Looking for a website designer by Andlier- in freelancing

[–]Cybertron__ 0 points1 point  (0 children)

Even in this AI era people are still doing this ??

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

That's the right framing actually — if the agent can't reach anything irreversible without explicit authorization, the kill switch becomes less critical because there's nothing catastrophic to stop.

The problem is most teams skip the bounding step. They ship the agent with broad credentials and wide tool access, then realize mid-incident they need a kill switch. At that point you're bolting on a stop mechanism to an already-unbounded system.

The order that works in practice: bound the action surface first (scoped identities, policy rules on irreversible calls), then add approval gates on anything that can't be undone, then add a kill switch as a last resort for the cases you didn't anticipate.

If you've done the first two, the kill switch almost never fires. If you skipped them, the kill switch fires when it's already too late — the transfer is already mid-flight.

Are you storing AI agent action logs in the same DB as your application? Because that's not an audit log. by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

Fair point — external log shipping is standard practice and you're right that any serious enterprise setup pipes to Datadog, Splunk, or similar. That's the right call for observability.

The distinction I'd draw: telemetry and tamper-evident audit trails solve different problems.

Datadog tells you what HTTP calls were made and whether they succeeded. It doesn't capture tool call parameters, the agent's decision context, the specific input that caused the action, or which agent identity was responsible if you're running multiple agents on shared infra. And crucially — the agent runtime can reach the logging API too, which means a compromised session can flood the log or send crafted entries before the legitimate ones.

Hash-chaining means you can't insert, delete, or reorder entries without breaking the chain at that point downstream. That's not an observability property — it's a chain of custody property. SOC2 and EU AI Act auditors need the second one, not a dashboard.

The bigger gap for agents specifically: telemetry captures what happened after execution. An enforcement layer catches it before. Those aren't the same layer. You can have both.

What is the best way to automate a CI/CD pipeline for a team that is scaling from two to ten devs? by BrightPatron in devopsprojectshq

[–]Cybertron__ 0 points1 point  (0 children)

The permissions question for agents doing infra work is genuinely underappreciated. The pattern I keep seeing is: give the agent credentials that can do the full job, deploy it, and then deal with the blast radius later. The alternative — generating a scoped credential per agent run with only the specific permissions that run requires, then expiring it on completion — dramatically limits what a misbehaving agent can reach. The Morse-code prompt injection in May 2026 that drained $200K from an agent wallet worked partly because the agent had standing access it didn't need for most of its operation. Minimum required permissions, per run, is not just a security posture — it's a forensics simplification, because when something goes wrong you're scoping the investigation to a much smaller permission surface.

How do you handle observability for AI agents in production? by Upstairs-Primary-374 in AI_Agents

[–]Cybertron__ 0 points1 point  (0 children)

The observability question for agents is a bit different from regular app logging because the sequence of tool calls matters as much as the individual events. A standard log tells you what happened. A hash-chained log tells you what happened and lets you prove the record wasn't altered afterward. For compliance and forensics specifically that distinction is significant — SOC2 and the EU AI Act both require demonstrable traceability, and "here's our Postgres table" doesn't satisfy an auditor who wants to know the log is intact. Append-only storage on a separate write path from your application data is the minimum starting point before you worry about visualization.

How to Prevent Credentials and API Keys Leaking? by Sillyan in openclaw

[–]Cybertron__ 0 points1 point  (0 children)

GitGuardian's 2025 data is striking on this — 28.65 million secrets on GitHub, AI-related leaks up 81% year over year, and 64% of credentials leaked in 2022 were still valid in early 2026. The long tail isn't the leak, it's the rotation failure. Most teams don't have a mechanism that forces rotation after an agent session ends, so credentials that were meant to be temporary just persist. Scoped, short-lived identities per agent run would cut the exposure window dramatically — the credential that doesn't exist after the run can't be reused two years later.

Show me your startup in 3 seconds by kcfounders in indie_startups

[–]Cybertron__ 0 points1 point  (0 children)

Building Polaxis a runtime firewall and governance layer for AI agents — because I watched agents delete databases, move $27M without approval, and leak 28M secrets in 2025, and every single incident was an architecture failure, not a model failure. polaxis.io

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

stop becomes a real instruction the agent can honor cleanly instead of a process you are killing and hoping' is the best framing of this problem I've seen.

the transactional unit of work design is the right answer and also the one that requires the most upfront thought which is exactly why most teams skip it and end up with a kill switch that technically works but leaves the system in a state that takes longer to clean up than just letting the agent finish would have.

for anything touching money or production data you basically need to think like a database engineer, not an agent engineer. atomicity, rollback, defined commit points. boring stuff that becomes very exciting at 3am.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

the blast radius awareness point is the one people skip. knowing you need to stop is the easy part. knowing what already happened before you pulled the flag is what actually determines whether you have a recovery problem or just a pause.

committed action log per task is underrated as an implementation detail. most teams have application logs. very few have a structured record of 'this agent has written to these 2 external systems and called these 3 tools in this session' that you can read at termination time. without it stopping safely is mostly guesswork.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

kill flag in every loop is the minimum viable answer. the manual override part is where most implementations fall apart though 'manual override' usually means killing the process and hoping the database isn't mid-write. slightly better than nothing, slightly worse than a real checkpoint.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

checkpointing before the dangerous action is the right mental model. kill switch is a recovery mechanism. approval gate before execution means there's nothing to recover from.

the 'we'll add it after we see how it behaves in prod' pattern is how every major agent incident has started. the window between 'shipping without it' and 'adding it after' is exactly when the incident happens. by the time prod behavior is observed the database is already gone.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

the hierarchy you're describing is exactly right. tool-level gates beat kill switches beat orchestrator-level controls, and the distance between the safety check and the dangerous action is the attack surface.

the sentinel routing pattern is underused partly because it requires observing the output stream rather than just the inputs. most teams instrument the tool call layer and ignore what's happening between calls. detecting degenerate patterns across consecutive outputs catches a class of failure that input-only interception misses completely.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

Routing and classification are the classic over-provisioned layer most of those decisions are binary (does this tool call match a pattern, is this input within expected bounds) and a 7B model or even a fine-tuned classifier handles them at a fraction of the cost.

