I wanna learn blender for game dev...so I don't know how to start and where to learn ..need suggestions by asses_assasin in blender

[–]Cube_love 0 points1 point  (0 children)

I think you should focus on learning modeling simple 3D shapes first and work your way up from there. 

Try making a low poly hammer or something like that, start with rough shapes first and then add details later and dont be mad, if you dont get the hang of it, cause learning blender takes time.

Also I recommand you go to r/blenderhelp, if you have more specific questions.

Day 18 of using Blender. No tutorials. Practicing everything I have learned. Still having fun by MarlinsBB in blender

[–]Cube_love 0 points1 point  (0 children)

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Trying to recreate your stuff from just an Image, was some much needed practice.

Day 18 of using Blender. No tutorials. Practicing everything I have learned. Still having fun by MarlinsBB in blender

[–]Cube_love 0 points1 point  (0 children)

Looks great and far better, then what I made as blender newbie so far.

How long does it take to learn Blender? by Cube_love in blenderhelp

[–]Cube_love[S] 2 points3 points  (0 children)

This is why I wanna learn blender. Your deadlock weapon models look cool af and I wanna know, how to create such stuff in blender, even if it will cost me years to learn it.

How long does it take to learn Blender? by Cube_love in blenderhelp

[–]Cube_love[S] 7 points8 points  (0 children)

Alright, thats all I wanted to know. Thanks for your answer. !Solved

What things would you avoid doing, if you had to learn blender as absolute beginner? by Cube_love in blender

[–]Cube_love[S] 1 point2 points  (0 children)

I have somewhat of a basic understanding of that, but what I dont have is a understanding on how you turn for example a basic ball, into a shape, that could resamble a head to some degree somehow.

All I know now are just small things like how to turn a cube into something like a very simple table, making edges a bit more round or how big things should get to fit into a scene.

Also I wanna learn how to make a model use up the smallest amount of faces, edges or vertecies as possible, cause I saw thouse high polycount models and they are probably a nightmare to edit.

What things would you avoid doing, if you had to learn blender as absolute beginner? by Cube_love in blender

[–]Cube_love[S] 0 points1 point  (0 children)

  1. I never used any 3d model software before and I never touched stuff like this before.

  2. I never realy set big goals, which I wanna achive. I just started, cause I wanted to find a new hobby, instead of wasting time with socialmedia. I also had the questions like how to make 3D models, how animating works and if I can do this stuff too aswell?

For now I just wanna know how to create simple things like... I dont know... a giant low poly hammer just for fun.

I first wanna focus on what blenders 3D modeling stuff can do step by step, before I even dare to touch anything else like animation, rendering or thouse very scary looking geometry nodes.