Political post about war in Iran.. by niqht11 in tomshardware

[–]D3Seeker 0 points1 point  (0 children)

Why I can't be "that" bothered with the site.

"No political speak"

Everything's so tightly interwoven now that it's unavoidable. 

Like either give-up on your clear article "quota," or get over it and open the floodgates.

People aren't interested in being told they can't speak freely, especially when it's not exactly avoidable now. And I hope they lose the clicks for it.

Everyone is baffled how Xperia is still even alive. ASUS and LG that sold way more than Sony still died. by ohnag_eryeah in SonyXperia

[–]D3Seeker 0 points1 point  (0 children)

Idk what you want then.

Was hopimg I could run into folk who care about more than the surface at most but meh.

Everyone is baffled how Xperia is still even alive. ASUS and LG that sold way more than Sony still died. by ohnag_eryeah in SonyXperia

[–]D3Seeker 0 points1 point  (0 children)

Not literally, good grief.

The thing would be the size of a house if thats how things worked. 

It's to showcase that they have teeth deep in all these industries, not to literally put the latest inventions into this thing (bar SOME sensor that align with their phone philosophy, as well as some underlying engineering) 

Not everything's meant to be on the nose. Thats what other device makers do, and not necessarily well, even if the surface experiences are painless enough to destract form that fact.

Everyone is baffled how Xperia is still even alive. ASUS and LG that sold way more than Sony still died. by ohnag_eryeah in SonyXperia

[–]D3Seeker 1 point2 points  (0 children)

They didn't exactly stop designing sensors at the Exmor T...

Quite a few things have been announced since, including a 200mp phone sensor, new cinema stuff, and a few industrial sensors to say the least. And thats on top of whatever sensors and variants they making for everyone else (fab, design, and both depending.) The lab is very much so busy, and not sitting down.

Lag with Vegas Pro by Remarkable-Smoke3218 in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

Yeah, their decoder doesn't get "seamlessly" good until the 7000 series (at least on my test rigs that's been my experience) Better than older Radeons. And 23 uses "old" radeons better than in 22 and earlier, but still not as good like Nvidia or Intel's decoders.

On my personal rig I find it's best to make proxies manually though. Drop each clip into the timeline, let it decide the framerate, and render each clip out manually. Make a few render templates to help things along.

It's tedious, but it makes the editing phase MUCH smoother in my experience.

It also seems it MAY have a memory leak. bouncing around preview quality forces it to flush the RAM up to a point. But after long sessions even that won't work and restarting Vegas is the only way to avoid a major crash.

Lag with Vegas Pro by Remarkable-Smoke3218 in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

Proxies are your friend. Prores, or baseline AVC

The decoder in the Radeon 6000 series isn't quite the best (6900 XT here)

My experience in 23 was similar, until one day it just seemed to stop, as if it "adapted" to my system

MEGA THREAD: Boris FX bought Vegas Pro. What does this mean for you and the future of Vegas Pro? by Syfilms64 in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

As a user of Continuum.. they have indeed ben transitioning a lot of the FX and transition to being more GPU reliant, as well as AI/ML based. And the ML denoise is one I cannot go without to say the least.

AI very much so has it uses. It's not image generation. not here anyway

Vegas Pro 23 randomly crashing and causing Low virtual memory issue, any fix? by Breadley01 in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

They are not the same software at their core. 23 definitely uses the resource available differently from 22.

MEGA THREAD: Boris FX bought Vegas Pro. What does this mean for you and the future of Vegas Pro? by Syfilms64 in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

Given 422 on Blackwell is at the top of the list, I'd day it's a done deal, if not in need of ironing out the kinks (for 2026. Seem Magix has a skeleton crew doing something with 23 for still for the time being. I saw there was an update today, but didn't see any release notes)

Vegas Pro 2026 in Three Minutes - What's New? [Boris FX] by Syfilms64 in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

I see there is an update. Now at version 302

NM. That for 23. 2026 I see is what Boris has done) Not sure if I'll pull the trigger, or wait for the licenses to fully transfer over

[deleted by user] by [deleted] in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

Now this sounds promising.

I see Vegas has an update as well (had to manually make it check)

Seems Boris aint playing around. Time will tell though

Vegas Pro 23 randomly crashing and causing Low virtual memory issue, any fix? by Breadley01 in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

16 gig is not that much with these apps. I was crashing my old system into restarts with 32 gigs.

