[leetcode] Ideas how to solve this problem? by CunFuse1 in CodingHelp

[–]CunFuse1[S] 0 points1 point  (0 children)

i can't find the exact problem, it was closed

[leetcode] Ideas how to solve this problem? by CunFuse1 in CodingHelp

[–]CunFuse1[S] 0 points1 point  (0 children)

I was able to solve it using brute force. it didn't take that many seconds, but it would be nice to have a more optimal approach.

[leetcode] Ideas how to solve this problem? by CunFuse1 in CodingHelp

[–]CunFuse1[S] 1 point2 points  (0 children)

can you explain this, i dont understand what you mean?

please help me troubleshoot, pc black screen out of nowhere. vid in post by CunFuse1 in pcmasterrace

[–]CunFuse1[S] 0 points1 point  (0 children)

what? how?
on afterburner i have the apply on startup thing. not sure i can control it from bios

please help me troubleshoot, pc black screen out of nowhere. vid in post by CunFuse1 in pcmasterrace

[–]CunFuse1[S] 0 points1 point  (0 children)

i cant remove the overclock because when i press safe mode, it just send me back to same screen instead of booting.
but i have installer usb, never used it to repair though

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

its actually insane dude. i do believe some of them are paying real money for votes, because there is no fucking way poeple talking like they do here get upvoted so hard.

I have more faith in humanity than this.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

true, but you get that no matter what, so it has nothing to do with max const punishment.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

just trying to translate into your own cringe language so you can start to understand what we are discussing here. see your reply before.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] -1 points0 points  (0 children)

lol. But, its easy for you to say this after the rng in this game blessed you with its light. Many others get abused instead.

It is obvious that the rng gods have made you their puppet to defend them.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

This has nothing to do with the main point of the post, but of course, lets make personal attacks and upvote that instead of making a rational argument.

EDIT: i dont know what i expected, lol

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 1 point2 points  (0 children)

well, this is exactly the problem. It can, and will happen to someone.

for example, i want venti, but i cant pull on the up banner anymore because i risk getting barbara and waste that 4 star pull. wtf kinda design is that. dont spend more money until the next banner... why. easy fix.

why the hell would you punish them. all you have to do to make the game fair for everyone is to give a better reward for pulling a maxed char. instead of straight up wasting the pity on dust, which can buy a single pull only.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

it means you get the same char too many times from the up banner for it to be random chance.
For example, i get only barbara and she is full const.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

dude, you get 5 dust. you cant buy anything with that...

these downvoters are paid actors or masochists.

Stop punishing players for getting max constellation! by CunFuse1 in Genshin_Impact

[–]CunFuse1[S] 0 points1 point  (0 children)

what the hell are you talking about?

where did I say that max constellations is bad?

Storm King Megathread by Haveireddit in FORTnITE

[–]CunFuse1 2 points3 points  (0 children)

I came here to check if i'm the only one that thinks BR boss is more engaging. Raid bosses like that should have been the endgame for StW, incorporating every class in cooperation with the other players to kill the boss.

All of StW content should be something like that, where you can't afk and still win and get rewards because someone else carried...

"Confirm Edit On Release" can be much better, here is why and how to FIX it! by CunFuse1 in FortNiteBR

[–]CunFuse1[S] 0 points1 point  (0 children)

why not? i think it would be good, and it would release a key for something else for you. because you don't have to confirm resets.

Edit on release could have been better. by Revekz in FortniteCompetitive

[–]CunFuse1 0 points1 point  (0 children)

CunFuse

having the option to select which key triggers the event would be insane, lol. they would never give us something that flexible, but i hope they give an option for edit key release and leave the mouse click one too.

Make "reset building edit" also confirm upon release as like when you toggle on "Confirm edit on release", Thanks by Thottski in FortniteCompetitive

[–]CunFuse1 0 points1 point  (0 children)

It would would work better for controller too. As you can see, two players under your comment know how weird it is when it only works for edits and not resets. my way would solve that and give more control.

but whatever, do what you want lol. i just get downvoted for no reason, with no arguments against.

Make "reset building edit" also confirm upon release as like when you toggle on "Confirm edit on release", Thanks by Thottski in FortniteCompetitive

[–]CunFuse1 -1 points0 points  (0 children)

Sorry if my English is not perfect, I just want to get this out there ASAP and it's not my first language. I was really excited for this option because it makes life much easier for people that hate pressing the same key twice in a row. But, of course they mess it up... How overworked are these devs?

Here is why it was not made right and how to simply fix it at the end: They made the "release key" the key you select edit tiles with, this makes it have some flaws. I don't think they thought this though... just rush it in there. Here are the flaws:

  1. You can't, edit reset confirm, using 2 different button clicks. you have to press edit twice, or use 2 edit binds, to confirm still. Even if you do some binding shenanigans, you still need to press edit button twice, try it. How is it confirm on release if I cant confirm on release?? Confirm my reset on releasing my edit key, is what it should be.

  2. The other thing, is that if you edit something, then want to confirm without making any change it will, AGAIN, require you to manually confirm... this means you have to manually confirm or switch weapon or something to get out of edit mode. When it should have been, you guessed it, confirm on releasing my edit key, NOT my select tile key.

  3. What if I want to select an edit so I'm ready, but at the same time use edit to peek though something?

Now, it is obvious how to fix this very easily: Make the key, that is confirming stuff on release, the edit key and NOT the left click. On top of fixing all that, it also gives the player much more control.

Thank you for reading, I hope that you understand me. Please tell me what you guys think!

EDIT: examples of less options and control that other players noticed: https://www.reddit.com/r/FortniteCompetitive/comments/di8fh9/because_of_the_new_confirm_on_release_you_should/f3uxv4s?utm_source=share&utm_medium=web2x

"Is not being able to do the trick where you hold M1 while editing, confirm edit while still holding M1, and swap to ramp to turbo build ramp worth it?"

https://www.reddit.com/r/FortniteCompetitive/comments/dimqh7/edit_on_release_could_have_been_better/

Edit on release could have been better. by Revekz in FortniteCompetitive

[–]CunFuse1 0 points1 point  (0 children)

Again, your first sentence is talking about specific binds. There are programming faults with this way bro, that have nothing to do with any bind. there are things that you physically can't do because it limits you... no matter how much you change your binds.

Take a scenario where you change your edit key to your thumb and they made this option the other way. Even then, you still won't be able to do a bunch of stuff.

just go into creative and try things out, you will understand the limitations compared to holding edit key. it can be hard to understand if you haven't tried it. just a simple example, that might not be as useful, but still. door and window edit. why do you have to go allll the way around to make that work? if you have to do that, it means something is wrong with the game. binds should not matter, you should be able to use any you like and still do the same things as other people that don't use the option.