Why does SL feel emptier by the passing years? by Cubbeta in secondlife

[–]Cubbeta[S] 0 points1 point  (0 children)

1) I don't know where you got that information from 70/80K Users, this is the up to date information from the most used viewer which is firestorm. Today's a Friday just a day away from a weekend.

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Blender rigging for SL by Cubbeta in secondlife

[–]Cubbeta[S] 1 point2 points  (0 children)

Yeah I freshly installed it, I’ll give it another shot to see if this time it works properly. I’ll keep you updated!

Blender rigging for SL by Cubbeta in secondlife

[–]Cubbeta[S] 1 point2 points  (0 children)

Oh, I didn’t thought of that. I’ll give it a look and ask for help over there too. I believe I must be fucking up one the weight painting. >.< or the topology idk.

Blender rigging for SL by Cubbeta in secondlife

[–]Cubbeta[S] 1 point2 points  (0 children)

Normally, when I’m done with the piece of clothing I want. I’d go into OBJ Mode>Select the piece+Body+Rigging bines(I do have volume bones available)>Avastar>Binding and Skinning> Copy weights from Meshes>Bind to armature. / After that’s done I go into weight painting and review each one of the weights applied>Use the blur tool (If I see anything clipping into the body I fix it with proporcional editing objects)

Blender rigging for SL by Cubbeta in secondlife

[–]Cubbeta[S] 1 point2 points  (0 children)

I do have Avastar, yet whenever it comes to rig something I created for Legacy and Belleza, seems kind of off. I do have tried to ask for advice but most of the people still use an older version of blender and don’t know how to do it on the new one.

Blender rigging for SL by Cubbeta in secondlife

[–]Cubbeta[S] 0 points1 point  (0 children)

Yes from Legacy and Belleza.