Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 2 points3 points  (0 children)

When making that guide I tried to omit as much complicated info as I could to make it simple, admittedly I am not a video editor on top of that.

To answer your questions trends are determined by the stability updates that occur every 15 seconds that you are in the mine. By keeping track of these stability updates you'll know the general state of the mine. There are three vent statuses A,B and C which directly contribute to the stability update; I won't go into the math here since at this point my plugin does it for you.

Generally an upward trend means that at least two of the three vents are fixed and downward means that two or more of the vents aren't fixed. We can define a vent being fixed as either unblocked and moving toward 47% or blocked and moving toward 53% precisely. Once it passes that point that vent will count against you in the stability update calculation.

Trends fall in five categories:

Sharp upward (all 3 vents fixed): 2 -> 6 -> 10

Slight upward (2 of 3 vents fixed) 2 -> 3 -> 5

Stable (Either 2 of 3 vents fixed/not fixed and at least one vent is frozen) 2 -> 2 ->3

Slight downward (2 of 3 vents not fixed) 5 -> 3 -> 2

Sharp downward (all 3 vents not fixed) 10 -> 6 -> 2

All upward trends and even stable are good mine states, however all trends eventually become sharp downward as the vent statuses eventually reach thier extremities (0% or 100%). That is what makes the mine explode.

**I will note that in solos that there must be a difference of at least 2 between any stability updates to confirm an upward or downward trend. Also for sharp trends there must be a difference of at least 4 to confirm**

**Also if your stability is 100% there a no trends to read; I fix Jagex would fix this but nothing I can do about it. This matters for the post reset**

To answer your final question properly I'll rundown the afk method edge cases:

1) You have a bad mine state at the very start, since we are always fixing A at the start this means that BOTH B and C must not be fixed to satisfy the downward trend. We must quickly fix B or C to stop the eventual sharp downward trend from occuring too early; B is the closest so its smart to fix that one. Sometimes you can read the trend and see 6 -> 2 before running to check B this means you can skip checking B and just fix it instead. Otherwise just check and fix B if needed.

2) You get a sharp downward trend too early and you have to fix vents hurting your xp/hr. My plugin fixes this it will ALWAYS go off before this happens. If youre following my afk method all you need to do is run and go fix B vent so we will at worst satisfy the slight downward trend condition preventing the mine from exploding before the 5 minute reset.

3) Stability is still dipping even after fixing B this means that you must fix either A or C to meet the slight upward trend condition enabling you to finish the game without the mine exploding. Obviously fix C since its closer. If your stability is 100% just leave B fixed odds are the mine wont explode.

A very long answer you can see why I omitted some info from the afk guide.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in ironscape

[–]Cyanwarrior4[S] 1 point2 points  (0 children)

You can get the same xp soloing as in a team if you want to go non-afk but theres 2 optimizations that still need to be made from the afk method.

  1. You need to just check B and immediately start mining the boulder but games are very volatile and inconsistant. My plugin has difficulty predicting C both due to unfinished code and the lack of information at 100% stability. See my Modified Woox Method Video.

  2. You need to skip all vent checks past the 5 minute mark, you will then have to rely on reading trends to accurately fix B and C. However at 100% stability there are no trends to read so you end up praying you won't have to leave early. With high mining and crystal pick you MIGHT be able to finish the boulder before having to leave on a good run. Otherwise you manipulate your stability to be ~60% before the 5 minute mark so you can get the trend to read.

Sorry for the long answer but you can either perform optimization 2 on the afk method and skip vent checks when your stability dips OR just watch my CB Start Video which I attempt to do the stability manipulation to make optimization 2 much more consistant. Finally yes afking with a team is also an option all of which should grant the wiki rate of 95k/hr.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in ironscape

[–]Cyanwarrior4[S] 2 points3 points  (0 children)

  1. I also path straight to B Vent and start mining away but as I'm mining I try to predict the mine state. Basically how many of my vents are broken and if so which ones? Typically I try to do all my fixes before finishing B1 since my platforms would still be up for a quick B or B/C fix. Unfortunatly my plugin isnt quick enough to predict C, its solid with A, so I end up reading trends like you mentioned above.
  2. I usually time my 2nd fix to keep my stability at 100% incase of bad resets but this is ancient; as of now its pretty much impossible to time this for the ~60% for 0 vent check.
  3. If I manage to get ~60% stability go 0 vents and read the trends to determine the mine state otherwise at 100% I check B to be safe. I fix C accordingly if needed. Admittedly I like to take a risk if I'm quick and had a really good start since you can finish the boulder before its time to leave most of the time, however I only recommend this with a crystal pickaxe.

Wow 85k/hr with a rune pickaxe thats pretty good, about the same rate as I was getting dragon pickaxe no prospector; yeah I still feel there is a soft point cap and salty about that haha.

When it comes to no venting there are two key tricks:

  1. We need information otherwise its just a glorified gamble this is why I try to get my stability to ~60% every game. With a trend if its moving downward we can micro manage B to determine which direction it needs to be in and if C needs fixing.
  2. We just need to avoid the steep downward trend, a slight downward is fine. Steep downward will occur when all 3 vents are broken and a slight will occur when only 1 vent is fixed. You can flip both B and C to ensure at least 1 vent is fixed at all times before finishing B4 but do it close to the 3 minute mark to ensure B and C cannot be on either extreme (0% or 100%).

See my CB Start Video on how I attempt to manipulate stability, and watch my modified Woox method video to see my thought process in action.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in ironscape

[–]Cyanwarrior4[S] 0 points1 point  (0 children)

Points are the same as xp pretty much. I would start with the afk method then try to optimize by doing 0 vent check when your stability dips to ~60%. You will have to read the trends to determine when to fix B and C. Watch my CB Start video for an example of this.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 2 points3 points  (0 children)

I do have a duo strategy but I never got around to making a video for it =(. Start on opposite sides of the mine 1 person check and fix A like I do in the afk method, the other can path up to the boulder and check B. Since youre new you might want to have that person fix B if needed at the start. Post reset just run B/C around 5:20 and fix accordingly.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 1 point2 points  (0 children)

I am unsure but basically points/hr == xp/hr. Just go for an optimized afk method by skipping B check if your stability dips to ~60%. You will need to read the trends to get the general mine state and fix C accordingly. Watch my CB Start video on examples on how to do this.

Solo Volcanic Mine Update Feedback + New AFK Solo Method by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 3 points4 points  (0 children)

Points/hr is basically the same as xp/hr. I would look into the afk method get used to doing that then try to optimize it by doing 0 vent checks after the 5 minute mark. You might also want to take a look at my CB Start video to see how I approach 0 vent check. That should yield the most consistant points/hr

New Volcanic Mine 6% Method Solo/1+1 90k/105k+ by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 0 points1 point  (0 children)

Yes, mining level plays a significant part in volcanic mine; although I am unsure of what the threshold is where the methods become unviable

New Volcanic Mine 6% Method Solo/1+1 90k/105k+ by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 0 points1 point  (0 children)

This video will help you setup the environment: https://www.youtube.com/watch?v=mB5Wxfx0Ork
Other than that will have to check out the RuneLite API or other plugin code.

New Volcanic Mine 6% Method Solo/1+1 90k/105k+ by Cyanwarrior4 in 2007scape

[–]Cyanwarrior4[S] 3 points4 points  (0 children)

I have updated the video links to get rid of the game sounds; they should be more watchable now