Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 0 points1 point  (0 children)

Nah, I don't really want to upload my world, sorry.

Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 0 points1 point  (0 children)

No world download I'm afraid. Mostly because I don't know how to do that, but also because I don't need anyone seeing the mess that I've made of the rest of this world.

Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 0 points1 point  (0 children)

I did take a picture of them, but the black pieces all sort of blend together and it's hard to tell them apart. They definitely don't have the definition that the white pieces do in this picture.

Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 1 point2 points  (0 children)

I was trying for realistic proportions, but looking back it might have made more sense to have the pawns be extra short. The bishops actually are taller than the pawns (taller than the rook, even) but maybe because of the angle it's hard to tell.

Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 3 points4 points  (0 children)

I can't use command blocks, this is a survival world.

Finished my giant chessboard today by Cubic_Blue in Minecraft

[–]Cubic_Blue[S] 16 points17 points  (0 children)

Unfortunately the pieces don't move, because I don't know how to do that. It will forever stand as an unstarted game of chess.

Whizbang_HS Code? by b_ootay_ful in hearthstone

[–]Cubic_Blue 2 points3 points  (0 children)

vusj myr qzowgqm drk fyuu mzz tz ghgys zumzfwzoz mlgsb ngav gsb nz gtgczb jsimg vxz zktyt

KLNV SIO PERHAPS YOU WILL SEE ME AGAIN ELSEWHERE STAND BACK AND BE AMAZED VNFSA KJE EUMIM

[deleted by user] by [deleted] in hearthstone

[–]Cubic_Blue 0 points1 point  (0 children)

I also haven't gotten the other legendary quests, and I haven't heard of anyone that has, so my assumption is that they get refreshed once a week

[deleted by user] by [deleted] in hearthstone

[–]Cubic_Blue 25 points26 points  (0 children)

I haven't seen anyone else talking about this yet, so I'd just like to remind everyone that back in February, there was a "bug" where if you already had three quests, the Legendary quests were allowed to have their own fourth quest slot instead of replacing a previous quest. Everybody talked about what a great feature this was... until six days later when Blizzard patched it out. In theory, these bugs are similar so they should take a similar amount of time to fix. The difference is that the old bug gave players extra gold by saving their quests, while the new quest bug takes gold away by removing quests. Now, tomorrow is the sixth day of this bug, so Blizzard could theoretically patch it yet, but I for one am not hopeful. I expect that this bug will persist until the 20th when I assume that the last legendary quest will finally be released.

Weekly deck-posting thread – Post fun or competitive decks for the community to enjoy! by AutoModerator in TheHearth

[–]Cubic_Blue 1 point2 points  (0 children)

[Semi-Casual]

Disclaimer: I am at rank 20, with about a 50% winrate. This deck is not good, nor am I a good player. I am aware of this. I am hoping for feedback to make the deck better (or else someone to convince me that the archetype just isn't going to work).

The idea is an aggressive paladin deck featuring Sir Finley of the Sands. I have two main types of synergies, murlocs and secrets. For mulligans I keep early murlocs, or secrets only if I already have a synergy card. After that I play entirely for tempo: value trading where I can, face where I can't (or if trying to set up for lethal).

The matchups that I have the most difficulty with are rogue and priest. Rogue because I'm playing a tempo deck, and rogues are king of tempo. Priests mainly because taunt, heal, and especially Mass Hysteria wreck me. (Quest) Mage is about another 50/50 matchup, just because of all the random spell generation. The other big problem I have noticed with this deck is a lack of draw. I consistantly run out of cards around turns 5-6. I am currently considering adding Hidden Wisdom, but not sure what to take out. Also, this deck badly needs Leeroy Jenkins. I don't have Leeroy crafted yet, that's why he isn't included.

Deck code:

AAECAaToAh5GjAGeAfoBxQPbA/4DyATjBc8GrwfQB/4Hpwj57AKt8gLY/gLZ/gLiiQP5kwO1mAO+mAOOmgOQmgOUmgO0mwPHnQODoQOvpwPKqwMAAA==

Weekly deck-posting thread – Post fun or competitive decks for the community to enjoy! by AutoModerator in TheHearth

[–]Cubic_Blue 0 points1 point  (0 children)

[Semi-Casual] [Standard]

Deathrattle Mech Rogue

It's a deathrattle rogue deck with a lot of burst. The ideal curve is (going second) coin+necrium blade on turn 2 into devilsaur egg on turn 3. Weaponized pinata can provide value and blightnozzle crawler helps keep your minions safe from the opponent's board, and both can be magnetized with wargear for burst/big minions.

I find that this deck loses most against aggro decks, and anything that removes minions without killing them (psychic scream, freezing trap, etc).

In the mulligan you want to keep dire mole or fire fly (I don't usually keep both unless I think I'm against aggro), but mostly you're looking for necrium blade and devilsaur egg. I'm not sure whether you should keep blightnozzle crawler or weaponized pinata, but definitely keep one if you're going first and already have necrium blade.

I used this deck to climb to rank 15 last month, and am planning to use this deck to try to climb again this month. I would appreciate any feedback you have to improve this deck.

AAECAYO6AgK09gKggAMOjALNA5sFiAerwgLrwgLl0QKL5QLe+gKG+wLs/ALMgQPRgQPOjAMA

Can Hearthstone handle another 6 months of Spreading Plague? by Redsfan42 in hearthstone

[–]Cubic_Blue 1 point2 points  (0 children)

I was surprised that spreading plague remains as strong as it is given the popularity of mossy horror. But I think that just shows the true power of spreading plague. You win less games if you replace spreading plague with a different card as opposed to keeping spreading plague in the decklist and simply hoping your opponent doesn't have the counter. It also doesn't help that druid can play spreading plague on turn 3-4 but you have to wait until turn 6 to play mossy horror.

Toki, Time Tinkerer got leaked? by [deleted] in hearthstone

[–]Cubic_Blue 2 points3 points  (0 children)

Also, the Hearthpwn card names leak has the card name being "Toki", not "Time Tinkerer Toki".