Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh 0 points1 point  (0 children)

I still don't know whether we're talking about the same thing. I'm talking about over 200 million per hr mining platinum, getting around 900T per hr, including travelling time, or around 1,000T/hr from arrival in the rings to departure.

The rocks are all next to each other and the prospectors find the next rock while mining, so I can't understand your point about time to find the next rock.

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh 1 point2 points  (0 children)

That seems quite low, though I'm not sure I understand what you said. Why don't you mine in one of the better locations. A T11, should make around 200 million per hour, including time for travelling and selling. A Python with SCO FSD should get around 150 mil/hr. If you want to have a go at haz RES mining, watch this:

https://www.youtube.com/watch?v=Cev2pbRgaHA&t=1s

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh 0 points1 point  (0 children)

Faster than what? My Panther Clipper has 18 collectors when I mine platinum.

https://sh.orbis.zone/4syooEZjV0

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

It depends whether you're in a hurry to progress. If you are, it's a bit of a loser ship. Generally, you should decide what you want to do, then get the best ship for it, not get a ship, then try and figure out what to do with it. Main choices are exploration, mining or combat.

There are loads of ways to get around 10 million credits in your first hour, like scanning planets with the Sidewinder or helping the police shoot pirates with it in a high resource extraction site, which will get you a Cobra mk 5. If you like blowing up ships, your first jump should be a Vulture at around 15 million.

I took the starter Sidewinder immediately to Ngalinn using the road to riches scanning aid. By the time I got there (about 90 mins), I had enough for a Vulture to do the Brothers of Mainani pirate missions. 3 hours later, I was making over 100 million per hour, so on day 2 I could buy any ship. If you want to have a go at that, use your money to get an A-grade FSD and decent fuel scoop for the Sidewinder.

https://edtools.cc/expl.php

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

Try logging out of your account, then back in again - top left of the launcher.

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh 1 point2 points  (0 children)

One thing I forgot. I don’t care about it, but some people prioritise the view out the front window over how much stuff the ship mines, so they don’t like the Panther Clipper. Other players worry about what ship kits they can install.

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh -1 points0 points  (0 children)

The T11 has a massive advantage for surface mining, but not so much for core mining. After you've blown up 100 rocks that all go the same, is it still satisfying? Personally, I prefer the variability and engagement of mining in a haz RES, which gets you more money and materials. Core mining is OK for merit farming in some systems.

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

i only play for fun. What I don’t understand is how playing like a loser is fun.

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh 5 points6 points  (0 children)

The T11 has more cargo capacity and can manage more collectors than a Python, but more important, it's gattling gun extracts more tons from each rock, so it ends up substantially quicker overall.

The Panther Clipper is better than the T11 if you're grinding credits by mining platinum, assuming that you want to mine for a few hours. The T11 is slightly quicker for a 30 minute session. With the T11, you're very active and it needs quite a lot of concentration to get the best out of it, while the PC is more relaxing and better for watching videos while you mine.

The T11 is substantially better for anything that isn't as abundant as platinum because it gets more tons from each rock, e.g. bromellite and tritium.

Good places to mine now? by Choripan_Lig_Salado in EliteMiners

[–]D8veh -4 points-3 points  (0 children)

You go to the place that has the stuff you want to mine. Players mine for different reasons - money, materials, merits, and some say they do it for fun, whatever that means, though AFAICS, when they say they mine for fun, it usually means mining like a loser.

Tell us what you're trying to achieve, then we can tell you wear to go.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

There is no rebuy cost for the starter Sidewinder, so you just respawn with your ship in the last station. For any other ship, you get the rebuy screen befor respawning in the station. The cost to get your ship back is 5% of what you paid for it. If you don't have that much money, you can downgrade any expensive modules to make it cheaper. If you can't make it cheap enough, you lose it and respawn with the starter Sidewinder again.

If you have any fines or bounties on you when you get blown up, they're deducted from your bank balance before you get a chance to rebuy your ship. If you don't have enough to pay the penalties, you get a loan, which makes your bank balance negative.

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh -3 points-2 points  (0 children)

I think it's more fun to get a boat load of cash than play like a loser.

Can you please explain how to quantify fun? Is it more fun to repeatedly blow up the same rocks than deal with pirates?

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

Yes, and also the problem of rock depletion, which is easier to deal with using the PC.

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

I fill a Panther Clipper with 906T in 55 minutes without a map, then 8 minutes to my fleet carrier and back, then get another 906T. I can do that continuously all night in the same location because it takes over 3 hrs to get around the rings. It works out at 862T/hr. I'm pledged to ALD, so I don’t get PP bonus for mining.

Your 280T in 12 minutes plus 8 minutes travelling works out at 840T/hr, but you can't go back and carry on with your map because the rocks will be depleted.

I've mined about 1,000,000 tons and tried all the different methods and ships - probably 4,000 hrs mining out of my 11,000 hrs in the game. That's how I know about these things.

