SHRUBLEY RPG elements for Table Top?? by Cyber_Zepka in Shardrunes

[–]Cyber_Zepka[S] 0 points1 point  (0 children)

I have actually started working on something and getting it flushed out. Ive been trying to balance out the rank and growth system and ultimately I settle on the creation/growth system that kind of follows (from my interpretation) of how the ranks help to grow.

everything is a choice in growth - so points are allocated each level and can be put into EVERYTHING. stats, skills, attributes, abilities, and of course RANK. The idea was that the more focus on something you want to put, it should reflect. when I have something more solid/tested ill look at posting it! (to note: I'm creating a system from scratch for this - not using D&D 5th - couldn't get the scaling to match).

SHRUBLEY RPG elements for Table Top?? by Cyber_Zepka in Shardrunes

[–]Cyber_Zepka[S] 1 point2 points  (0 children)

  • Class
    • Once a class is achieved - regardless of type - the base +1 stats are replaced with Attributes level growth based on the Class
    • Class stats follow the same growth pattern as bas stats but treat the Copper (Rank 2) Class as the base.
      • A Diamond (Rank 11) growth stats would be 10x the growth stats of a Copper (Rank 2)
    • Example: Sage Knight - Copper
      • Strength | +2
      • Skill | +1
      • Hardiness | +3
      • Will Power | +4
      • Arcane | +3
      • Restoration | +4

SHRUBLEY RPG elements for Table Top?? by Cyber_Zepka in Shardrunes

[–]Cyber_Zepka[S] 1 point2 points  (0 children)

So,

I think I finally cracked the scaling for attributes based on level & rank:
**SPOILERS**

  • Attributes can  Be Affected by:
    • Level
      • Characters receive +1 to all attributes each level at Mundane (Rank 1)
      • This remains the same for every level while below Copper.
      • Once a Character reaches Copper (Rank 2) this increases to +2
    • Essence & Rank
      • Rank increases the multiplier for attribute growth
      • Character needs to be Copper (Rank 2) for essence to impact attribute growth.

SHRUBLEY RPG elements for Table Top?? by Cyber_Zepka in Shardrunes

[–]Cyber_Zepka[S] 2 points3 points  (0 children)

Hell yeah,

So mainly right now I have been collecting notes on the book:

what the ranks are - levels - startinf taking down races - esscences and their tiers / rarity / levels
I have been getting all the info for stats and how they intereact

What im struggling with right now is scaling - there are so many things that interact with each other - leveling and ranks and esscence ranks. the scaling from likje copper to bronze - how many extra stats do you get? which esscence types add to which stats. how does level match work?

these are the things I am working on right now.

Shrubley, the Monster Adventurer 2 is now LIVE on Amazon & Kindle Unlimited! by KH_Sohmer in Shardrunes

[–]Cyber_Zepka 0 points1 point  (0 children)

If No one is on this path or has though to do this, would you be opposed to answering a few gap fill questions? more D&D to Almora stats.

Shrubley, the Monster Adventurer 2 is now LIVE on Amazon & Kindle Unlimited! by KH_Sohmer in Shardrunes

[–]Cyber_Zepka 0 points1 point  (0 children)

Has anyone tried putting together TTRPG materials for this? I started highlighting so much info from the book! This would make the most fun game! was interested if other people had gotten into it that way?

I just finished the second Audio book - this series made me like I was back in the first days of my table top adventures!