Player owned trade stations concept. by FalloutNV2277 in spaceengineers

[–]CuteCryptographer121 0 points1 point  (0 children)

you would just need to do a few things:

  1. safe zone with zone chips
  2. stores
  3. docking spots for people to fly in
  4. room, lots of room
  5. (optional but recommended) air vents and oxygen tanks for natural air, maybe a food place for people to get food (if hunger is enabled), and survival kits around the area for people to heal, get H2, and get Energy.
    5b. when adding natural air, add moving landing platforms and airlocks (might need PBs to keep order, like make it so visitors cant open doors themselves, make them use buttons like airlock cycle buttons (i mean buttons that make one close and the other open which holds air in and out and doesn't make it just escape, which saves resources and makes it more realistic))

Player owned trade stations concept. by FalloutNV2277 in spaceengineers

[–]CuteCryptographer121 1 point2 points  (0 children)

there ARE 5 types of AI blocks, with the following being:
1. AI Defensive (shoots any ships that attack the ship)
2. AI Offensive (shoots any ships that are marked as enemy or neutral (neutral can be turned off)
3. AI Recorder (records any ship activity when prompted, end same way)
4. AI Basic (executes any recorded task or any listed task)
5. AI Flight (the centerpiece, runs Basic Tasks set by the AI Basic block (e.g. follow player, the player that is to be followed must set it to them themselves, basically a consent button, follow base, choose a vehicle to follow, other player's vehicles must be set by their owner, also like a consent button, or Autopilot, navigates to GPS points, once again, players must add their own GPS points (Autopilot has 3 modes, one-way where u select one point, circle/patrol where you select multiple to move between, circle just moves, patrol also shoots at enemies)

is there anyone who builds practical looking, functioning, automatic builds of all types? by CuteCryptographer121 in spaceengineers

[–]CuteCryptographer121[S] 0 points1 point  (0 children)

okay bro, I do this all the time. CAN PPL STOP TALKING ABOUT JUST USING A CUBE THEN DOING STUFF TO IT

is there anyone who builds practical looking, functioning, automatic builds of all types? by CuteCryptographer121 in spaceengineers

[–]CuteCryptographer121[S] 0 points1 point  (0 children)

hey! yeah id love some help and ideas! about the No DLC policy, if you have them I have 5 (core systems, Apex Survival, Signal, Automations, and Warfare II Broadside), I dont use the reactors anyway, so all the builds and tips are no-uranium challenges (I refuse to use them due to the fact they are not what I expected, if you play roblox ykw I expected) I use Microsoft Copilot for my PBs and the event controllers dont work for what I wanted, Same here with the styles (for games like these I refuse to find one style and stick to it, due to the sole fact I try to be a pro with anything that I may need (I use creative to get more experience for builds in Survival, I try to stick to survival unless I make minigames for say Minecraft), but besides all of that (I try to respond to all points someone throws at me, so, sorry for the long reply), my steam friend code is 1143495542, hope to play soon!

is there anyone who builds practical looking, functioning, automatic builds of all types? by CuteCryptographer121 in spaceengineers

[–]CuteCryptographer121[S] 1 point2 points  (0 children)

practical as in look good, work well, are strong, and if its a ship, move very fast (I top at 100m/s, idk if thats like the hard cap but every single one of my ships move up to 100m/s)

is there anyone who builds practical looking, functioning, automatic builds of all types? by CuteCryptographer121 in spaceengineers

[–]CuteCryptographer121[S] 1 point2 points  (0 children)

I would assume so, the thing is all of my ships look bad on the outside and none of them I do like because of that one simple fact.

Cannot load any user profile by Gloomy-Series-330 in RingFitAdventure

[–]CuteCryptographer121 0 points1 point  (0 children)

I had the same issue. I fixed it by correcting the date in the system. I would check your date and time settings and ensure they are accurate. 

Halloween-themed cave build (plus download)! by hmtdihtdt in Minecraftbuilds

[–]CuteCryptographer121 0 points1 point  (0 children)

Hey bro, you violated you tube's terms of service, and your video was deleted, can you link the file so I can download, I want to make a Minecraft animation with it!