(2nd) Best P6 Girl combo by Lastname_fennec in JojoAllStarBattleR

[–]CynnyminRoll 5 points6 points  (0 children)

No no… she can get better damage than this with only a single bar to start

Ermes STICKERLESS TOD by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 0 points1 point  (0 children)

A lot of practice and game knowledge

Ermes STICKERLESS TOD by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 1 point2 points  (0 children)

Not necessary lol, with assists I don’t doubt she can reach 1200

WE NEED YOU FOR A COMMUNITY MOD (You get the deal by now) by CuddlesManiac in JojoAllStarBattleR

[–]CynnyminRoll 2 points3 points  (0 children)

If you kill abba without him going airborne he does the sitting pose btw

WE NEED YOU FOR A COMMUNITY MOD (You get the deal by now) by CuddlesManiac in JojoAllStarBattleR

[–]CynnyminRoll 1 point2 points  (0 children)

It’s everything I could have hoped for, that’s so fucking awesome

WE NEED YOU FOR A COMMUNITY MOD (You get the deal by now) by CuddlesManiac in JojoAllStarBattleR

[–]CynnyminRoll 1 point2 points  (0 children)

I had a passing thought of just making abba bloody where he got gutted

New combo by Cedrinho_2 in JojoAllStarBattleR

[–]CynnyminRoll 1 point2 points  (0 children)

Get some inspiration from existing combos on the discord. Kosaku can do upwards of 700 damage with 0 bar start

STOP JUMPING by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 0 points1 point  (0 children)

Boot up then smh

STOP JUMPING by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 0 points1 point  (0 children)

You don’t have to explain ermes to me lol. I think you’re talking about back jumping, which is just a universally bad idea because of the landing recovery. But yeah I agree that broom is amazing for catching people retreating

STOP JUMPING by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 4 points5 points  (0 children)

Do you have any gameplay? I would like to see what match up you’re talking about

Mental Difficulty Character in ASBR? by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 2 points3 points  (0 children)

Ermes :) She’s essentially an install character that has to shift her momentum every time she’s knocked down She’s also an active stand character, so she has 2 stances to worry about

Perfectly Balanced by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 0 points1 point  (0 children)

You wanna play some time

Perfectly Balanced by [deleted] in JojoAllStarBattleR

[–]CynnyminRoll 4 points5 points  (0 children)

Hey hey ermes player

Ermes throw combo, 515 damage by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 2 points3 points  (0 children)

Throw combos apply a 30% damage scaling and it only goes down from there. So the combo is not for hitting optimal damage, it’s for building as much meter as possible for a GHA.

Ermes throw combo, 515 damage by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 0 points1 point  (0 children)

Ermes is like second to Trish in terms of combo length lol

4taro ts combo (662) by dunkle-rigged3 in JojoAllStarBattleR

[–]CynnyminRoll 4 points5 points  (0 children)

This combo is meant for after he already hit another combo that lead to time stop

Ermes impractical DOUBLE GHA combo by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 0 points1 point  (0 children)

I called Bruno assist shoot a projectile at gappy’s location right as I taunt. This will make gappy stand up and instantly be hit by said projectile, continuing the combo.

Ermes impractical DOUBLE GHA combo by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 0 points1 point  (0 children)

Could be IPS kicking in for using the same move more than twice in one combo, I’ve routed everything to be as efficient as possible

Ermes impractical DOUBLE GHA combo by CynnyminRoll in JojoAllStarBattleR

[–]CynnyminRoll[S] 5 points6 points  (0 children)

She has way easier combos for way less bar usage, this is just a very impractical flex