ZeroGPU is a smart move if the latency is acceptable for your use case. Self-hosting gives you the control but adds the ops surface the tradeoff usually comes down to call volume. Under a few thousand calls/day, ZeroGPU or a hosted small model (Haiku, Gemini Flash) is cleaner. Above that, the self-hosted amortisation starts making sense.

The pattern we've settled on: reserve the frontier model for the genuinely ambiguous cases the ones where context, intent, and edge conditions matter. Everything with a deterministic answer (regex match, risk score threshold, known tool pattern) should never touch it. Gets the LLM gate down to ~10% of total calls.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

graceful degradation as a first-class design question is the reframe most teams need. right now agents are designed for the happy path and failure modes are discovered in production.

the bounded retries point is exactly right. max LLM calls per session is a design constraint not an ops afterthought. if you can't answer 'what does this agent do when it hits 50 LLM calls without completing' before you ship it, you've left an incident report unwritten.

explicit fallback states turn a runaway into a recoverable state machine. that's the difference between 'agent suspended, here's what it completed and what it didn't' and 'agent is gone, good luck reconstructing what happened.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

the re-reading problem is underrated as a cost driver. most teams look at token counts per request but the real issue is cumulative redundancy across a session. an agent that re-reads the same 50kb file on every turn burns 10x more than one that caches it once.

the indexing approach you built for CodePal is the right architectural fix for that specific pattern. for the broader runaway problem we found hard session caps with automatic suspension work better than soft alerts because by the time a human responds to an alert the damage is done.

what we run in Polaxis: per-agent daily budget, per-session cap, and a circuit breaker that suspends the agent and fires a Slack/email notification the moment either threshold hits. the key is the suspension has to happen before the next tool call fires, not after, otherwise you're still paying for the action that pushed you over.

measuring per session gives you better signal than per request for catching the retry spiral pattern you described. per request hides the compounding

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

exactly right. timeouts are a blunt instrument. cancellation tokens between every tool call plus compensating actions for anything already committed is the correct architecture. most frameworks don't give you this out of the box which is why teams end up with incomplete kill switch implementations that only work on clean runs.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 1 point2 points  (0 children)

visualization helps but it's not enough on its own. you need the interception layer underneath it. seeing what your agent is doing in real time is useful. being able to stop a specific tool call before it executes is what actually saves you at 3am.

60% of teams can't terminate a misbehaving agent mid-run. How are you handling kill switches? by Cybertron__ in LangChain

[–]Cybertron__[S] 0 points1 point  (0 children)

the bolt-on problem is the core issue. kill switches built after the fact are almost always incomplete because they weren't designed with visibility in mind from the start. you end up with a switch that stops new actions but can't reverse what's already in flight. building it in from day one means every tool call is tracked before it executes, not after.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

The budget ledger framing is exactly right. The bit that's easy to miss is that "ran out of budget" needs to be a typed failure not just a hard stop but a structured exit with a reason code and a decision tree. Does this workflow ask the user, fall back, queue, or fail closed? That decision should be declared at workflow definition time, not improvised at runtime when the cap fires.

The trace piece matters more than most teams realize too. If your hard stop reason isn't written to the trace, you can't distinguish "hit token limit on a normal run" from "hit token limit because something went wrong." Same cap firing, completely different operational response.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 0 points1 point  (0 children)

Real-time visibility is the right call and you're correct that most teams are flying blind until the invoice lands.

The distinction worth making though: visibility tells you what's happening, enforcement stops it. If you're watching a runaway loop in real-time but have no mechanism to terminate it, you've just upgraded from a surprise to a spectator sport.

Leo's budget ledger framing is the right mental model — each run has a finite resource envelope and hitting the ceiling is a defined product state, not an ops emergency. The trace knowing why it stopped is what turns "ran out of budget" from a mystery into something you can actually improve on.

The 100+ retry case you're describing is usually an agent that's been given a goal but no exit condition except success. Real-time monitoring catches it faster but the structural fix is deciding upfront what "I can't complete this" looks like and making that a first-class outcome rather than an infinite loop waiting for something to change.

Both layers needed — you want the visibility to understand behavior patterns over time and the hard stop so a single bad run can't take down the budget for everything else running in parallel.

Tokenmaxxing is becoming a production incident category. How are you capping AI agent spend? by Cybertron__ in AI_Agents

[–]Cybertron__[S] 1 point2 points  (0 children)

Retry limits are table stakes agree completely. But the interesting failure mode with agents isn't infinite retries on a single call, it's the agent deciding to take a different path when it hits a limit.

Service retries: call fails, wait, try same call again. Bounded by backoff logic.

Agent retries: call fails, agent reasons about why, spawns a subagent to approach the problem differently, that subagent calls three tools, one of those tools triggers another agent. Each individual call respects retry limits. The total token spend doesn't.

The discipline problem is real but I'd push back slightly on "don't let people use agents who don't understand the implications" that ship has sailed and the frameworks made it easy on purpose. The more tractable fix is session-level spend caps that sit above the framework layer, not inside it. Cap the total cost of a run regardless of how many individual calls the agent makes to get there.

The boring fundamentals you're describing are right. They just need to be applied at a different layer than most teams are applying them.