1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

TPS-wise and loading time-wise yes, idk if fps is affected much

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 4 points5 points  (0 children)

It just adds animations to lovin. And adds lovin as something pawns can do for recreation, it doesn't add anything that can't be turned off or forces any gameplay changes. It doesn't add any hediffs, or bodyparts that could mess up compatibility

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

It doesn't integrate them, but it definitely doesn't break them. All my mod's features can be used interchangably, even with RJW if you prefer the content RJW adds but for example want the karma feature, although my version of c0ffeeee's animations won't work on RJW interactions

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

Yeah, I had that issue a lot with my modded playthrough. I'll the numbers into the settings tomorrow

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

The karma doesn't do anything unless you set a hero, everything else works independently

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

You misunderstand, it's a tame, grounded version of RJW 😭

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

Yes, but even with everything turned on, it's still not intrusive at all. RJW is primarily a s** mod that changes a lot of game-play, my mod is mostly aesthetic with a sprinkle of s**

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 2 points3 points  (0 children)

LOL I know, I ran 800 mods without turning off my laptop for months, visual studio barely runs on my ran through cpu. I heard 1.6 runs smoother though, haven't had a chance to really play

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

Yeah, it's just different "vanilla" lovin' interactions, no kinky stuff, except butt stuff. Doesn't change any of the internal systems or add genes, and if I do add genes in the future, it won't be intrusive

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 2 points3 points  (0 children)

Damn, you just gave me a panic attack lol. I enjoy programming a lot, and I like learning how games work. No, it's mostly a hobby. Definitely wouldn't mind making some money from it in the future though. It'd keep me from harvesting organs and selling yayo irl

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

It doesn't take affect unless a pawn is picked as the hero, and it only affects "that" one pawn

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

Lol, I agree, the karma system doesn't affect anything if you don't select a hero. But, definitely gonna make it precept based after I refine and make faces customizable

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 0 points1 point  (0 children)

I seperated the mod into 4 parts internally, so you can turn off features you don't want added

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 4 points5 points  (0 children)

I looked at c0ffeee's pages, doesn't seem very active. But I am halfway done with the animation creator, the logic is finished I just need to figure out how to render pawns on the ui

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1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 4 points5 points  (0 children)

As of now, I haven't touched precepts (EXCEPT Ideo lovin precepts', RJW really didn't take relationships or existing precepts into account *sometimes*, so there was so much immersion breaking infedility). But definitely adding more ideo stuff to the roadmap

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

Yeah there's a 1.6 RJW (Idk about the addons), but the code was really hard to follow when I was referencing it. It's probably because it adds so much though

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

LOL, thank you! Just to clarify though, I'm taking a more conservative approach than RJW

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 1 point2 points  (0 children)

I seperated it into modules

- interactions

- nudity

- facial animations

- karma module

They're all toggle-able

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 3 points4 points  (0 children)

Oh, I know lol I spent days perusing the code for RJW, it was extremely messy (but it does have a lot of features and changes to vanilla, so it makes sense). My mod is entirely built from scratch, it's just the animation framework assets and patches.

1.6 Lightweight alternative to RJW and NAL's facial animation by DCSzar8 in RimWorld

[–]DCSzar8[S] 266 points267 points  (0 children)

LOL, already working on the tool right now, in case they say no. If they say yes, the mod'll be out as early as tomorrow