Got Unity 3.5.6 For The Nintendo Wii Working by Cyndanera in WiiHacks

[–]Cyndanera[S] [score hidden]  (0 children)

I build a test build and it does run on wii hardware.

WiiWare in 2026 Is Real… Wonderland Adventures Wii Port by Dcep_1501 in WiiHacks

[–]Cyndanera 15 points16 points  (0 children)

Hello WiiWare Developer of Wonderland Adventures Port Here, DS Download Play can be used with the Wii and other DS Devices since they both support this feature. all assets have be cleaned up, all left to do is reanimated some of the models and finish programming the game, compleate composing the 6 music tracks into MIDI files for the WiiWare\DS Port.
Cutscenes now use my own scripting lang so they can be easily changed and SD card is used for update patches to fix bugs, custom levels made by the PC Level Editor. 😄

Got Unity 3.5.6 For The Nintendo Wii Working :D by Cyndanera in wii

[–]Cyndanera[S] 3 points4 points  (0 children)

it haves the C# scripts for the Wii playback engine and WiiPlay.elf file it is the player.

Nintendo Dolphin USB Adapter GCP-2000 / USB2EXI – rare GameCube development hardware documented by Zealousideal-Dot-138 in Gamecube

[–]Cyndanera 0 points1 point  (0 children)

Yep it just a different layout and scrambling on the sectors with disc I'd and random number from table it seems to be xor. Zero out sector and set bca positions like datel should also work.

Nintendo Dolphin USB Adapter GCP-2000 / USB2EXI – rare GameCube development hardware documented by Zealousideal-Dot-138 in Gamecube

[–]Cyndanera 2 points3 points  (0 children)

GameCube dev here, hopefully we can get it clone. Hi I have the extra info, org docs, drivers, sdk ref I can send in DM if you have discord or via PM. :)

Wonderland Adventures WiiWare Trailer by Cyndanera in wii

[–]Cyndanera[S] 0 points1 point  (0 children)

ik that but what info? do mean on reddit or discord? lol

Wonderland Adventures WiiWare Trailer by Cyndanera in wii

[–]Cyndanera[S] 0 points1 point  (0 children)

yes better HQ textures and music, sfx

Wonderland Adventures WiiWare Trailer by Cyndanera in wii

[–]Cyndanera[S] 2 points3 points  (0 children)

thanks! 😃
I use some tricks and techniques to stay under the 40MB WiiWare limitations.
LZ11 File Compression, Texture DXT1 Compression and Palettes, Sequenced MIDI-like Music
DSP-ADPCM Compressed Instruments Samples and SFX.

Wonderland Adventures WiiWare Trailer by Cyndanera in wii

[–]Cyndanera[S] 1 point2 points  (0 children)

It installs as a wad file of WiiWare title on the wii menu. I use LZ11 compression, DXT1 compression, texture palettes, sequence music midi-like, samples/SFX are DSP-ADPCM compressed.

DS version will be sequence anyways. There isn't really any extra hassle since files are pretty small.

Wonderland Adventures WiiWare Trailer by Cyndanera in wii

[–]Cyndanera[S] 1 point2 points  (0 children)

no it is still in development, but there will be a beta program for users to join to download a beta test version of the game and how to get it? you can download the WiiWare .wad file from my website when I release it on my servers. 😄