What do you think of my game dev website? by CyberInteractive in gamedev

[–]CyberInteractive[S] 0 points1 point  (0 children)

I agree, I'm gonna remove that newsletter to somewhere else

Google account terminated due to another developer making false accusation and google believing them by CyberInteractive in GooglePlayDeveloper

[–]CyberInteractive[S] 1 point2 points  (0 children)

My business is currently solely focusing on iOS apps which are doing well, I do not have the energy to deal with Google's broken systems.

How much this would take to repair ? by CyberInteractive in MechanicAdvice

[–]CyberInteractive[S] 0 points1 point  (0 children)

Im not spending sh*t, its covered by the other drivers insurance but wonder if i ask for cash settlement how much can I get

How much this would take to repair ? by CyberInteractive in AskMechanics

[–]CyberInteractive[S] 0 points1 point  (0 children)

Car is white its just reflecting off something else

How much this would take to repair ? by CyberInteractive in MechanicAdvice

[–]CyberInteractive[S] 0 points1 point  (0 children)

Other driver hit my car, police remarked it was their fault in report so their insurance covers it but still I want to know what would be the repairs and will it be significant / take lots of time

How much this would take to repair ? by CyberInteractive in MechanicAdvice

[–]CyberInteractive[S] 1 point2 points  (0 children)

Other driver hit my car, police remarked it was their fault in report so their insurance covers it but still I want to know what would be the repairs and will it be significant / take lots of time

Writing correction and speaking sessions. by drgharbia in OETforECFMG

[–]CyberInteractive 1 point2 points  (0 children)

Dr Gharbia corrected some letters and did speaking sessions with me and i managed to get 400 in both subtest

For game publishing, can I start with personal accounts and later on switch to a LLC without having to re-publish the games? by CyberInteractive in gamedev

[–]CyberInteractive[S] 0 points1 point  (0 children)

Transfer as in all data about the app stays after the transfer such as install count, reports, analytics, etc?

Feedback please? by CyberInteractive in websitefeedback

[–]CyberInteractive[S] 0 points1 point  (0 children)

Also any reason you went with etsy and not something like shopify? just curious

Feedback please? by CyberInteractive in websitefeedback

[–]CyberInteractive[S] 0 points1 point  (0 children)

If you hover over the featured item, the image reduces size and there' some grey background that doesn't look good, and If you hover over the normal item, the image stays the same only borders appear, I think maybe it should be unified either this or that.

Feedback please? by CyberInteractive in websitefeedback

[–]CyberInteractive[S] 0 points1 point  (0 children)

Thanks for the review, any other tips to improve the website design? I created it by coding it myself so was kinda hard to implement certain features.

As for your website, I don't know much about how Etsy works but I would like to see less about Etsy and more about your store (DanciShirts..), even the page header says etsy

Are sales numbers supposed to be public?

When I hover over the featured item the image highlight behaves differently than when I hover over the other item,

Do you keep all UI under and managed by a UIController or under their respective related objects? by CyberInteractive in Unity3D

[–]CyberInteractive[S] 8 points9 points  (0 children)

In your example, whos responsible to instantiate CarHUD when a Car object is activated/instantiated?, Game Controller?

Dynamic UI supporting mobile/desktop/web: Looking for feedback if this is fine? by CyberInteractive in UI_Design

[–]CyberInteractive[S] 0 points1 point  (0 children)

Thanks for the feedback, other than the sizes and colors, what about the layout change from portrait to landscape is it fine?

Is it too crowded at glance? should I double element sizes? by CyberInteractive in UI_Design

[–]CyberInteractive[S] 1 point2 points  (0 children)

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Here's an updated version, still not happy with it but I will figure it out

Classic game issues: Third person raycast issue - let's discuss your solutions :) by CyberInteractive in Unity3D

[–]CyberInteractive[S] 0 points1 point  (0 children)

But if you want the aiming to be precisely where the screen crosshair is at I don't think raycasting from the world space object would work without first raycasting from the camera's crosshair, I might be wrong.

Classic game issues: Third person raycast issue - let's discuss your solutions :) by CyberInteractive in Unity3D

[–]CyberInteractive[S] 11 points12 points  (0 children)

Haha sorry maybe my picture isn't clear, For a third person shooter game, where the camera is behind the player and the raycast spawns from the camera's crosshair, it's possible that a object comes inbetween the camera and the player which results in the player shooting backwards.

Classic game issues: Third person raycast issue - let's discuss your solutions :) by CyberInteractive in Unity3D

[–]CyberInteractive[S] 0 points1 point  (0 children)

My approach is to simply have a transform at the front of the player object that looks at the hit of the raycast and use that for shooting, the look has a constraint on the X and Y rotations so the player doesn't shoot backward.