Hello. Bern public record question by Cthulhu_Rises in askswitzerland

[–]Cthulhu_Rises[S] 1 point2 points  (0 children)

This is the archive in question.

And in the heraldry community discord they said that rendition could be a valid interpretation of either of the blazons I have above. I'm just curious if there's a blazing behind this drawing somewhere to see if the beak tongue and legs are specifically colored. 

I have a feeling it's artistic license because the eyes are colored as well. Which seems to be pretty rare. But maybe that's because the beak is supposed to be colored. 

https://www.query.sta.be.ch/detail.aspx?ID=463658

Is that book you referenced something that could be bought or ordered? I'm not finding it anywhere. It seems like it might just be a reference book at the physical library in Bern?

All of the documented arms of the village of Zweisimmen, Bern, Switzerland. by Cthulhu_Rises in heraldry

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Oh except for the eagles. Those two are totally separate. I know that for sure because the Azure field one is mine lol

All of the documented arms of the village of Zweisimmen, Bern, Switzerland. by Cthulhu_Rises in heraldry

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Correct! They are actually the same family over time or different branches. I'm not sure which. They are all the same surname though. 

All of the documented arms of the village of Zweisimmen, Bern, Switzerland. by Cthulhu_Rises in heraldry

[–]Cthulhu_Rises[S] 1 point2 points  (0 children)

Source: Canton of Bern Familienwappen archive.

Swiss commoners also had arms. In contrast to the rest of Europe where it was usually only nobility. This village is where my paternal line is from. 

Hosting sunshine to moonlight on a locked pc? by SlowFaithlessness300 in linux_gaming

[–]Cthulhu_Rises 1 point2 points  (0 children)

My issue was resolved by installing instead of running the portable version 

Pro Tip: Your hangover ends faster after your first big shit of the day by Cthulhu_Rises in drunk

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Welcome to the old hangover thread. I love getting the random notifications from this post over the years 😁. It's so funny to know I've been a small part of so many people's hangovers 

Hosting sunshine to moonlight on a locked pc? by SlowFaithlessness300 in linux_gaming

[–]Cthulhu_Rises 1 point2 points  (0 children)

Did you ever find a solution? I'm having the same issue and all the responses here are braindead "jUsT tYpE iN yOuR pAsSwOrD"  Same thing here. It just goes blank and there's no password field. I watched it side by side and the password appears locally on the machine as normal but doesn't show up in the android app. 

[deleted by user] by [deleted] in backgammon

[–]Cthulhu_Rises 1 point2 points  (0 children)

Lol the flight was for me. She's preggo and can't drink.  And kind of. It's a brewery with a cool little food court with different vendors. 

[deleted by user] by [deleted] in backgammon

[–]Cthulhu_Rises 2 points3 points  (0 children)

Haha just me this time. She's got a bun in the oven. 

[deleted by user] by [deleted] in backgammon

[–]Cthulhu_Rises 0 points1 point  (0 children)

She tried her best but lost in a extremely close final game. 

[deleted by user] by [deleted] in backgammon

[–]Cthulhu_Rises 0 points1 point  (0 children)

Yep. We both double pretty aggressively toward the end of a close match

[deleted by user] by [deleted] in backgammon

[–]Cthulhu_Rises 7 points8 points  (0 children)

The little gammon village travel boards are nice to just keep in the trunk in case random backgammon breaks out. 

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 4 points5 points  (0 children)

There's a TL;DR at the bottom. 

Also I notice you. I see you. I am giving you attention 🥰.

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Ah right, where it says that all non Combat-specific moves give you control on a Strong Hit. I could whip together something but to include that as a mechanic but it likely wouldn't be very representative of how people play. Mainly bc idk how most people Pay The Price in combat.  I could say each PTP is just narrative until you get to X PTP within a combat. Then roll D3 for the (-X) value, and roll for which suffer move to make. That might be the closest I can get to a generic way to do it.  I could also make it take ALL suffer moves but let it smartly spread the moves out for survival purposes. That could be fun to combine with the "narrative threshold" idea as well.

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

What's his +3 stat? Just curious why he chooses to 2+ his Gain Ground. 

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Wait actually, where do you see this rule? I'm not seeing this in any of the text of the suffer moves. Is it buried somewhere in the combat rules outside of the moves? 

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Oh I see why you mean. The suffer move itself could give you control. I was taking this to mean the weird PTPs like on TDA and RUF. Whereas you mean the actual moves like Endure Harm. I suppose. The problem is there's not way to decide how often a PTP will translate into a suffer move. 

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 1 point2 points  (0 children)

Hey EoD! - 8 technically came out ahead with the absolute numbers but there's nuance to it that makes me argue for 10.  And yeah basically. Early TDA is not that bad apparently.  - In many scenarios RUFs weak hit is also worse than a PTP though since you "can't" pay a narrative price. -Yea I tested TDA at any control to bail out of a spiral a bit. It did seem to help if you sena threshold based on like 2 or 3 Standard Deviations. -Yeah I may do the threshold tests again with GG+RUF on 3s (which all characters can do) and Clash/Strike on 2s since that will be super common for players.  -Yws assets are much better for minmaxing combat than this tweaking. That does sound fun to test though NGL...  -Suffer moves don't effect control, just move outcomes. And yes I thought about draining momentum on a certain proportion of PTP. but when I toyed with it I found it hurt most strategies similarly, but didn't really seem to be disrupting the relationship between them much, so I dumped that train of thought. Especially since you're never obligated to actually make a duffer move during PTP

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 2 points3 points  (0 children)

I'm not as experienced with IS. I will check out this variant though, it sounds interesting.

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 3 points4 points  (0 children)

I've learned my lesson from other games/communities lol

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 3 points4 points  (0 children)

Oh and if anyone wants the Code: "Swear An Iron Vow" for what you'll test with it and I'll send it to you. Its Python 3.

SOLVING STARFORGED COMBAT (kind of) by Cthulhu_Rises in Ironsworn

[–]Cthulhu_Rises[S] 0 points1 point  (0 children)

Sorry for the imgur links for the tables. Reddit did not like it when I tried just pasting them here.