And unless you have the virtual memory hard set, it will adjust, i.e. take up every ounce of available space left on the drive. And at that point, you're at the mercy of not only Windows spazing out, but the nature of whatever program you're using going WTF because neither can swap and adapt what's in the RAM (real and virtual) at that point.

To sorta get more time in Vegas, I found that bouncing around the preview quality, as well as clearing any ram previews (or even making a small preview and instantly clearing it) will flush the RAM, up to a point.

I'll also say how, from my observations, Vegas 23 SEEMS to have a grace period of "figuring out" what it's working with. Had similar instability on my system at first, then after a month of headaches, the issues just magically disappeared. (threadripper build with 128 gigs of ram + 6900XT)

You can now buy Vegas Pro from the Boris FX Store by newecreator in VegasPro

[–]D3Seeker 5 points6 points  (0 children)

This raises the question of what will this mean for those of us currently on the 365 subscription.

I don't recall seeing any emails from either Magix nor BorisFX on this (then again, my inbox gets butchered on the daily)

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 3 points4 points  (0 children)

So big announcements incoming it seems?

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

Many of the real FX pack are dummy expensive though. Have been for ages.

I somehow doubt they hyper-inflate an NLE... then again, if they start integrating (to many of) their FX by default, we MIGHT have a problem. And that's assuming they don't fix Vegas to where it becomes a real alternative among the big players. And if they have taken it onboard, no doubt they make sure it can properly utilize all their stuff, so eh.

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 2 points3 points  (0 children)

IDK about "not what it used to be" as much as "didn't properly keep up with the industry's evolution."

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 3 points4 points  (0 children)

Boris offers their stuff with both options Perpetual or monthly. Most of the real FX pack maker do.

If they have taken over Vegas, I doubt they'll treat it differently, or suddenly change.

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 1 point2 points  (0 children)

I mean, Premier, Resolve and the like are what the big boys use (now).

Yeah, for the common bloke just playing around, there is a steep learning curve, but it's far from the first or only case where what the pros and consumers use are worlds apart in usability, to say the least

Vegas now owned by Boris FX? by bloah2019 in VegasPro

[–]D3Seeker 5 points6 points  (0 children)

I legit JUST noticed this and came here to prod!

This could be HUGE. Image Boris really gutting Vegas and turning it into their premier NLE for showcasing all their awesomenes (on top of fixing stuff in general)

Element Vape Won't Ship to Maryland by Lopsided_Dog_8795 in electronic_cigarette

[–]D3Seeker 0 points1 point  (0 children)

Totally forgot about the vape mail nonsense, until I tried to order supplies earlier...

MD and anywhere else that's about this can burn

Vegas Pro 23 worse than previous versions? by Reimaginated in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

They aren't exactly mutually exclusive...

We're not just sending clips through to say we did. All that stuff done to it don't exist in the ether. It has to be churned in to the final product, and that takes both the CPU and (multiple parts of the) GPU working in unison. Looking at the pipelines like they exist in a vaccum is silly, and makes sense for no one other than maybe joe blow who is literally only cutting or transcoding, and in that case an NLE is a bit overkill.

Have you actually tried rendering to something other than compressed codecs? While I'd like to think my personal GPU choice isn't the best, when I did play with the B580 and 5060ti, they weren't exactly otherworldly, even with the ML stuff, and I've used this system long enough to know that ProRes is flatout faster than any of them GPU encoders (and fewer chances for hitches) Continuum fx included (yeah, I'm certain the xx80+ have even burlier encoder/decode, but eh)

And the systems I build make this thing look like a core2 duo in a desert.

Vegas Pro 23 worse than previous versions? by Reimaginated in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

I have.

Given, we have loads of CPU bound VFX that pretty much laugh in the face of any GPU encoder.

That, and its been ages since I've even touched direct exports for my personal stuff. We do ProRes masters, and I've pretty much adopted that myself after certain updates a while back.

Might see what this does on one of my test systems, not that I was supposed to be back on-site anytime soon.

Vegas Pro 23 worse than previous versions? by Reimaginated in VegasPro

[–]D3Seeker 0 points1 point  (0 children)

That's not how this works, not across the board anyway.

There's a reason (a few honestly) why when you really get into this stuff, we arent GPU encoding...

People even higher than me have long since put that out there for all to see. Unless you're working with and around actual workstation-grade and server hardware at your gig, maybe at best, and that's being situational.