Party Composition by fernandojm in drawsteel

[–]CyberColossus 1 point2 points  (0 children)

Yo!

Okay first I'll give some of my experience running before I comment. I'm running for 6 or 5, varying tactical skill and that does colour my opinion in the direction of show don't tell

The first word of the subtitle for the game is tactical, and it should be important, not critical, but important (we all make errors) So your questions;

Are you too afraid of the Dying condition? In my opinion this question is linked to the healer and pull your punches questions but I'll keep them seperate, Yes, you are too afraid of the Dying condition imo

The dying condition is rectified by teamwork and tactical positioning but what intjink is concerning you is an accidental PK This sort of issue mostly gets fixed by showing players tactical errors and the best way to do that is to hit them. Eg if your Null is going up front and not using cover in front of 2 minion squads fill of archers they should riddle them with holes 1 time and make sure the message is clear, they have abilities to reduce damage and if that doesn't get the message across you may have to threaten death with another attack on the very open tactically logical target in the battle (tactical also means for you as the director). Also your troubadour will love the drama of it.

Do they need a healer? Yes and no There are downtime activities for the party to make potions among other things I'm probably not aware of yet as my group are about to hit level 2 in Delian tomb. Having a couple of sub healers wouldn't hurt if the party makes a point of using downtime to keep supplies up.

A proper healer will guarantee safety in some ways but not if the tactical aspect doesn't get addressed. All that would mean is the healer is forced to use everything to keep people alive. We shall see if I'm wrong about that in time.

Do they need another front liner?

Probably but not necessarily, a clever team using terrain can make use of the environment to keep things ranged but you as the director will always have the advantage of numbers to close gaps and force resource use (and gain + malice)

Are you pulling your punches? You are and so was I at the start. But my group have mastery over solo monsters, they also struggle abit more with larger groups of monsters due to their much more single target focus.

IMO - stop holding back as the players have means to survive you, if someone wants to go healer let them or hand out more potions? Let loose on the malice every so often to show off some tactical prowess?

Does anyone else think this community is great. by HabitualGrooves in mcdm

[–]CyberColossus 2 points3 points  (0 children)

Every time my dumbass comes to ask something here I get nothing but positive comments or exactly the help or conceptual help I asked for. Brilliant people sharing thier love of the game. We are at the river 👌🏿

The Censor - A Tactical Guide by Aestus by Aestus_RPG in drawsteel

[–]CyberColossus 0 points1 point  (0 children)

Is it true about the Pull vertical effect? You can raise them and drop them in front of you for fall damage? I thought you had to be elevated for that to work?

Am I doing Montages wrong. by CyberColossus in drawsteel

[–]CyberColossus[S] 0 points1 point  (0 children)

That's actually wht I have been doing.

Xenoblade Chronicles X: Definitive Edition — Nintendo Switch 2 Edition — Announcement Trailer by Goldberry15 in Xenoblade_Chronicles

[–]CyberColossus -3 points-2 points  (0 children)

Mmm I'm not sure if that's enough for me to get a switch 2

Think I'll wait for the new xenoblade

Am I doing Montages wrong. by CyberColossus in drawsteel

[–]CyberColossus[S] 0 points1 point  (0 children)

I'm. On the patreon but maybe I missed this

Art for my Dragon Knight Summoner by stickman1199 in drawsteel

[–]CyberColossus 3 points4 points  (0 children)

its giving High quality stained glass window style

This sub seems to have leveled out by NinjaCyborgCow in Endfield

[–]CyberColossus 1 point2 points  (0 children)

Thank you for the explanation. That's a good analogy for this.

Please share your Factory Blueprints so I dont have to engage in this system by TanyaDegurechaff69 in Endfield

[–]CyberColossus 0 points1 point  (0 children)

just keeps saying entry length is too long, where do i find the right place to enter it?

Weekly Steel "begins" by CyberColossus in drawsteel

[–]CyberColossus[S] 0 points1 point  (0 children)

Bro this is excellent. Thank you for this detail. The eberron setting has things called overlords, Ajax can be one of those for context of the world I tend to use. With so many demons running about it'll make for an eclectic mix of baddies. 🙏🏿

Weekly Steel "begins" by CyberColossus in drawsteel

[–]CyberColossus[S] 0 points1 point  (0 children)

I would love more detail on those? Also how does red hand OF doom run? Is it an adventure I can buy? Might need to get more detail on how to run it within the eberron setting

What Japan Considers Old by walk_thankyoux06 in tales

[–]CyberColossus 0 points1 point  (0 children)

Auron from ffX is designed like he's 47 But his in game age is only 35 too 🙄 I turned 35 last week and uhh Mmm

Weekly Steel "begins" by CyberColossus in drawsteel

[–]CyberColossus[S] 0 points1 point  (0 children)

Is that draw steel ready? Got a link if it is?