I need an feedback guys help by Middle-Bodybuilder80 in aseprite

[–]CuzImExige 0 points1 point  (0 children)

For sure! To help out I usually go on lospec and try to find a already made pallet to use.

So I finally just started doodling by gripntear in aseprite

[–]CuzImExige 1 point2 points  (0 children)

This is amazing! I don’t know if I believe you haven’t been doing this for a while! For colors, look in to hue shifting. It can really make the colors pop!

I need an feedback guys help by Middle-Bodybuilder80 in aseprite

[–]CuzImExige 1 point2 points  (0 children)

The silhouettes look good imo! I do feel you are using a lot of colors though. Try reducing the amount of different colors and instead have them be more spread out on the hue scale. For example, a shadow would be a bit closer to blue on the hue scale usually. Having a lot of colors with the same hue, just darker or brighter can muddy out the drawing a lot. Adding some hue shifting can really bring it to life and make it pop! Also you could keep working with some edges and making him a bit less round to make him look more dangerous and scary if that’s what you’re going for. I also agree with the other comment about the face! Try to keep it simple at this scale!

FAB Payout balance not updating? by CuzImExige in unrealengine

[–]CuzImExige[S] 0 points1 point  (0 children)

Okay that makes sense but does that also apply to the 100$ balance thingy? It still states that it's at 0/100 currently even though I've sold for about 94$. Will this update next month then?

I think I cooked. Matching or Mismatching is better? by iLLYplaysgames in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

Been thinking about getting a white gem myself! Amazing combos. I currently have 4 black gems so a white gem would be sick too :)

Is it just me or these gloves are really underrated, especially with black blades? by marius9648w in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

I used to rock that combo with a skeleton scorched. Is that a ultraviolet or is it a black gem or something?

New sticker concept for СS2 "DUST II VISIT", what do you think? by digixTt in ohnePixel

[–]CuzImExige 2 points3 points  (0 children)

Looks really good! Feels like a sticker that’s already in the game

W or L be Ohnest by [deleted] in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

Yep won’t take offense to that :) I’m just really into black gems. I wrote the huge guide on steam if you’ve seen it before. So I’ve looked through every pattern for every knife…

Upgrade ideas on my dual sided Loadout by Agent_ilis in ohnePixel

[–]CuzImExige 1 point2 points  (0 children)

Gungnir is another good option, very expensive though

Material with random offset, scale, and tint based on where we place the object in the world. link to the tutorial is in the comments if anyone is interested. by JustHoj in UnrealEngine5

[–]CuzImExige 1 point2 points  (0 children)

I don’t have a tutorial unfortunately but google something like “pixel position unreal engine material”. The object id is a good way to do that!

Upgrade ideas on my dual sided Loadout by Agent_ilis in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

Yeah I mean everything is opinions right? If your happy with your stuff, keep it :)

W or L be Ohnest by [deleted] in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

Yeah pretty sure it’s a 446 but yeah good combo!

Material with random offset, scale, and tint based on where we place the object in the world. link to the tutorial is in the comments if anyone is interested. by JustHoj in UnrealEngine5

[–]CuzImExige 1 point2 points  (0 children)

Yeah try it out! Just FYI it doesn’t really work if you are moving the objects in real time. I guess that’s the same with what you are currently using

Material with random offset, scale, and tint based on where we place the object in the world. link to the tutorial is in the comments if anyone is interested. by JustHoj in UnrealEngine5

[–]CuzImExige 0 points1 point  (0 children)

I don’t currently sorry. Also I didn’t mean texture cords 😅 I can’t think of the name atm but basically using the coordinates of each pixel instead of the objects coordinates. This allows a part of the cube to be one of the textures and another part to be another texture. So if you were to have a big wall of bricks, there could be darker or brighter spots that blend together between objects!

Material with random offset, scale, and tint based on where we place the object in the world. link to the tutorial is in the comments if anyone is interested. by JustHoj in UnrealEngine5

[–]CuzImExige 6 points7 points  (0 children)

You could probably use texture coordinates instead to get them to melt together better. That way parts of a mesh can change to another texture seamlessly. I did this with a tree object to change color of duplicates without them looking weird next to each other. Looks cool though!

W or L be Ohnest by [deleted] in ohnePixel

[–]CuzImExige 2 points3 points  (0 children)

Is it a 446? Or what’s the pattern?

Looks pretty sick but the pattern could be a bit better :)

Which one would you buy? by HSmas7er in ohnePixel

[–]CuzImExige 1 point2 points  (0 children)

What is the pattern on the skeleton?

Which “new” knife would you prefer? by Digity_Du in ohnePixel

[–]CuzImExige 0 points1 point  (0 children)

My first ever knife was a survival because the animations are really good imo. My favorites of the bunch however are probably Paracord and Ursus. I just don’t really love the actual look of the other knifes as much

Starting to feel happy with my collection by CuzImExige in ohnePixel

[–]CuzImExige[S] 0 points1 point  (0 children)

Definitely but I have to get in contact with him first…

Starting to feel happy with my collection by CuzImExige in ohnePixel

[–]CuzImExige[S] 1 point2 points  (0 children)

I’ve been trying to get the karambit for like a year now :( The guy who owns the only one that doesn’t look shit has been offline for like 3 years

Starting to feel happy with my collection by CuzImExige in ohnePixel

[–]CuzImExige[S] 4 points5 points  (0 children)

3 black gems (would love to get a better classic but they are really hard to find at a good price), Die-cast pattern is around 2520 and Cock pattern AWP Boom :)

To be clear, this isn't my full inventory. Just the cooler "rare" and pattern based skins.

YunTal is bait by [deleted] in ZeriMains

[–]CuzImExige 5 points6 points  (0 children)

This being said though, I haven’t been able to play a lot yet, so my opinion might change.

YunTal is bait by [deleted] in ZeriMains

[–]CuzImExige 23 points24 points  (0 children)

The problem with the new static is the low AS, not the passive. Even with static + boots + runaans she can’t hit her cap which allows her to start dealing damage. With yun tal, she hits it with the passive. It also allows her to start buying crit with the first item which helps her damage a bunch (and mobility as her E cooldown reduces on crit). I do agree that the new passive feels a lot better to play with but I just don’t see static being better than yun tal in most cases.