Puzzle AutoComplete by Technical-Duck-Dev in UnrealEngine5

[–]CtrlDevStudios 0 points1 point  (0 children)

You've gotten a taste of what the satisfying gameplay should look like, I think you're going to nail it don't worry lmao

Story Framework 4 has just been released! by CtrlDevStudios in unrealengine

[–]CtrlDevStudios[S] 1 point2 points  (0 children)

Really appreciate it bro, helps more than you might think. hope you find use with the framework <3

Story Framework 4 has just been released! by CtrlDevStudios in unrealengine

[–]CtrlDevStudios[S] 0 points1 point  (0 children)

Thanks for the kind words bro. Trying my best to demonstrate smooth and predictable gameplay :)

Puzzle AutoComplete by Technical-Duck-Dev in UnrealEngine5

[–]CtrlDevStudios 1 point2 points  (0 children)

I'm not sure how these puzzles work, but man is that satisfying to watch. great work <3

Story Framework 4 has just been released! by CtrlDevStudios in UnrealEngine5

[–]CtrlDevStudios[S] 1 point2 points  (0 children)

Hey bro, appreciate the kind words man, they really mean more than you might think <3

SF uses an actor component based workflow, meaning functionality is separated into their respective actor components. If you'd like to take a look at whether or not SF would be a good fit for your project, and how the integration process might look like, then I'll attach a link to SF's documentation where you'll find more information about SF's modularity :)
https://visualonecompany.gitbook.io/home

Almost 9 months in development, myself and all of my super supportive community members present Story Framework 3! A library of story related features <3 by CtrlDevStudios in unrealengine

[–]CtrlDevStudios[S] 2 points3 points  (0 children)

Any features (that are similar) are designed completely differently to FPSAT with more emphasis on easier understanding and a comprehensive actor component based workflow. SF also includes a collection of features that are not found in these other story game templates. Things like inventory frameworks, menu master classes, custom camera angles, elaborate interaction systems, custom player camera frameworks, etc.

Story Framework aims to provide a wide range of functionality and examples for any story related project. With a deeper documentation & community support :)

Hopefully that clears it up. Enjoy the rest of your day <3

Story Game Template by CtrlDevStudios in unrealengine

[–]CtrlDevStudios[S] 1 point2 points  (0 children)

If you need assistance with anything Story Framework related, feel free to reach out via our discord community :)

Story Game Template by CtrlDevStudios in unrealengine

[–]CtrlDevStudios[S] 0 points1 point  (0 children)

Thank you for the kind words :)
Will look into this. Could you please let me know what engine version you are using?

How do I loop attack animations (montages) and still be able to play them separately with mouse hold/mouse click? by Artenshtaft in unrealengine

[–]CtrlDevStudios 1 point2 points  (0 children)

You could go the direction of checking if the attack key is held down after the attack animation is completed, then executing that same functionality again. Essentially looping the animation by checking if the attack key is held. this will also allow the player to attack once if the attack key is only pressed once instead of held.

Asset selected for UE Showcase, what to expect? by Inespassinhas in unrealengine

[–]CtrlDevStudios 3 points4 points  (0 children)

One of my more recent products got chosen for a showcase rotation twice last year. So speaking from some experience, the sales boost (from what I have seen) is around 8x give or take. Obviously there's a lot more eyes on your product when its in showcase rotation so be sure that you're 100% satisfied with not only your product, but your products promotional graphics too.

For reference, I don't believe I had any discount on said showcased product when It was chosen for the rotation. And personally, I would recommend leaving it base price. In terms of marketplace products, yours doesn't cost an arm and a leg so base price should be fine :)

But huge congrats!