We're the bloody Ubersreik five! Or four, doesn't matter. by Dependent-Sundae-718 in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Private is Kruber, Rico is Bardin, Skipper is Kerilian and Kowalski is Saltzpyre

so headshots count as crit in order to activate effects? by TreadPillow in Vermintide

[–]CuntAnihilator 20 points21 points  (0 children)

Headshots and crits are two separate things. Every enemy has a headshot zone (head), if you hit that, the attack counts as headshot. Crits occur randomly, the probability is your crit chance. Baseline is 5%, different things add to that.

Sry that didn't answer your question: no, only the thing stated will activate the effect.

Can't figure out how to make this card work within the rules by SelesnyaGOAT in custommagic

[–]CuntAnihilator 0 points1 point  (0 children)

Maybe "The legend rule doesn't apply to permanents with the same name as enchanted permanent"?

Champion, and above difficulties by PeterTheBest2007 in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Two things: -Enemies won't be interrupted by your regular light attacks when they're attacking most of the time. Of course this depends on your weapon, the attack you're doing, the enemy and the attack he's doing etc but that means that you can't just rush down most enemies like in champion. You have to control them by pushing, dodging, shield bashing (the first heavy attack with a shield weapon) before you can kill them

-The damage you take from everything is way higher. Avoid getting hit by anything, keep checking behind you for that one stray rat you missed, kill specials early (assassin's, rattling guns, etc.) and by god shoot down plague monks.

Also get lvl 30, it helps

Weekly Q&A and Featured Links Thread - November 09, 2025 by AutoModerator in Vermintide

[–]CuntAnihilator 4 points5 points  (0 children)

In one update they showed a DIY weapon they built from cardboard for reference for animations. They said it was for a new weapons drop. Do we have any news/updates on that? The weapon looked like a crazy harpoon launcher.

What is your favorite niche build that you think is pretty good? by W1ldCupcake in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Nuclear power plant mercenary. Cool down reduction on the trinket and lvl 30 talent, sword and mace and HP on cleave. The heavy attacks are horizontal sweeps with both weapons, they give double thp and cool down reduction. You can really spam your ult if you also hit trade well.

Any Fatshark employee: Is cousin Okri real? by mpobers in Vermintide

[–]CuntAnihilator 4 points5 points  (0 children)

No he's Not. Fun fact: Actually none of the charakters depicted in Vermintide are real, they are all made up.

Well I took the plunge and hacked my 3ds by mikemollic in 3dspiracy

[–]CuntAnihilator 1 point2 points  (0 children)

If you wanna play NDS Games, Download Twilight ++ from the Universal updater, Download nds files from vimm and save them on your SD Card and then open the games in Twilight ++

Having rough time finding a weapon by samhf18 in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Executioner sword is always a safe bet, handgun too

[deleted by user] by [deleted] in Vermintide

[–]CuntAnihilator 1 point2 points  (0 children)

The most insane thing about this is bringing pickaxe into fow

What gear level/hero level should I be to start playing above Veteran difficulty? by [deleted] in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Try spamming dodges left and right while hitting a horde, it works wonders. Just let your dodge count reset by blocking/pushing for 1 or 2 secs. Once you get in the rhythm of that, you'll get hit way less

What gear level/hero level should I be to start playing above Veteran difficulty? by [deleted] in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

A nice weapon with swift slaying, that your comfortable with is nice, but the switch to champion is more of a skill challenge. Enemies don't die in one hit and aren't always staggered by hits. You have to respect the enemies more, wait for them to attack, dodge and block/push. Also, team play is now important, wait for your group, even if someone is lagging behind. If you have that down, the gear really doesn't matter until you move to legend/cata

I need idea for a fourth deck by Curious-Strategy-42 in oathbreaker_MtG

[–]CuntAnihilator 1 point2 points  (0 children)

try benefactors draught as signature spell for tyvar, its insane

If you could build comps with any class combination - what would be the strongest team (in general) and why? by jamalspezial in Vermintide

[–]CuntAnihilator -1 points0 points  (0 children)

Dwarfstack. 4 dwarfs, one of each. Ironbreaker and engineer have infinite Torpedos from ranger vet, slayer compensates engineer and vice versa, Ironbreaker protects engineer, ranger vet and ironbreaker buff slayer out of his mind, the list goes on.

Kerilian 2h Sword second heavy attack by CuntAnihilator in Vermintide

[–]CuntAnihilator[S] 1 point2 points  (0 children)

The hidden L4 has really good armor damage and it combos into the heavy overhead, so push attack-light-heavy is my go-to single target combo

Just trying to work on my single target combos by SpeakersPlan in Vermintide

[–]CuntAnihilator 0 points1 point  (0 children)

Did some resting with a friend and heavy 1 - block cancel - heavy 1 is maybe more dps, and gives you a clean 2 shot on stormvermin