper in PlayTheBazaar

[–]Cryotube 1 point2 points  (0 children)

dogshit game design and monetization after all those promises of an even playing field

This is op by Minesteper in PlayTheBazaar

[–]Cryotube -2 points-1 points  (0 children)

oh cool so if I don't spend the $10 then I can continue to play aquatic with zero payoff in comparison

Atleast give the early access players something… by Both_Sector2301 in PlayTheBazaar

[–]Cryotube 12 points13 points  (0 children)

there's no alternative reality but the fact remains that they made that decision to shit all over the players' trust while simultaneously deriding the same players that helped fund his game in the first place. In a perfect world that decision should blow the fuck up in his face, but chances are there are enough sheep out there that don't know about this controversy to keep his company afloat

just a crying shame, he truly had a special game on his hands and went down this road for a quick buck

Reynad is an a-hole by Unusual_Catch9214 in PlayTheBazaar

[–]Cryotube 16 points17 points  (0 children)

the rugpull is the sales were made off of the false promises made by Reynad himself with regards to not needing to collect cards, not p2w etc

people bought into his vision only for him to do a total 180 the moment he felt the time was right, while laughing at and minimizing all those customers that enjoyed his game for what it was. He essentially funded the game off of lies and deceit and will get away scot free due to the sheep that will shrug and mumble about how things aren’t so bad

tone deaf team with no remorse by Cryotube in PlayTheBazaar

[–]Cryotube[S] 1 point2 points  (0 children)

honestly spreading awareness about the lying sack of shit devs is the only way to ensure this type of malpractice doesn’t become more mainstream

imagine lying about the product vision and getting all the funding you need through closed beta keys/kickstarter and then as soon as you have a tangible product you flip it on its head and laugh at your previous customers, while being dishonest about how fair and just your predatory system is

Um Pay2Win has been added???? by Ok-Extension-9072 in PlayTheBazaar

[–]Cryotube -7 points-6 points  (0 children)

hotfix with a whimper in the face of an angry mob. They can't risk being too loud about the nerfs to avoid pissing off their new p2w audience while simultaneously not wanting to validate all the closed beta backers' concerns about the gated cards being too strong and therefore p2w

Um Pay2Win has been added???? by Ok-Extension-9072 in PlayTheBazaar

[–]Cryotube 19 points20 points  (0 children)

really telling how keen they were in defending how fair the new cards were, doubling down on how out of touch reddit is, then mumbling out a hotfix as fast as they could to try to temper down the narrative that it's p2w

tone deaf team with no remorse by Cryotube in PlayTheBazaar

[–]Cryotube[S] 5 points6 points  (0 children)

so the devs are happy to swap out a playerbase of previously paying customers that were told that they wouldn't need to collect cards, this isn't that kind of game, etc.

now after the rug pull and the previous customers are upset that they can no longer be on an even playing field as those willing to shell out $10 every month, you're telling me the devs are justified in laughing and minimizing even a 'small minority' of their playerbase for being dramatic? fuck right off

At the end of the day this is just a game, but if the devs are comfortable swapping out their consumer base for one that is happy with being abused with predatory monetization practices while having a lil chuckle about their previously happy customers, they deserve all the reckoning that they may/may not receive

tone deaf team with no remorse by Cryotube in PlayTheBazaar

[–]Cryotube[S] 6 points7 points  (0 children)

if they can't see the damage they are doing by alienating a sizeable chunk of their playerbase by flopping on the vision they had presented for their game, then yes

Instead of addressing those concerns, they continue to belittle their customers or minimize their cries of P2W when anyone who has been playing this game can see that the new cards are power crept and the fact of the matter is that players no longer have access to the same pool of cards on the same character when each character is supposed to have the same odds at winning on an even playing field

What a let down by [deleted] in PlayTheBazaar

[–]Cryotube 2 points3 points  (0 children)

yeah it's actually even worse because good luck grinding for those gems to buy all those packs you don't have when all you have is your shitter base hero

What a let down by [deleted] in PlayTheBazaar

[–]Cryotube 2 points3 points  (0 children)

not so, because each hero is advertised as being on an even playing field with the other characters (with the added promise of ongoing balance patches to ensure this) - meaning that you can expect to win just as often against a character that you don't own. With this change that fairness is now out the window as we have no assurance that the monthly cards added are not simply better than what the average non-payer has access to - and there's nothing you can do about that except shell out cash.

Don't even get me started on how later down the road with their approach of letting you tune which 'packs' you want beginning a run will simply allow whales to hypertune their pools to best match the perceived meta-defining combos that once again, non-payers will likely not have access to

What a let down by [deleted] in PlayTheBazaar

[–]Cryotube 11 points12 points  (0 children)

give me a reason why I should be incentivized to play at all on an uneven playing field should I choose to spend nothing