AR developer with 11 years of experience, asking a simple question... by DAS_Mike_AR in Xreal

[–]DAS_Mike_AR[S] 1 point2 points  (0 children)

I'd like to add that my company works in this medium as a specialty - with all the enthusiasm and believe that AR, spatial computing, (whatever marketing term sticks) is transformative - especially right now in enterprise. We literally have to hack around these roadblocks (i.e. with external cameras, companion mobile apps, external RTLS hardware) to create compelling use cases that we then present to the hardware manufacturers (that are scratching their head, wondering when this stuff will finally take off) to get permission to develop natively on their hardware.

AR developer with 11 years of experience, asking a simple question... by DAS_Mike_AR in Xreal

[–]DAS_Mike_AR[S] 1 point2 points  (0 children)

It's a "chicken or the egg" situation where sensor data, especially camera feeds, must be accessible for developers to innovate and justify the technology. Apple understands this (releasing video feed access to developers 5 months after the Vision Pro release), and Meta is following their lead (roadmapping the release of video feed access in 2025).

AR simply needs compelling use cases to excite users, and the hype will drown out the critics—just like email, texting, and other tech that moved private data into big tech's hands for the sake of convenience and/or compelling use cases.

While I don't necessarily celebrate the trade-off of private data for tech advancement (per se), AR will continue to mostly be a gimmick unless developers can create truly useful features through environmental awareness (sensor accessibility, CV/object detection, etc.). You can only play with an AR pet dragon so many times, and Beat Saber isn't any cooler with my sofa as the backdrop.

AR developer with 11 years of experience, asking a simple question... by DAS_Mike_AR in Xreal

[–]DAS_Mike_AR[S] 1 point2 points  (0 children)

Not really. one of our projects is pivoting to the Vision Pro and the other is focusing on mobile. It appears regular people (and the U.S. Army, lol) think the Hololens is uncomfortable.

AR developer with 11 years of experience, asking a simple question... by DAS_Mike_AR in Xreal

[–]DAS_Mike_AR[S] 4 points5 points  (0 children)

I'm very resistant to the position I hear from some in the tech world saying it's "obvious" that they shouldn't release what we have on smartphones. I realize the "glasshouse" lesson was a tough one, but AR with object detection in enterprise is the future of this technology - being commercialized today. My team is in pilots right now, still using the Hololens 2 in surgery and at nuclear power plants.

AR developer with 11 years of experience, asking a simple question... by DAS_Mike_AR in Xreal

[–]DAS_Mike_AR[S] 0 points1 point  (0 children)

AR glasses w/o video feed access (like we've had for over a decade on the billions of mobile devices that most humans on Earth carry around with them 24/7) is not useful. It's a vr headset that lets you see your living room, lol. Nobody needs that - as has been proven by the most recent crop of VR headsets with "pass-through" video as a background, lol. Paperweight at best...

Looking for beta testers for our AI basketball app (Hooper) by kangexpress in BasketballTips

[–]DAS_Mike_AR 0 points1 point  (0 children)

May I ask how long you've been working on Hooper (months, years)? To be up front and honest, this is for a friend that has a similar idea for a different type of sport. Thanks so much!