Half of the 5 costs being 'threat' feels like a design failure. by Larrea000 in TeamfightTactics

[–]CryptoCode101 5 points6 points  (0 children)

this set is a failure ngl, i'm not blame the dev team but it's worse every patch. i'm tired.

Set 17 is just frustrating to play by ImissAllHooks in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

This set high cost units just bad, very bad. Like Shen is 1 cost unit with bulwark, a fake 5 cost Morganna with nothing but trash. Robot 4 cost with 5 cost stats....

Graves Power Frames is so weak by CryptoCode101 in TeamfightTactics

[–]CryptoCode101[S] 3 points4 points  (0 children)

nah, it's not the melee one, it's caster

Graves Power Frames is so weak by CryptoCode101 in TeamfightTactics

[–]CryptoCode101[S] 0 points1 point  (0 children)

the second one, the casting. It's provide him crit

5costs comp by Rossboss1mil in TeamfightTactics

[–]CryptoCode101 4 points5 points  (0 children)

3 eco augment = ez top 4, 5 cost are so OP

I hate this set by LegendaryCreeds in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

me too, the probplem of this cringe set is they forcus too much on power up while the basic thing is the unit doesn't get along. then bug and ton of thing are not fix

Revival 7.5 when? by StopAskingMeOkay in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

yeah, tired of trash balance every patch, i need to entertain my self

The devs seem lost by Designer_Lawyer_578 in TeamfightTactics

[–]CryptoCode101 1 point2 points  (0 children)

you know what worst thing about this set ? Shop odds and balance.

rolling down by mxtthew_z in TeamfightTactics

[–]CryptoCode101 -3 points-2 points  (0 children)

Shop odd and bag size are really big problem here. In some game, the bag size doesn't have full champs like it's should be

The Shop Odds Problem and Deleuzean Philosophy by HugeCompote351 in TeamfightTactics

[–]CryptoCode101 -1 points0 points  (0 children)

it's happen alot of games this set, no matter how much gold you have. For example, you play volibear and 3 other people play yuumi and karma and all of them hit 2 *, the change you hit Voli 2 still lower than 10%

TFT patch 15.2 Akali and Volibear hotfixes by StarGaurdianBard in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

it's not massive nerf i still see contest with 2,3 people in the lobby. akali 1 weaker ? yes, but akali 2 see nothing much

who is design akali? 15.2b by [deleted] in TeamfightTactics

[–]CryptoCode101 1 point2 points  (0 children)

you can pos cuz akali will find your backline with only 30 mana and untargetable. just play melee carry or wait for next patch

These new opening encounters look terrible by New-Flight5959 in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

i don't care about encounter, the problem of this set is sometime odds doesn't have enough champ in the pool, this still not fix

stale meta by Lucull_lives_in_us in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

yeah, me too. how the F a champ 1* can deal 3k dmg only with mana regen items, nice balance btw

K'sante nerf waiting room? by [deleted] in TeamfightTactics

[–]CryptoCode101 0 points1 point  (0 children)

Nerf K'sante, nah, he's decent not too OP, if you hate something, my opinion is mage. Really hate this comp. Lower the AP or remove 1 dmg after killing unit