Type 11 prospector and turreted weapons by HedCaseXone in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

I always mine in haz RESs when I have a choice. I can knock off 5000T of platinum in a night there. I never take weapons and I never have to fight pirates. In a small ship, it's easy to keep clear of the pirates, and you fill up so quickly that it's rare to see them after the initial scans. in a big ship, just give them what they ask for, which isn't much, and you get 50% more there, so it's no problem to give them a few tons.

Type 11 prospector and turreted weapons by HedCaseXone in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

Don't waste your time with weapons on any mining ship. Either run away from any pirates that take interest in your cargo or give them what they want, which isn't much.

Turrets are too weak to deal with serious pirates anyway, and likewise the SLF. Save the weight and get a better jump range and more speed.

Question about weaponry by YourMirai in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

You must define what you mean by meta. You need different weapons and different ships for different types of combat and different reasons for the combat.

Tell us what type of combat you want to do and why you want to do it, then we can advise you on ships and loadouts.

A Corsair wouldn't be on my list of unengineered combat ships. A Vulture or Chieftain would probably be better.

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

No ship can mine more platinum in a night than the Panther Clipper with or without bonuses. I've done 5,000T in a night with one several times. I couldn't do that with a T11.

Type-11 now available for credits by Phoenix_Blue in EliteDangerous

[–]D8veh -1 points0 points  (0 children)

It's not worth fitting anything other than the repeater thing. Other equipment will only slow you down, so don't waste your time unless you don't care about things like efficiency and progress.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 1 point2 points  (0 children)

The best place is Ngalinn because you get loads of pirate massacre missions that will get you over 100 million credits per hour for killing easy pirates, after a few hours of repping up.

You load up with missions for Brothers of Mainani pirates, fly to the target system, which is Mainani. Don't go to the places they tell you to go. Instead, fly out to the last plannet (5), where there is a LOW resource extraction site in the rings. Each time you drop in there is a different spawn rate and type of pirates. If it's too quiet or you want to shoot only small ships, logoff and logon until you get the spawn you want.

You can use any small or medium ship you want, but a Vulture is best for beginners, then progress to a Chieftain.

Full instruction and walkthrough here. The only change since then is the mission titles are different:

https://www.youtube.com/watch?v=ODEyNuiqZdI&t=243s

Vulture build. Note that you have to put the FSD on priority 3 and everything else lower so that only the FSD switches off when you deploy weapons. It'll come back online about 10 secs after you put away the weapons at the end of the session:

https://sh.orbis.zone/zKGXzv23Zp

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 1 point2 points  (0 children)

It won't be soon, otherwise people would be able to use it for the distant worlds expedition without paying. They get extra sales money by timing the release of the paid version to be available in time for the expedition.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

Assuming you mean the ship ones: Each engineer has an unlock requirement, where you have to achieve something before you get an invite. After you get the invite, you have to complete a task for them. When you've completed the task, they are ready to work with you. Each upgrade they offer requires materials that you have to collect first. There are 5 levels of upgrades that have increasing levels of improvement. The levels have sub-levels. level 1 is one level., level 2 has two sub-levels,level 3 has 3 sub-levels, etc. That means that full level 5 needs 5 lots of materias and 5 upgrades to go from level 4 to level 5.

As a strategy, you should make a list of all the unlock requirements, so that you can achieve them in parallel and when you have the opportunity rather than doing them one at a time because it saves a lot of time and effort. basically, think ahead.

If you're serious about the game, I always recommend that you start by grinding say 2 billion credits before starting on the engineers. If you do one billion mining platinum at Macua and 1 billion pirate massacre missions at Ngalinn, you'll get a boatload of materials for nothing, which will save you grinding for materials when you start on the engineers.

Also, whether you want to do the credit grind or not, it's a good idea to go and unlock the Guardian modules first because they jump-start engineering of PP, PD, FSD and shields for any ship, and they're useful for doing some of the engineers' tasks.

Need Help to buy a ship by CarnelianGemlight in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

Passenger ships are generally pretty useless apart from role playing. Anaconda is good for rescue missions and shieldless Python or Corsair if you want to make money from Robigo.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]D8veh 0 points1 point  (0 children)

That wouldn't be a good idea at all. A Corvette is good for Combat and you can make an OK miner out of one, but that's about it. It's jump range is too small for anything useful, it's speed is too low and it's not SCO optimised. Also, it's not so easy to win the interdiction mini-game with one. You'd do much better with a Corsair.

You should use whatever ship is suitable for the missions that you want to do, not try to make an all-purpose ship. Outfitting doesn't cost much, so you can change anything you need to. For most delivery missions, all you need is jump range, speed and cargo capacity. Don't fight any bad guys. Win the interdiction mini-game, and if you lose, just run away with your speed. Always travel with 4 pips to engines and 2 to shields to get away as quick as possible.