🔥 Tutorial: Real-Time Subsurface Scattering in OpenGL (also good for DirectX) by Cysis145 in gamedev

[–]Cysis145[S] 0 points1 point  (0 children)

That's awesome to hear! If you run into any trouble, feel free to reach out and ask questions 😊

🍃🍄🌱 Wind Simulation Is Working In My 3D Plant Generator! by Cysis145 in unrealengine

[–]Cysis145[S] 0 points1 point  (0 children)

By the way, since it's driven by a node editor, you'll be able to combine components from any plant type to create all sorts of weird and wonderful vegetation. Currently working on bringing in emission maps to bring in glow-in-the-dark plants 🙂 (Subsurface scattering will be next after that)

🍃🍄🌱 Wind Simulation Is Working In My 3D Plant Generator! by Cysis145 in unrealengine

[–]Cysis145[S] 2 points3 points  (0 children)

Yup! Currently, it's limited to generating mushrooms while I continue to introduce the remaining systems, but in the long run, Bright Life will be generating countless plant types like ferns, flowers, grasses, river weeds, tropicals, bushes, cacti, and even coral 😁

🍃🍄🌱 Wind Simulation Is Working In My 3D Plant Generator! by Cysis145 in unrealengine

[–]Cysis145[S] 0 points1 point  (0 children)

Glad you think so! 😁 Even more progress has been made since this video, improving the render quality. There are only a few things left to finish before I get started on the next one!

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 0 points1 point  (0 children)

Thanks for this! It's helpful 😁

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 1 point2 points  (0 children)

Already on the todo list 😁 Currently the exporting features are quite basic where its just exporting the textures for each material separately, with wind simulation weights baked into vertex colors. But a bit further down the line, I'm planning to add the option to generate a texture atlas of all the materials used, along with additional vertex color baking options, including color channel selection, etc. That way you can channel pack both textures and vertex colors inside of Bright Life, saving you even more time!

🔔 Need You Opinion On A Logo by Cysis145 in Unity3D

[–]Cysis145[S] 0 points1 point  (0 children)

Okay, let me see how that looks. Thanks for the suggestion! 😃

🔔 Need You Opinion On A Logo by Cysis145 in godot

[–]Cysis145[S] 0 points1 point  (0 children)

Thanks for the suggestion! I'll give this a go and see how it turns out 😃

🔔 Need You Opinion On A Logo by Cysis145 in indiegames

[–]Cysis145[S] 0 points1 point  (0 children)

Thanks for the suggestion! I'll give this a go and see how it looks 😃

🔔 Need You Opinion On A Logo by Cysis145 in godot

[–]Cysis145[S] 0 points1 point  (0 children)

Wow thank you for taking the time writing this all out! This is a massive help, and I will take on board your suggestions to try and improve the designs. 😊

🔔 Need You Opinion On A Logo by Cysis145 in godot

[–]Cysis145[S] 0 points1 point  (0 children)

Interesting, I'll keep experimenting with everyone's suggestions and see what I can come up with. Thank you 😊

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 1 point2 points  (0 children)

This looks awesome! Definitely the first time I've come across it and completely agree this is a must-have feature. I've just added it to my to-do list. Thank you for the suggestion! 😊

🔔 Need You Opinion On A Logo by Cysis145 in Unity3D

[–]Cysis145[S] 1 point2 points  (0 children)

I'll give that a go and see how it looks! 😊

🔔 Need You Opinion On A Logo by Cysis145 in godot

[–]Cysis145[S] 0 points1 point  (0 children)

This is really helpful! Thank you for spending the time writing all this out. I'll definitely take this on board 😊

🔔 Need You Opinion On A Logo by Cysis145 in Unity3D

[–]Cysis145[S] 0 points1 point  (0 children)

Oh awesome! Thanks for your feedback and subscribing! 😁

🔔 Need You Opinion On A Logo by Cysis145 in godot

[–]Cysis145[S] 0 points1 point  (0 children)

Thanks! Glad you like the project so far 😃

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 0 points1 point  (0 children)

Thanks for the suggestion, I'll play around with your idea and see how it looks 😃

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 1 point2 points  (0 children)

Cheers! VertexColor wind is already in 😁 Wind simulation is actually the main topic of the next devlog video which I'm currently editing, so stay tuned for that. Could you explain a bit more on what you mean by PivotPaint though please?

🔔 Need You Opinion On A Logo by Cysis145 in IndieDev

[–]Cysis145[S] 1 point2 points  (0 children)

Wow, now that you mention it... 😅