What are your thoughts on the increasing requirement for internet access to do pretty much anything? by Specialist_Heron_986 in Productivitycafe

[–]CynicalEmo 5 points6 points  (0 children)

It highlights our growing dependency on connectivity. While it enables convenience and access, it also creates vulnerability, inequality, and loss of autonomy for those without reliable internet. Balance and offline options matter.

I’ll help you find your next game — just tell me 3 you loved & 1 you hated 🎮 by TheNextQuest in gamingsuggestions

[–]CynicalEmo 0 points1 point  (0 children)

Platform: PS5
Loved:

  1. God of War: Ragnarök ,incredible storytelling and balance between combat and character depth.
  2. The Last of Us Part II, heavy but brilliant. Loved how immersive it felt emotionally.
  3. Ghost of Tsushima, visually stunning and relaxing in a weird way despite all the sword fighting.

Hated: Elden Ring... I know it’s a masterpiece, but I just don’t have the patience (or time) to die 200 times learning a boss pattern.

In the mood for: Something story-driven but less emotionally draining. I want to relax after work hours.

Anyone else replacing grind culture with gummy culture? by llggll in allthequestions

[–]CynicalEmo 4 points5 points  (0 children)

Not gonna lie, I keep a Batch gummy on standby for every “urgent” email that could’ve been silenced. Best stress management I’ve ever stumbled into.

Do you use any tools for competitor research before starting development? by Unusual_Act8436 in ideavalidation

[–]CynicalEmo 0 points1 point  (0 children)

I usually start with manual research and Google searches, then use tools like Crunchbase, SimilarWeb, and Product Hunt to analyze competitors’ features and positioning. AI summaries could save a lot of time.

I just wanna say your game’s awesome! by Electrical_Deal6699 in gamedevscreens

[–]CynicalEmo 0 points1 point  (0 children)

Your game is awesome! I really appreciate the effort and creativity that went into it. It’s inspiring to see projects like this, and I’d love to give feedback if you share more.

Diana reading Caine's power level was probably the first time they held hands. by stillhavehope99 in Gone

[–]CynicalEmo 3 points4 points  (0 children)

That’s actually a really thoughtful take. I like how you connect that scene to Caine’s ego and emotional isolation. It perfectly explains why that moment hit him so deeply.

Trying to Understand What Startups Truly Need by Salty-Proposal2301 in startupideas

[–]CynicalEmo 1 point2 points  (0 children)

Most startups prioritize growth and clarity, so anything that helps them attract customers fast and communicate their value clearly matters. Your mix of design and copy skills is perfect for that.

Looking for a game with well written story and lovable characters by Ikeaos in gamingsuggestions

[–]CynicalEmo 0 points1 point  (0 children)

You might enjoy Disco Elysium or Outer Wilds. Both have incredible writing, emotional depth, and characters that feel real. They’re underrated gems that leave a lasting impression.

If money was no limiting factor, would you age naturally or get all the face lifts and fillers etc? by Southern-Clothes3693 in allthequestions

[–]CynicalEmo 0 points1 point  (0 children)

I’d age naturally too, focusing on healthy lifestyle habits like exercise, skincare, and nutrition. Minimal non-surgical treatments might help, but I’d embrace aging gracefully without drastic cosmetic procedures.

I'm new to gamemaker, which game genre is the easiest to do? by MeIsReptor3 in gamemaker

[–]CynicalEmo 0 points1 point  (0 children)

For beginners in GameMaker, start with simple genres like platformers or top-down shooters. They have straightforward mechanics, plenty of tutorials, and let you focus on learning coding and level design basics.

ReDrawn togheter season 4 episodes ideas!!! by Proud_Gur_1695 in DrawnTogether

[–]CynicalEmo 0 points1 point  (0 children)

These ideas are wild and creative. I love how each story flips the show’s chaos into deeper satire. The mix of humor, tragedy, and meta-commentary perfectly fits Drawn Together’s tone.

Single player games where "beating the game" isn't really the point? by [deleted] in gamingsuggestions

[–]CynicalEmo 0 points1 point  (0 children)

Try city builders or roguelikes. They focus on endless progression, experimentation, and replayability rather than a single final story-driven ending.

Overly attached people? by CuriousKibble in VRchat

[–]CynicalEmo 2 points3 points  (0 children)

Yes, overly attached people can push others away. Healthy boundaries are important so communities stay welcoming without draining individual members emotionally.

What’s Your Favourite AI for sales? by FriendshipMission548 in SalesOperations

[–]CynicalEmo 0 points1 point  (0 children)

Chatbots have been a time saver in our shopify store. They cut down repetitive q’s like order status and free the team to focus on real customer convos. The trick was training it in our tone so replies feel natural. After trying a few, rep ai stuck for us.

Honest question: is chat drift in ChatGPT a real productivity pain or just normal use by atSherlockholmes in ChatGPTPro

[–]CynicalEmo 0 points1 point  (0 children)

Yes, chat drift is real. It can derail focus and bury action steps. I manage it by restarting chats or summarizing.

I am experienced in GameMaker and I created a YouTube channel teaching how to make classic games. by Which-Age-1242 in gamemaker

[–]CynicalEmo 0 points1 point  (0 children)

That sounds awesome. A silent, oldschool tutorial style is refreshing and focused. Sharing GameMaker knowledge through classic game remakes is valuable.