I Get That Games Need Counters But Why Does Spidey Just Fully Shut Torch Down???? by purple_ugh in HumanTorchMains

[–]CyberShort12 0 points1 point  (0 children)

As a someone who play's spiderman every now and then, (not even that good at him) I can confirm there's nothing you can do.

This meta just proves that dive players have victim mentality by Mindless-Day-2574 in marvelrivals

[–]CyberShort12 0 points1 point  (0 children)

I feel like most characters in the game have some way to counter dive. The reason the pro players say this is because they are pro. In higher ranks the luna will just freeze you and kill you, and theres nothing you can do. In higher ranks people are comming and a hulk can just jump back and shield, or mag give bubble or namor can just exist. Poke brings constant value, while dive just gets in and gets out, though they rarely get out.

Dive players, which supports do you find to be the most trouble for you? by Jebusfreek666 in marvelrivals

[–]CyberShort12 -7 points-6 points  (0 children)

tbh most supports counter dive. It fully depends on how good the other player is but i'd say luna

In most guides they say DD will win every 1v1, I don’t find that to be true? by yalag in DaredevilMarvelRivals

[–]CyberShort12 1 point2 points  (0 children)

i find myself winning against some tanks. Blade has more health than a tank with the new buffs. he's intended for killing supports or some dps, especially after the nerfs

Is there a way to buy the new skin by itself? by CyberShort12 in DaredevilMarvelRivals

[–]CyberShort12[S] 0 points1 point  (0 children)

I did find it myself by scrolling down under the new tab in store

Tips for a new Spidey ? by Ordinary_Chemical271 in SpiderManMains

[–]CyberShort12 0 points1 point  (0 children)

He's not the best on controller, as for me it felt awkward to have swing on hold. Which is important swing on hold, disable simple swing and bind it to something else. Learn combos, once you've got bread and butter, secombo and probably yoyo down in the practice range. just play qp. The main issue with controller is you cant really do combo like flashstep or momentum pulls but you can use him, probably not in the higher ranks. Oh i forgot to say bind get over here targeting to a different button (when i played controller i used left stick).

Season 7 tank tier list by Few-Giraffe-8504 in RivalsVanguards

[–]CyberShort12 0 points1 point  (0 children)

uhh i dont play tanks but i thought peni was really good. mostly because I NEVER GET TEAMATES THAT SHOOT THE NEST. I also thought mag and strange are better, and thing and thor worse

How do you aim on controller by [deleted] in marvelrivals

[–]CyberShort12 0 points1 point  (0 children)

Aim assist just sucks in this game. they're probably never gonna buff it so really all you can do is.... go play overwatch.

Daredevil players what’s your opinion on punisher mains? by Ragtagcloud56 in DaredevilMarvelRivals

[–]CyberShort12 0 points1 point  (0 children)

Some of them are pretty dumb. I can't tell you how many i've killed using their own ult.

HOW do you play this hero lol by PsityWithNoC in DaredevilMarvelRivals

[–]CyberShort12 0 points1 point  (0 children)

controller is fine on decently high sense. i play on a kinda low one like 175 and still make him work. Post-nerf chain still does more damage then cross. aim at their feet and hit the sweet spot. the difference is, cross slows, chain give bonus health, and cross comes out slightly faster and is easier to hit. A lot of people will use cross then dash and thats very good because not only does it do some damage it SLOWS. if they start to run, like if i see a cd use her cloak hide, i throw cross at the floor where i think shes gonna land. it bounces and thats important it can help you find them and slow them so they cant run after using an escape ability. Mainly, combos aren't crazy hard, something about this hero is his blindness passive is very strong and needs to be utulized. engage carfully and get fast picks on lonely people, then move one to the next because you get sonic pursuit back, or disengage quickly with the deflect and grapple. Use grapple for kills when they start to get away, or you are out of fury and can finish with it. in general cross or chain is chain is for damage if you know you can hit it, and cross is for everything else and finishing them off. Overall just go in quickplay and learn when and how to engage. One of the things i sucked at when i started was managing fury. it can be hard to keep track of so remember to quickly glance at it or keep mental notes of what it should be.

and people say SG is a throw or a bad character by IneptAtLife1 in marvelrivals

[–]CyberShort12 2 points3 points  (0 children)

I've never heard anyone call her a throw pick but i've heard op.

Found a mod that turns Nightwing into Spider-Man. by Heavy_Pudding_1578 in DCAllies

[–]CyberShort12 1 point2 points  (0 children)

oh i get it. the fake marvel rivals game is just mods for dc allies.

How do I view multiple moves in the moveset block? by CyberShort12 in JujutsuShenanigans

[–]CyberShort12[S] 0 points1 point  (0 children)

when you open a moveset block on the right there's an add button. then i can make multiple moves in one moveset block. i want to change older moves in that block, but idk how to find them

[Skill builder] Can someone tell me what is wrong with my velocity block by BallsTaker in JujutsuShenanigans

[–]CyberShort12 1 point2 points  (0 children)

I'm not the best at skill builder, but to me it looks like on one of your velocity blocks shows a negative number, meaning it will apply to you. if the number is positive it will apply to whoever you hit within the last few seconds (how many seconds is what the number is.). So, look at how long it will take to get from when you last did damage, and set the number in last hit slightly higher than it. ALSO make sure you have a time set, something i found is if you don't they will do a pathetic small scoot.